/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #ifndef GLK_FROTZ_PICS_H #define GLK_FROTZ_PICS_H #include "common/archive.h" #include "common/array.h" namespace Glk { namespace Frotz { /** * Infocom graphics file manager */ class Pics : public Common::Archive { /** * Describes one chunk of the Blorb file. */ struct Entry { uint _number; size_t _width, _height; size_t _dataOffset; size_t _dataSize; size_t _paletteOffset; size_t _paletteSize; Common::String _filename; Entry() : _number(0), _width(0), _height(0), _dataOffset(0), _dataSize(0), _paletteOffset(0), _paletteSize(0) {} }; private: Common::String _filename; Common::Array _index; ///< list of entries uint _entrySize; uint _version; private: /** * Returns the filename for the pictures archive */ static Common::String getFilename(); public: /** * Returns true if an mg1 file exists for the game */ static bool exists(); public: /** * Constructor */ Pics(); /** * Return the number of entries in the file */ size_t size() const { return _index.size(); } /** * Return the version of the file */ uint version() const { return _version; } /** * Check if a member with the given name is present in the Archive. * Patterns are not allowed, as this is meant to be a quick File::exists() * replacement. */ virtual bool hasFile(const Common::String &name) const override; /** * Add all members of the Archive to list. * Must only append to list, and not remove elements from it. * * @return the number of names added to list */ virtual int listMembers(Common::ArchiveMemberList &list) const override; /** * Returns a ArchiveMember representation of the given file. */ virtual const Common::ArchiveMemberPtr getMember(const Common::String &name) const override; /** * Create a stream bound to a member with the specified name in the * archive. If no member with this name exists, 0 is returned. * @return the newly created input stream */ virtual Common::SeekableReadStream *createReadStreamForMember(const Common::String &name) const override; }; } // End of namespace Frotz } // End of namespace Glk #endif