/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software{} you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation{} either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY{} without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program{} if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "glk/blorb.h" #include "common/memstream.h" namespace Glk { /*--------------------------------------------------------------------------*/ Blorb::Blorb(const Common::String &filename, InterpreterType interpType) : Common::Archive(), _filename(filename), _interpType(interpType) { if (load() != Common::kNoError) error("Could not parse blorb file"); } Blorb::Blorb(const Common::FSNode &fileNode, InterpreterType interpType) : Common::Archive(), _fileNode(fileNode), _interpType(interpType) { if (load() != Common::kNoError) error("Could not parse blorb file"); } bool Blorb::hasFile(const Common::String &name) const { for (uint idx = 0; idx < _chunks.size(); ++idx) { if (_chunks[idx]._filename.equalsIgnoreCase(name)) return true; } return false; } int Blorb::listMembers(Common::ArchiveMemberList &list) const { for (uint idx = 0; idx < _chunks.size(); ++idx) { list.push_back(Common::ArchiveMemberList::value_type(new Common::GenericArchiveMember(_chunks[idx]._filename, this))); } return (int)_chunks.size(); } const Common::ArchiveMemberPtr Blorb::getMember(const Common::String &name) const { if (!hasFile(name)) return Common::ArchiveMemberPtr(); return Common::ArchiveMemberPtr(new Common::GenericArchiveMember(name, this)); } Common::SeekableReadStream *Blorb::createReadStreamForMember(const Common::String &name) const { for (uint idx = 0; idx < _chunks.size(); ++idx) { const ChunkEntry &ce = _chunks[idx]; if (ce._filename.equalsIgnoreCase(name)) { Common::File f; if ((!_filename.empty() && !f.open(_filename)) || (_filename.empty() && !f.open(_fileNode))) error("Reading failed"); f.seek(ce._offset); Common::SeekableReadStream *result; if (ce._id == ID_FORM) { // AIFF chunks need to be wrapped in a FORM chunk for ScummVM decoder byte *sound = (byte *)malloc(ce._size + 8); WRITE_BE_UINT32(sound, MKTAG('F', 'O', 'R', 'M')); WRITE_BE_UINT32(sound + 4, 0); f.read(sound + 8, ce._size); assert(READ_BE_UINT32(sound + 8) == ID_AIFF); result = new Common::MemoryReadStream(sound, ce._size + 8, DisposeAfterUse::YES); } else { result = f.readStream(ce._size); } f.close(); return result; } } return nullptr; } Common::ErrorCode Blorb::load() { // First, chew through the file and index the chunks Common::File f; if ((!_filename.empty() && !f.open(_filename)) || (_filename.empty() && !f.open(_fileNode))) return Common::kReadingFailed; if (!isBlorb(f)) return Common::kReadingFailed; if (!readRIdx(f, _chunks)) return Common::kReadingFailed; // Further iterate through the resources for (uint idx = 0; idx < _chunks.size(); ++idx) { ChunkEntry &ce = _chunks[idx]; if (ce._type == ID_Pict) { ce._filename = Common::String::format("pic%u", ce._number); if (ce._id == ID_JPEG) ce._filename += ".jpg"; else if (ce._id == ID_PNG) ce._filename += ".png"; else if (ce._id == ID_Rect) ce._filename += ".rect"; } else if (ce._type == ID_Snd) { ce._filename = Common::String::format("sound%u", ce._number); if (ce._id == ID_MIDI) ce._filename += ".midi"; else if (ce._id == ID_MP3) ce._filename += ".mp3"; else if (ce._id == ID_WAVE) ce._filename += ".wav"; else if (ce._id == ID_AIFF || ce._id == ID_FORM) ce._filename += ".aiff"; else if (ce._id == ID_OGG) ce._filename += ".ogg"; else if (ce._id == ID_MOD) ce._filename += ".mod"; } else if (ce._type == ID_Data) { ce._filename = Common::String::format("data%u", ce._number); } else if (ce._type == ID_Exec) { if ( (_interpType == INTERPRETER_ADRIFT && ce._id == ID_ADRI) || (_interpType == INTERPRETER_FROTZ && ce._id == ID_ZCOD) || (_interpType == INTERPRETER_GLULXE && ce._id == ID_GLUL) || (_interpType == INTERPRETER_TADS2 && ce._id == ID_TAD2) || (_interpType == INTERPRETER_TADS3 && ce._id == ID_TAD3) || (_interpType == INTERPRETER_HUGO && ce._id == ID_HUGO) || (_interpType == INTERPRETER_SCOTT && ce._id == ID_SAAI) ) { // Game executable ce._filename = "game"; } else { char buffer[5]; WRITE_BE_UINT32(buffer, ce._id); buffer[4] = '\0'; Common::String type(buffer); ce._filename = type; } } } // Check through any optional remaining chunks for an adaptive palette list while (f.pos() < f.size()) { uint chunkId = f.readUint32BE(); uint chunkSize = f.readUint32BE(); if (chunkId == ID_APal && chunkSize > 0) { // Found one, so create an entry so it can be opened as file named "apal" ChunkEntry ce; ce._filename = "apal"; ce._offset = f.pos(); ce._size = chunkSize; ce._type = ID_APal; _chunks.push_back(ce); break; } if (chunkSize & 1) ++chunkSize; f.skip(chunkSize); } return Common::kNoError; } bool Blorb::readRIdx(Common::SeekableReadStream &stream, Common::Array &chunks) { if (stream.readUint32BE() != ID_RIdx) return false; uint chunkLen = stream.readUint32BE(); uint count = stream.readUint32BE(); assert(count == (chunkLen - 4) / 12); // First read in the resource index for (uint idx = 0; idx < count; ++idx) { ChunkEntry ce; ce._type = stream.readUint32BE(); ce._number = stream.readUint32BE(); ce._offset = stream.readUint32BE(); chunks.push_back(ce); } // Temporarily store the start of the next chunk of the file (if any) size_t nextChunkOffset = stream.pos(); // Further iterate through the resources for (uint idx = 0; idx < chunks.size(); ++idx) { ChunkEntry &ce = chunks[idx]; stream.seek(ce._offset); ce._offset += 8; ce._id = stream.readUint32BE(); ce._size = stream.readUint32BE(); } // Reset back to the next chunk, and return that the index was successfully read stream.seek(nextChunkOffset); return true; } bool Blorb::isBlorb(Common::SeekableReadStream &stream, uint32 type) { if (stream.size() < 12) return false; if (stream.readUint32BE() != ID_FORM) return false; stream.readUint32BE(); if (stream.readUint32BE() != ID_IFRS) return false; if (type == 0) return true; Common::Array chunks; if (!readRIdx(stream, chunks)) return false; // Further iterate through the resources for (uint idx = 0; idx < chunks.size(); ++idx) { ChunkEntry &ce = chunks[idx]; if (ce._type == ID_Exec && ce._id == type) return true; } return false; } bool Blorb::isBlorb(const Common::String &filename, uint32 type) { Common::File f; if (!filename.empty() && !f.open(filename)) return false; return isBlorb(f, type); } bool Blorb::hasBlorbExt(const Common::String &filename) { return filename.hasSuffixIgnoreCase(".blorb") || filename.hasSuffixIgnoreCase(".zblorb") || filename.hasSuffixIgnoreCase(".gblorb") || filename.hasSuffixIgnoreCase(".blb") || filename.hasSuffixIgnoreCase(".a3r"); } void Blorb::getBlorbFilenames(const Common::String &srcFilename, Common::StringArray &filenames, InterpreterType interpType, const Common::String &gameId) { // Strip off the source filename extension Common::String filename = srcFilename; if (!filename.contains('.')) { filename += '.'; } else { while (filename[filename.size() - 1] != '.') filename.deleteLastChar(); } // Add in the different possible filenames filenames.clear(); filenames.push_back(filename + "blorb"); filenames.push_back(filename + "blb"); switch (interpType) { case INTERPRETER_ALAN3: filenames.push_back(filename + "a3r"); break; case INTERPRETER_FROTZ: filenames.push_back(filename + "zblorb"); getInfocomBlorbFilenames(filenames, gameId); break; case INTERPRETER_GLULXE: filenames.push_back(filename + "gblorb"); break; default: break; } } void Blorb::getInfocomBlorbFilenames(Common::StringArray &filenames, const Common::String &gameId) { if (gameId == "beyondzork") filenames.push_back("beyondzork.blb"); else if (gameId == "journey") filenames.push_back("journey.blb"); else if (gameId == "lurkinghorror") filenames.push_back("lurking.blb"); else if (gameId == "questforexcalibur") filenames.push_back("arthur.blb"); else if (gameId == "sherlockriddle") filenames.push_back("sherlock.blb"); else if (gameId == "shogun") filenames.push_back("shogun.blb"); else if (gameId == "zork0") filenames.push_back("zorkzero.blb"); } } // End of namespace Glk