/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "engines/game.h" #include "common/gui_options.h" #include "common/language.h" namespace Glk { namespace Quest { const PlainGameDescriptor QUEST_GAME_LIST[] = { { "quest", "Quest Game" }, { "adventureq", "Adventure!" }, { "attemptedassassination", "Attempted Assassination" }, { "hauntedhorror", "Haunted Horror" }, { "magicworld", "Magic World" }, { "redsaucemonday", "Red Sauce Monday" }, { "worldsend", "World's End" }, #ifdef QUEST_EXT // The games below are newer games that the Geas interpreter doesn't yet support { "attackonfrightside", "Attack On Frightside" }, { "balaclava", "Balaclava" }, { "bearsepicquest", "Bear's Epic Quest" }, { "caught", "Caught!" }, { "cuttings", "Cuttings" }, { "draculacrl", "Dracula: CRL remake" }, { "elections4", "It's election time in Pakistan: Go rich boy, go!" }, { "everyman", "Everyman" }, { "firstTimes", "First Times" }, { "giftofthemagi", "Gift of the Magi" }, { "medievalistsquest", "Medievalist's Quest" }, { "parishotel", "Welcome to the Paris Hotel" }, { "questforloot", "Quest for loot and something else" }, { "sleepingassassin", "El asesino durmiente (The Sleeping Assassin)" }, { "spondre", "Spondre" }, { "thelasthero", "The Last Hero" }, { "tokindlealight", "To Kindle a Light" }, { "xanadu", "Xanadu - The World's Only Hope" }, #endif { nullptr, nullptr } }; const GlkDetectionEntry QUEST_GAMES[] = { DT_ENTRY0("adventureq", "93a358f817066494dbdabf222fc20595", 6974), DT_ENTRY0("attemptedassassination", "e8cf55898bcc5ee43a2527d5fefeaaff", 18833), DT_ENTRY0("hauntedhorror", "89a5d511aed564d4810b372d271e33fa", 19635), DT_ENTRY0("magicworld", "463cf8919c7321f3af305534b7ae78f3", 15176), DT_ENTRY0("redsaucemonday", "5a2f3e25d4a8c77e0c53d980dbb37451", 20324), DT_ENTRY0("worldsend", "4f5daac10085927bf5180bea24f7ef0d", 73396), #ifdef QUEST_EXT // The games below are newer games that the Geas interpreter doesn't yet support DT_ENTRY0("attackonfrightside", "84542fc6460833bbf2594ed83f8b1fc7", 46019), DT_ENTRY0("balaclava", "8b30af05d9986f9f962c677181ecc766", 57719), DT_ENTRY0("bearsepicquest", "e6896a65527f456b4362aaebcf39e354", 62075), DT_ENTRY0("caught", "4502d89d8e304fe4165d46eb22f21f10", 5168593), DT_ENTRY0("cuttings", "e0ded5a6b78e8c9482e746d55f61972c", 6583866), DT_ENTRY0("draculacrl", "1af3ec877584b290f7ab1a1be8f944a5", 4548737), DT_ENTRY0("elections4", "d0bc0cd54182d6099808767068592b94", 591994), DT_ENTRY0("everyman", "410c7211d3f0c700f34e97ed258e33f1", 56218), DT_ENTRY0("firstTimes", "31d878c82d99856d473762612f154eb6", 10253826), DT_ENTRY0("giftofthemagi", "b33132ce71c8a2eed0f6c1c1af284765", 78647), DT_ENTRY0("medievalistsquest", "e0a15bc2a74a0bd6bb5c24661ea35829", 127977271), DT_ENTRY0("parishotel", "c9a42bc3f306aba5e318b0a74115e0d4", 474983), DT_ENTRY0("questforloot", "f7e32aec0f961a59a69bead3fadff4f0", 1357373), DT_ENTRY0("sleepingassassin", "9c2aa213bb73d8083506ee6f64436d9d", 287227), DT_ENTRY0("spondre", "c639077eb487eb6d1b63cda2c9ba5a9b", 1169469), DT_ENTRY0("thelasthero", "31e10b8a7f11a6289955b89437f8178c", 62512), DT_ENTRY0("tokindlealight", "5d3b57830b003046a621620ba0869d7c", 811845), DT_ENTRY0("xanadu", "fef25e3473755ec572d4236d56f918e2", 396973), #endif DT_END_MARKER }; } // End of namespace Quest } // End of namespace Glk