/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "glk/frotz/bitmap_font.h" namespace Glk { namespace Frotz { BitmapFont::BitmapFont(const Graphics::Surface &src, const Common::Point &size, uint srcWidth, uint srcHeight, unsigned char startingChar, bool isFixedWidth) : _startingChar(startingChar), _size(size) { assert(src.format.bytesPerPixel == 1); assert((src.w % srcWidth) == 0); assert((src.h % srcHeight) == 0); // Set up a characters array _chars.resize((src.w / srcWidth) * (src.h / srcHeight)); // Iterate through loading characters Common::Rect r(srcWidth, srcHeight); int charsPerRow = src.w / srcWidth; for (uint idx = 0; idx < _chars.size(); ++idx) { r.moveTo((idx % charsPerRow) * srcWidth, (idx / charsPerRow) * srcHeight); int srcCharWidth = isFixedWidth ? r.width() : getSourceCharacterWidth(idx, src, r); int destCharWidth = (size.x * srcCharWidth + (srcWidth - 1)) / srcWidth; Common::Rect charBounds(r.left, r.top, r.left + srcCharWidth, r.bottom); _chars[idx].create(destCharWidth, size.y, src.format); _chars[idx].transBlitFrom(src, charBounds, Common::Rect(0, 0, _chars[idx].w, _chars[idx].h)); } } void BitmapFont::drawChar(Graphics::Surface *dst, uint32 chr, int x, int y, uint32 color) const { const Graphics::ManagedSurface &c = _chars[chr - _startingChar]; for (int yCtr = 0; yCtr < c.h; ++yCtr) { const byte *srcP = (const byte *)c.getBasePtr(0, yCtr); for (int xCtr = 0; xCtr < c.w; ++xCtr, ++srcP) { if (!*srcP) dst->hLine(x + xCtr, y + yCtr, x + xCtr, color); } } } int BitmapFont::getSourceCharacterWidth(uint charIndex, const Graphics::Surface &src, const Common::Rect &charBounds) { if (charIndex == 0) // The space character is treated as half the width of bounding area return charBounds.width() / 2; // Scan through the rows to find the right most pixel, getting the width from that int maxWidth = 0, rowX; for (int y = charBounds.top; y < charBounds.bottom; ++y) { rowX = 0; const byte *srcP = (const byte *)src.getBasePtr(charBounds.left, y); for (int x = 0; x < charBounds.width(); ++x, ++srcP) { if (!*srcP) rowX = x; } maxWidth = MAX(maxWidth, MIN(rowX + 2, (int)charBounds.width())); } return maxWidth; } } // End of namespace Frotz } // End of namespace Glk