/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "glk/frotz/sound_folder.h" #include "common/file.h" #include "common/unzip.h" namespace Glk { namespace Frotz { void SoundSubfolder::check(const Common::FSNode &gameDir) { Common::FSNode sound = gameDir.getChild("sound"); if (sound.isDirectory()) SearchMan.add("sound", new SoundSubfolder(sound)); } SoundSubfolder::SoundSubfolder(const Common::FSNode &folder) : _folder(folder) { Common::FSList files; if (folder.getChildren(files, Common::FSNode::kListFilesOnly)) { for (uint idx = 0; idx < files.size(); ++idx) { Common::String filename = files[idx].getName(); if (filename.hasSuffixIgnoreCase(".snd")) { int fileNum = atoi(filename.c_str() + filename.size() - 6); Common::String newName = Common::String::format("sound%d.snd", fileNum); _filenames[newName] = filename; } } } } bool SoundSubfolder::hasFile(const Common::String &name) const { return _filenames.contains(name); } int SoundSubfolder::listMembers(Common::ArchiveMemberList &list) const { int total = 0; for (Common::StringMap::iterator i = _filenames.begin(); i != _filenames.end(); ++i) { list.push_back(Common::ArchiveMemberList::value_type(new Common::GenericArchiveMember((*i)._key, this))); ++total; } return total; } const Common::ArchiveMemberPtr SoundSubfolder::getMember(const Common::String &name) const { if (!hasFile(name)) return Common::ArchiveMemberPtr(); return Common::ArchiveMemberPtr(new Common::GenericArchiveMember(name, this)); } Common::SeekableReadStream *SoundSubfolder::createReadStreamForMember(const Common::String &name) const { Common::File *f = new Common::File(); if (_filenames.contains(name) && f->open(_folder.getChild(_filenames[name]))) return f; delete f; return nullptr; } /*--------------------------------------------------------------------------*/ void SoundZip::check(const Common::FSNode &gameDir, Story story) { if (story != LURKING_HORROR && story != SHERLOCK) return; Common::String zipName = (story == LURKING_HORROR) ? "lhsound.zip" : "shsound.zip"; // Check for the existance of the zip Common::FSNode zipNode = gameDir.getChild(zipName); if (!zipNode.exists()) return; SearchMan.add("sound", new SoundZip(Common::makeZipArchive(zipNode))); } SoundZip::SoundZip(Common::Archive *zip) : _zip(zip) { Common::ArchiveMemberList files; zip->listMembers(files); for (Common::ArchiveMemberList::iterator i = files.begin(); i != files.end(); ++i) { Common::String filename = (*i)->getName(); if (filename.hasSuffixIgnoreCase(".snd")) { int fileNum = atoi(filename.c_str() + filename.size() - 6); Common::String newName = Common::String::format("sound%d.snd", fileNum); _filenames[newName] = filename; } } } SoundZip::~SoundZip() { delete _zip; } bool SoundZip::hasFile(const Common::String &name) const { return _filenames.contains(name); } int SoundZip::listMembers(Common::ArchiveMemberList &list) const { int total = 0; for (Common::StringMap::iterator i = _filenames.begin(); i != _filenames.end(); ++i) { list.push_back(Common::ArchiveMemberList::value_type(new Common::GenericArchiveMember((*i)._key, this))); ++total; } return total; } const Common::ArchiveMemberPtr SoundZip::getMember(const Common::String &name) const { if (!hasFile(name)) return Common::ArchiveMemberPtr(); return Common::ArchiveMemberPtr(new Common::GenericArchiveMember(name, this)); } Common::SeekableReadStream *SoundZip::createReadStreamForMember(const Common::String &name) const { if (!_filenames.contains(name)) return nullptr; return _zip->createReadStreamForMember(_filenames[name]); } } // End of namespace Scott } // End of namespace Glk