/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #ifndef GLK_PICTURE_H #define GLK_PICTURE_H #include "common/array.h" #include "graphics/managed_surface.h" namespace Glk { /** * Picture/image class */ struct Picture : Graphics::ManagedSurface { private: int _transColor; public: int _refCount; uint _id; bool _scaled; /** * Constructor */ Picture() : Graphics::ManagedSurface(), _refCount(0), _id(0), _scaled(false), _transColor(0x7777) {} /** * Constructor */ Picture(int width, int height, const Graphics::PixelFormat &fmt); /** * Increment reference counter */ void increment(); /** * Decrement reference counter */ void decrement(); /** * Draw the picture */ void drawPicture(const Common::Point &destPos, const Common::Rect &box); /** * Get the transparency color */ uint getTransparentColor() const { return _transColor; } /** * Set the transparency color */ void setTransparentColor(uint color) { _transColor = color; } }; /** * Picture entry in the in-memory store */ struct PictureEntry { Picture *_picture; Picture *_scaled; PictureEntry() : _picture(nullptr), _scaled(nullptr) {} }; /** * Pictures manager */ class Pictures { private: int _refCount; Common::Array _store; Common::Array _adaptivePics; Common::Array _savedPalette; private: /** * Stores an original picture in the store */ void storeOriginal(Picture *pic); /** * Stores a scaled picture in the store */ void storeScaled(Picture *pic); public: /** * Constructor */ Pictures(); /** * Destructor */ ~Pictures() { clear(); } /** * Clear the picture list */ void clear(); /** * Increments the count of the number of pictures in use */ void increment(); /** * Decrements the count of the number of pictures in use */ void decrement(); /** * Searches for an existing picture entry */ PictureEntry *search(uint id); /** * Stores a picture in the store */ void store(Picture *pic); /** * Retrieves a picture from the store */ Picture *retrieve(uint id, bool scaled); /** * Load a given picture */ Picture *load(uint32 id); /** * Rescale the passed picture to a new picture of a given size */ Picture *scale(Picture *src, size_t sx, size_t sy); }; } // End of namespace Glk #endif