/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #ifndef GLK_FROTZ_BITMAP_FONT #define GLK_FROTZ_BITMAP_FONT #include "common/array.h" #include "common/rect.h" #include "graphics/font.h" #include "graphics/managed_surface.h" namespace Glk { namespace Frotz { /** * Implements a font stored as a grid on a passed surface */ class BitmapFont : public Graphics::Font { private: Common::Array _chars; size_t _startingChar; Common::Point _size; protected: /** * Calculate a character width */ int getSourceCharacterWidth(uint charIndex, const Graphics::Surface &src, const Common::Rect &charBounds); /** * Constructor */ BitmapFont(const Graphics::Surface &src, const Common::Point &size, uint srcWidth, uint srcHeight, unsigned char startingChar, bool isFixedWidth); public: /** * Get the font height */ virtual int getFontHeight() const override { return _size.y; } /** * Get the maximum character width */ virtual int getMaxCharWidth() const override { return _size.x; } /** * Get the width of the given character */ virtual int getCharWidth(uint32 chr) const override { return _chars[chr - _startingChar].w; } /** * Draw a character */ virtual void drawChar(Graphics::Surface *dst, uint32 chr, int x, int y, uint32 color) const override; }; /** * Subclass for fixed width fonts */ class FixedWidthBitmapFont : public BitmapFont { public: /** * Constructor */ FixedWidthBitmapFont(const Graphics::Surface &src, const Common::Point &size, uint srcWidth = 8, uint srcHeight = 8, unsigned char startingChar = ' ') : BitmapFont(src, size, srcWidth, srcHeight, startingChar, true) {} }; /** * Subclass for fixed width fonts */ class VariableWidthBitmapFont : public BitmapFont { public: /** * Constructor */ VariableWidthBitmapFont(const Graphics::Surface &src, const Common::Point &size, uint srcWidth = 8, uint srcHeight = 8, unsigned char startingChar = ' ') : BitmapFont(src, size, srcWidth, srcHeight, startingChar, false) {} }; } // End of namespace Frotz } // End of namespace Glk #endif