/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #ifndef ARCHETYPE_PARSER #define ARCHETYPE_PARSER #include "glk/archetype/string.h" namespace Glk { namespace Archetype { enum TargetListType { PARSER_VERBLIST, PARSER_NOUNLIST }; /** * Given a string, creates a string with one and only one space between each word * @param first the string to be normalized * @param second the normalized string */ extern void normalize_string(const String &first, String &second); /** * Adds another word to one of the lists to match. If the given word has vertical bars in it, * the bars are considered delimiters and each delimited word is added to the available list */ extern void add_parse_word(TargetListType which_list, String &the_word, int the_object); /** * Parses the previously given sentence into a string of object references. * The verbpreps list is searched first, followed by the nounphrases list. * It does not identify any parts of speech; it is strictly substitutional. * * Also removes all instances of the words "a", "an", "the". * * NOTES: * When an object is matched, its name is replaced by the sequence * . The percent will * indicate the beginning of the encoded number; the caret indicates * the end and also serves the purpose of keeping the trim() procedure * from trimming off objects 9 or 13 or the like. * * Objects are matched as words; they must be surrounded by spaces. * When they are replaced in the Command string, they leave the spaces * on both sides so as not to interfere with further matching */ extern void parse_sentence(); /** * Pops the first object number off of the parsed Command string and sends the number back. * If Command does not begin with an object marker, sends back the unparseable string. * @param intback will be -1 if there was no object; otherwise, the number of the object. * @param strback will contain the (trimmed) unparseable chunk if intback is -1; unchanged otherwise * @returns true if there was anything to be popped; false otherwise */ extern bool pop_object(int &intback, String &strback); /** * Performs a subset of the normal parse_sentence algorithm. Given a single string, * find the number of the first object that matches. */ extern int find_object(const String &s); /** * Called in order to force a full deletion of the parse lists, in order that new ones may be built up */ extern void new_parse_list(); } // End of namespace Archetype } // End of namespace Glk #endif