/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "glk/frotz/glk_interface.h" #include "glk/frotz/pics.h" #include "glk/frotz/sound_folder.h" #include "glk/conf.h" #include "glk/screen.h" #include "common/config-manager.h" #include "common/unzip.h" namespace Glk { namespace Frotz { GlkInterface::GlkInterface(OSystem *syst, const GlkGameDescription &gameDesc) : GlkAPI(syst, gameDesc), _pics(nullptr), oldstyle(0), curstyle(0), cury(1), curx(1), fixforced(0), curr_fg(-2), curr_bg(-2), curr_font(1), prev_font(1), temp_font(0), curr_status_ht(0), mach_status_ht(0), gos_status(nullptr), gos_upper(nullptr), gos_lower(nullptr), gos_curwin(nullptr), gos_linepending(0), gos_linebuf(nullptr), gos_linewin(nullptr), gos_channel(nullptr), cwin(0), mwin(0), mouse_x(0), mouse_y(0), menu_selected(0), enable_wrapping(false), enable_scripting(false), enable_scrolling(false), enable_buffering(false), next_sample(0), next_volume(0), _soundLocked(false), _soundPlaying(false) { Common::fill(&statusline[0], &statusline[256], '\0'); } GlkInterface::~GlkInterface() { delete _pics; } void GlkInterface::initialize() { uint width, height; /* * Init glk stuff */ // monor glk_stylehint_set(wintype_AllTypes, style_Preformatted, stylehint_Proportional, 0); glk_stylehint_set(wintype_AllTypes, style_Preformatted, stylehint_Weight, 0); glk_stylehint_set(wintype_AllTypes, style_Preformatted, stylehint_Oblique, 0); // monob glk_stylehint_set(wintype_AllTypes, style_Subheader, stylehint_Proportional, 0); glk_stylehint_set(wintype_AllTypes, style_Subheader, stylehint_Weight, 1); glk_stylehint_set(wintype_AllTypes, style_Subheader, stylehint_Oblique, 0); // monoi glk_stylehint_set(wintype_AllTypes, style_Alert, stylehint_Proportional, 0); glk_stylehint_set(wintype_AllTypes, style_Alert, stylehint_Weight, 0); glk_stylehint_set(wintype_AllTypes, style_Alert, stylehint_Oblique, 1); // monoz glk_stylehint_set(wintype_AllTypes, style_BlockQuote, stylehint_Proportional, 0); glk_stylehint_set(wintype_AllTypes, style_BlockQuote, stylehint_Weight, 1); glk_stylehint_set(wintype_AllTypes, style_BlockQuote, stylehint_Oblique, 1); // propr glk_stylehint_set(wintype_TextBuffer, style_Normal, stylehint_Proportional, 1); glk_stylehint_set(wintype_TextGrid, style_Normal, stylehint_Proportional, 0); glk_stylehint_set(wintype_AllTypes, style_Normal, stylehint_Weight, 0); glk_stylehint_set(wintype_AllTypes, style_Normal, stylehint_Oblique, 0); // propb glk_stylehint_set(wintype_TextBuffer, style_Header, stylehint_Proportional, 1); glk_stylehint_set(wintype_TextGrid, style_Header, stylehint_Proportional, 0); glk_stylehint_set(wintype_AllTypes, style_Header, stylehint_Weight, 1); glk_stylehint_set(wintype_AllTypes, style_Header, stylehint_Oblique, 0); // propi glk_stylehint_set(wintype_TextBuffer, style_Emphasized, stylehint_Proportional, 1); glk_stylehint_set(wintype_TextGrid, style_Emphasized, stylehint_Proportional, 0); glk_stylehint_set(wintype_AllTypes, style_Emphasized, stylehint_Weight, 0); glk_stylehint_set(wintype_AllTypes, style_Emphasized, stylehint_Oblique, 1); // propi glk_stylehint_set(wintype_TextBuffer, style_Note, stylehint_Proportional, 1); glk_stylehint_set(wintype_TextGrid, style_Note, stylehint_Proportional, 0); glk_stylehint_set(wintype_AllTypes, style_Note, stylehint_Weight, 1); glk_stylehint_set(wintype_AllTypes, style_Note, stylehint_Oblique, 1); /* * Get the screen size */ gos_lower = glk_window_open(0, 0, 0, wintype_TextGrid, 0); if (!gos_lower) gos_lower = glk_window_open(0, 0, 0, wintype_TextBuffer, 0); glk_window_get_size(gos_lower, &width, &height); glk_window_close(gos_lower, nullptr); gos_channel = nullptr; /* * Icky magic bit setting */ if (h_version == V3 && _tandyBit) h_config |= CONFIG_TANDY; if (h_version == V3 && gos_upper) h_config |= CONFIG_SPLITSCREEN; if (h_version == V3 && !gos_upper) h_config |= CONFIG_NOSTATUSLINE; if (h_version >= V4) h_config |= CONFIG_BOLDFACE | CONFIG_EMPHASIS | CONFIG_FIXED | CONFIG_TIMEDINPUT | CONFIG_COLOUR; if (h_version >= V5) h_flags &= ~(GRAPHICS_FLAG | MOUSE_FLAG | MENU_FLAG); if ((h_version >= 5) && (h_flags & SOUND_FLAG)) h_flags |= SOUND_FLAG; if ((h_version == 3) && (h_flags & OLD_SOUND_FLAG)) h_flags |= OLD_SOUND_FLAG; if ((h_version == 6) && (_sound != 0)) h_config |= CONFIG_SOUND; if (h_version >= V5 && (h_flags & UNDO_FLAG)) if (_undo_slots == 0) h_flags &= ~UNDO_FLAG; h_screen_cols = width; h_screen_rows = height; h_screen_height = h_screen_rows; h_screen_width = h_screen_cols; h_font_width = 1; h_font_height = 1; // Must be after screen dimensions are computed if (g_conf->_graphics) { if (_blorb) // Blorb file containers allow graphics h_flags |= GRAPHICS_FLAG; else if ((h_version == V6 || _storyId == BEYOND_ZORK) && initPictures()) // Earlier Infocom game with picture files h_flags |= GRAPHICS_FLAG; } // Use the ms-dos interpreter number for v6, because that's the // kind of graphics files we understand h_interpreter_number = h_version == 6 ? INTERP_MSDOS : INTERP_AMIGA; h_interpreter_version = 'F'; // Set these per spec 8.3.2. h_default_foreground = WHITE_COLOUR; h_default_background = BLACK_COLOUR; if (h_flags & COLOUR_FLAG) h_flags &= ~COLOUR_FLAG; /* * Open the windows */ if (_storyId == BEYOND_ZORK) showBeyondZorkTitle(); gos_lower = glk_window_open(0, 0, 0, wintype_TextBuffer, 0); gos_upper = glk_window_open(gos_lower, winmethod_Above | winmethod_Fixed, 0, wintype_TextGrid, 0); glk_set_window(gos_lower); gos_curwin = gos_lower; // Set the screen colors garglk_set_zcolors(_defaultForeground, _defaultBackground); // Add any sound folder or zip addSound(); } void GlkInterface::addSound() { Common::FSNode gameDir(ConfMan.get("path")); SoundSubfolder::check(gameDir); SoundZip::check(gameDir, _storyId); } bool GlkInterface::initPictures() { if (Pics::exists()) { _pics = new Pics(); SearchMan.add("Pics", _pics, 99, false); return true; } if (h_version == V6) warning("Could not locate MG1 file"); return false; } int GlkInterface::os_char_width(zchar z) { // Note: I'm presuming this is 1 because Glk Text Grid windows take care of font sizes internally, // so we can pretend that any font has a 1x1 size return 1; } int GlkInterface::os_string_width(const zchar *s) { int width = 0; zchar c; while ((c = *s++) != 0) if (c == ZC_NEW_STYLE || c == ZC_NEW_FONT) s++; else width += os_char_width(c); return width; } int GlkInterface::os_string_length(zchar *s) { int length = 0; while (*s++) length++; return length; } void GlkInterface::os_prepare_sample(int a) { glk_sound_load_hint(a, 1); } void GlkInterface::os_finish_with_sample(int a) { glk_sound_load_hint(a, 0); } void GlkInterface::os_start_sample(int number, int volume, int repeats, zword eos) { int vol; if (!gos_channel) { gos_channel = glk_schannel_create(0); if (!gos_channel) return; } switch (volume) { case 1: vol = 0x02000; break; case 2: vol = 0x04000; break; case 3: vol = 0x06000; break; case 4: vol = 0x08000; break; case 5: vol = 0x0a000; break; case 6: vol = 0x0c000; break; case 7: vol = 0x0e000; break; case 8: vol = 0x10000; break; default: vol = 0x20000; break; } glk_schannel_play_ext(gos_channel, number, repeats, eos); glk_schannel_set_volume(gos_channel, vol); } void GlkInterface::os_stop_sample(int a) { if (!gos_channel) return; glk_schannel_stop(gos_channel); } void GlkInterface::os_beep(int volume) { } bool GlkInterface::os_picture_data(int picture, uint *height, uint *width) { if (_pics && picture == 0) { *width = _pics->version(); *height = _pics->size(); return true; } else { return glk_image_get_info(picture, width, height); } } void GlkInterface::start_sample(int number, int volume, int repeats, zword eos) { static zbyte LURKING_REPEATS[] = { 0x00, 0x00, 0x00, 0x01, 0xff, 0x00, 0x01, 0x01, 0x01, 0x01, 0xff, 0x01, 0x01, 0xff, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff }; if (_storyId == LURKING_HORROR) repeats = LURKING_REPEATS[number]; os_start_sample(number, volume, repeats, eos); _soundPlaying = true; } void GlkInterface::start_next_sample() { if (next_sample != 0) start_sample(next_sample, next_volume, 0, 0); next_sample = 0; next_volume = 0; } void GlkInterface::gos_update_width() { uint width; if (gos_upper) { glk_window_get_size(gos_upper, &width, nullptr); h_screen_cols = width; SET_BYTE(H_SCREEN_COLS, width); if ((uint)curx > width) { glk_window_move_cursor(gos_upper, 0, cury - 1); curx = 1; } } } void GlkInterface::gos_update_height() { uint height_upper; uint height_lower; if (gos_curwin) { glk_window_get_size(gos_upper, nullptr, &height_upper); glk_window_get_size(gos_lower, nullptr, &height_lower); h_screen_rows = height_upper + height_lower + 1; SET_BYTE(H_SCREEN_ROWS, h_screen_rows); } } void GlkInterface::reset_status_ht() { uint height; if (gos_upper) { glk_window_get_size(gos_upper, nullptr, &height); if ((uint)mach_status_ht != height) { glk_window_set_arrangement( glk_window_get_parent(gos_upper), winmethod_Above | winmethod_Fixed, mach_status_ht, nullptr); } } } void GlkInterface::erase_window(zword w) { if (w == 0) glk_window_clear(gos_lower); else if (gos_upper) { #ifdef GARGLK garglk_set_reversevideo_stream( glk_window_get_stream(gos_upper), true); #endif /* GARGLK */ memset(statusline, ' ', sizeof statusline); glk_window_clear(gos_upper); reset_status_ht(); curr_status_ht = 0; } } void GlkInterface::split_window(zword lines) { if (!gos_upper) return; // The top line is always set for V1 to V3 games if (h_version < V4) lines++; if (!lines || lines > curr_status_ht) { uint height; glk_window_get_size(gos_upper, nullptr, &height); if (lines != height) glk_window_set_arrangement( glk_window_get_parent(gos_upper), winmethod_Above | winmethod_Fixed, lines, nullptr); curr_status_ht = lines; } mach_status_ht = lines; if (cury > lines) { glk_window_move_cursor(gos_upper, 0, 0); curx = cury = 1; } gos_update_width(); if (h_version == V3) glk_window_clear(gos_upper); } void GlkInterface::restart_screen() { erase_window(0); erase_window(1); split_window(0); } void GlkInterface::packspaces(zchar *src, zchar *dst) { int killing = 0; while (*src) { if (*src == 0x20202020) *src = ' '; if (*src == ' ') killing++; else killing = 0; if (killing > 2) src++; else *dst++ = *src++; } *dst = 0; } void GlkInterface::smartstatusline() { zchar packed[256]; uint32 buf[256]; zchar *a, *b, *c, *d; int roomlen, scorelen, scoreofs; int len, tmp; packspaces(statusline, packed); len = os_string_length(packed); a = packed; while (a[0] == ' ') a++; b = a; while (b[0] != 0 && !