/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #ifndef GLK_HUGO_STRINGFN #define GLK_HUGO_STRINGFN #include "common/algorithm.h" namespace Glk { namespace Hugo { #define NUM_TEMPSTRINGS 2 /** * The following string-manipulation functions closely mimic BASIC-language string functionality. * They do not alter the provided string; instead, they return a pointer to a static (modified) copy. */ class StringFunctions { private: char _tempString[NUM_TEMPSTRINGS][1025]; int _tempstringCount; char *GetTempString(); public: StringFunctions() : _tempstringCount(0) { Common::fill(&_tempString[0][0], &_tempString[NUM_TEMPSTRINGS][1025], '\0'); } char *Left(char a[], int l); char *Ltrim(char a[]); char *Mid(char a[], int pos, int n); char *Right(char a[], int l); char *Rtrim(char a[]); char *hugo_strcpy(char *s, const char *t); char *strlwr(char *s); char *strupr(char *s); }; } // End of namespace Hugo } // End of namespace Glk #endif