/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software{} you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation{} either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY{} without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program{} if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "glk/picture.h" #include "glk/glk.h" #include "glk/raw_decoder.h" #include "glk/screen.h" #include "common/file.h" #include "image/jpeg.h" #include "image/png.h" namespace Glk { Pictures::Pictures() : _refCount(0) { Common::File f; if (f.open("apal")) { while (f.pos() < f.size()) _adaptivePics.push_back(f.readUint32BE()); } } void Pictures::clear() { for (uint idx = 0; idx < _store.size(); ++idx) { if (_store[idx]._picture) _store[idx]._picture->decrement(); if (_store[idx]._scaled) _store[idx]._scaled->decrement(); } _store.clear(); } void Pictures::increment() { ++_refCount; } void Pictures::decrement() { if (_refCount > 0 && --_refCount == 0) clear(); } PictureEntry *Pictures::search(uint id) { Picture *pic; for (uint idx = 0; idx < _store.size(); ++idx) { pic = _store[idx]._picture; if (pic && pic->_id == id) return &_store[idx]; } return nullptr; } void Pictures::storeOriginal(Picture *pic) { PictureEntry newPic; newPic._picture = pic; _store.push_back(newPic); } void Pictures::storeScaled(Picture *pic) { PictureEntry *entry = search(pic->_id); if (!entry) return; delete entry->_scaled; entry->_scaled = pic; } void Pictures::store(Picture *pic) { if (!pic) return; if (!pic->_scaled) storeOriginal(pic); else storeScaled(pic); } Picture *Pictures::retrieve(uint id, bool scaled) { Picture *pic; for (uint idx = 0; idx < _store.size(); ++idx) { pic = scaled ? _store[idx]._scaled : _store[idx]._picture; if (pic && pic->_id == id) return pic; } return nullptr; } Picture *Pictures::load(uint32 id) { ::Image::PNGDecoder png; ::Image::JPEGDecoder jpg; Graphics::Surface rectImg; RawDecoder raw; const Graphics::Surface *img; const byte *palette = nullptr; uint palCount = 0; int transColor = -1; Picture *pic; // Check if the picture is already in the store pic = retrieve(id, false); if (pic) return pic; Common::File f; if (f.open(Common::String::format("pic%u.png", id))) { png.setKeepTransparencyPaletted(true); png.loadStream(f); img = png.getSurface(); palette = png.getPalette(); palCount = png.getPaletteColorCount(); transColor = png.getTransparentColor(); } else if (f.open(Common::String::format("pic%u.jpg", id))) { jpg.setOutputPixelFormat(g_system->getScreenFormat()); jpg.loadStream(f); img = jpg.getSurface(); } else if (f.open(Common::String::format("pic%u.raw", id))) { raw.loadStream(f); img = raw.getSurface(); palette = raw.getPalette(); palCount = raw.getPaletteColorCount(); transColor = raw.getTransparentColor(); } else if (f.open(Common::String::format("pic%u.rect", id))) { rectImg.w = f.readUint32BE(); rectImg.h = f.readUint32BE(); img = &rectImg; } else { // No such picture return nullptr; } // Also check if it's going to be an adaptive pic bool isAdaptive = false; for (uint idx = 0; idx < _adaptivePics.size() && !isAdaptive; ++idx) isAdaptive = _adaptivePics[idx] == id; if (isAdaptive) { // It is, so used previously saved palette assert(!_savedPalette.empty()); palette = &_savedPalette[0]; palCount = _savedPalette.size() / 3; } else if (palette) { // It's a picture with a valid palette, so save a copy of it for later _savedPalette.resize(palCount * 3); Common::copy(palette, palette + palCount * 3, &_savedPalette[0]); } // Create new picture based on the image pic = new Picture(img->w, img->h, g_system->getScreenFormat()); pic->_refCount = 1; pic->_id = id; pic->_scaled = false; if (transColor != -1 || (!palette && img->format.aBits() > 0)) pic->clear(pic->getTransparentColor()); if (!img->getPixels()) { // Area definition without any content } else if (!palette) { pic->blitFrom(*img); } else { uint pal[256]; for (uint idx = 0; idx < palCount; ++idx) pal[idx] = pic->format.RGBToColor(palette[idx * 3], palette[idx * 3 + 1], palette[idx * 3 + 2]); const byte *srcP = (const byte *)img->getPixels(); byte *destP = (byte *)pic->getPixels(); for (int idx = 0; idx < img->w * img->h; ++idx, srcP++, destP += pic->format.bytesPerPixel) { if ((int)*srcP != transColor) { uint val = (*srcP >= palCount) ? 0 : pal[*srcP]; if (pic->format.bytesPerPixel == 2) WRITE_LE_UINT16(destP, val); else WRITE_LE_UINT32(destP, val); } } } store(pic); return pic; } Picture *Pictures::scale(Picture *src, size_t sx, size_t sy) { // Check for the presence of an already scaled version of that size Picture *dst = retrieve(src->_id, true); if (dst && dst->w == sx && dst->h == sy) return dst; // Create a new picture of the destination size and rescale the source picture dst = new Picture(sx, sy, src->format); dst->_id = src->_id; dst->_scaled = true; dst->transBlitFrom(*src, src->getBounds(), dst->getBounds(), (uint)-1); storeScaled(dst); return dst; } /*--------------------------------------------------------------------------*/ Picture::Picture(int width, int height, const Graphics::PixelFormat &fmt) : Graphics::ManagedSurface(width, height, fmt), _refCount(0), _id(0), _scaled(false) { // Default transparent color chosen at random _transColor = format.RGBToColor(0x77, 0x77, 0x77); } void Picture::increment() { ++_refCount; } void Picture::decrement() { if (_refCount > 0 && --_refCount == 0) { // No longer any references to this picture, so remove it delete this; } } void Picture::drawPicture(const Common::Point &destPos, const Common::Rect &box) { Graphics::ManagedSurface s(*g_vm->_screen, box); Common::Point pt(destPos.x - box.left, destPos.y - box.top); s.transBlitFrom(*this, pt, _transColor); } } // End of namespace Glk