(b[0] == ' ' && b[1] == ' ')) b++; c = b; while (c[0] == ' ') c++; d = packed + len - 1; while (d[0] == ' ' && d > c) d--; if (d[0] != ' ' && d[0] != 0) d++; if (d < c) d = c; roomlen = b - a; scorelen = d - c; scoreofs = h_screen_cols - scorelen - 2; if (scoreofs <= roomlen) scoreofs = roomlen + 2; for (tmp = 0; tmp < h_screen_cols; tmp++) buf[tmp] = ' '; memcpy(buf + 1 + scoreofs, c, scorelen * sizeof(zchar)); memcpy(buf + 1, a, roomlen * sizeof(zchar)); glk_window_move_cursor(gos_upper, 0, 0); glk_put_buffer_uni(buf, h_screen_cols); glk_window_move_cursor(gos_upper, cury - 1, curx - 1); } void GlkInterface::gos_cancel_pending_line() { event_t ev; glk_cancel_line_event(gos_linewin, &ev); gos_linebuf[ev.val1] = '\0'; gos_linepending = 0; } void GlkInterface::showBeyondZorkTitle() { uint winW, winH, imgW, imgH; winid_t win = glk_window_open(0, 0, 0, wintype_Graphics, 0); glk_window_get_size(win, &winW, &winH); if (os_picture_data(1, &imgW, &imgH)) { os_draw_picture(1, win, Common::Rect(0, 0, winW, winH)); _events->waitForPress(); } glk_window_close(win, nullptr); } void GlkInterface::os_draw_picture(int picture, winid_t win, const Common::Point &pos) { glk_image_draw(win, picture, pos.x - 1, pos.y - 1); } void GlkInterface::os_draw_picture(int picture, winid_t win, const Common::Rect &r) { glk_image_draw_scaled(win, picture, r.left, r.top, r.width(), r.height()); } zchar GlkInterface::os_read_key(int timeout, bool show_cursor) { event_t ev; winid_t win = gos_curwin ? gos_curwin : gos_lower; if (gos_linepending) gos_cancel_pending_line(); glk_request_char_event_uni(win); if (timeout != 0) glk_request_timer_events(timeout * 100); while (!shouldQuit()) { glk_select(&ev); if (ev.type == evtype_Arrange) { gos_update_height(); gos_update_width(); } else if (ev.type == evtype_Timer) { glk_cancel_char_event(win); glk_request_timer_events(0); return ZC_TIME_OUT; } else if (ev.type == evtype_CharInput) break; } if (shouldQuit()) return 0; glk_request_timer_events(0); if (gos_upper && mach_status_ht < curr_status_ht) reset_status_ht(); curr_status_ht = 0; switch (ev.val1) { case keycode_Escape: return ZC_ESCAPE; case keycode_PageUp: return ZC_ARROW_MIN; case keycode_PageDown: return ZC_ARROW_MAX; case keycode_Left: return ZC_ARROW_LEFT; case keycode_Right: return ZC_ARROW_RIGHT; case keycode_Up: return ZC_ARROW_UP; case keycode_Down: return ZC_ARROW_DOWN; case keycode_Return: return ZC_RETURN; case keycode_Delete: return ZC_BACKSPACE; case keycode_Tab: return ZC_INDENT; default: return ev.val1; } } zchar GlkInterface::os_read_line(int max, zchar *buf, int timeout, int width, int continued) { event_t ev; winid_t win = gos_curwin ? gos_curwin : gos_lower; if (!continued && gos_linepending) gos_cancel_pending_line(); if (!continued || !gos_linepending) { glk_request_line_event_uni(win, buf, max, os_string_length(buf)); if (timeout != 0) glk_request_timer_events(timeout * 100); } gos_linepending = 0; while (!shouldQuit()) { glk_select(&ev); if (ev.type == evtype_Arrange) { gos_update_height(); gos_update_width(); } else if (ev.type == evtype_Timer) { gos_linewin = win; gos_linepending = 1; gos_linebuf = buf; return ZC_TIME_OUT; } else if (ev.type == evtype_LineInput) { break; } } if (shouldQuit()) return 0; glk_request_timer_events(0); buf[ev.val1] = '\0'; if (gos_upper && mach_status_ht < curr_status_ht) reset_status_ht(); curr_status_ht = 0; return ZC_RETURN; } } // End of namespace Scott } // End of namespace Glk