/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #ifndef GLK_FONTS_H #define GLK_FONTS_H #include "glk/glk_types.h" #include "glk/utils.h" #include "common/archive.h" #include "common/array.h" #include "common/file.h" #include "common/str.h" #include "common/ustr.h" #include "graphics/font.h" namespace Glk { #define FONTS_TOTAL 8 enum FACES { MONOR, MONOB, MONOI, MONOZ, PROPR, PROPB, PROPI, PROPZ }; enum TYPES { MONOF, PROPF }; enum STYLES { FONTR, FONTB, FONTI, FONTZ }; /** * Fonts manager */ class Fonts { private: Graphics::ManagedSurface *_surface; const Graphics::Font *_fontTable[FONTS_TOTAL]; bool _fontsMissing; private: /** * Load all the fonts */ bool loadFonts(); /** * Load a single font */ const Graphics::Font *loadFont(FACES face, Common::Archive *archive, double size, double aspect, int style); public: /** * Get the index/id of a font by name */ static FACES getId(const Common::String &name); public: /** * Constructor */ Fonts(Graphics::ManagedSurface *surface); /** * Destructor */ virtual ~Fonts(); /** * Draws a string using the specified font at the given co-ordinates * @param pos Position for the bottom-left corner the text will be drawn with * @param fontIdx Which font to use * @param rgb RGB tuplet specifying the text color * @param text The text to draw * @param spw ?? */ int drawString(const Point &pos, int fontIdx, const byte *rgb, const Common::String &text, int spw = 0); /** * Draws a unicode string using the specified font at the given co-ordinates * @param pos Position for the bottom-left corner the text will be drawn with * @param fontIdx Which font to use * @param rgb RGB tuplet specifying the text color * @param text The text to draw * @param spw ?? */ int drawStringUni(const Point &pos, int fontIdx, const byte *rgb, const Common::U32String &text, int spw = 0); /** * Get the width in pixels of a string * @param fontIdx Which font to use * @param text Text to get the width of * @param spw Delta X * @returns Width of string multiplied by GLI_SUBPIX */ size_t stringWidth(int fontIdx, const Common::String &text, int spw = 0); /** * Get the width in pixels of a unicode string * @param fontIdx Which font to use * @param text Text to get the width of * @param spw Delta X * @returns Width of string multiplied by GLI_SUBPIX */ size_t stringWidthUni(int fontIdx, const Common::U32String &text, int spw = 0); }; } // End of namespace Glk #endif