/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #ifndef GLK_QUEST_GEAS_FILE #define GLK_QUEST_GEAS_FILE #include "glk/quest/string.h" #include "common/algorithm.h" #include "common/hashmap.h" #include "common/hash-str.h" #include "common/stream.h" namespace Glk { namespace Quest { class GeasInterface; class reserved_words; /** * Ordered array of items */ template class Set : public Common::Array { public: /** * Insert a new item */ void insert(T val) { this->push_back(val); Common::sort(this->begin(), this->end()); } }; struct GeasBlock { ////// lname == lowercase name ////// nname == normal name ////// parent == initial parent object (lowercased) // name == name // parent == initial parent object String blocktype, name, parent; Common::Array data; //GeasBlock (const Common::Array &, String, uint, bool); GeasBlock() {} }; struct GeasFile { GeasInterface *gi; void debug_print(String s) const; //vector rooms, objects, textblocks, functions, procedures, types; //GeasBlock synonyms, game; Common::Array blocks; //Common::Array rooms, objects, textblocks, functions, procedures, // types, synonyms, game, variables, timers, choices; StringMap obj_types; StringArrayIntMap type_indecies; void register_block(String blockname, String blocktype); const GeasBlock &block(String type, uint index) const; uint size(String type) const; void read_into(const Common::Array &, String, uint, bool, const reserved_words &, const reserved_words &); GeasFile() : gi(nullptr) {} explicit GeasFile(const Common::Array &in_data, GeasInterface *gi); bool obj_has_property(String objname, String propname) const; bool get_obj_property(String objname, String propname, String &rv) const; void get_type_property(String typenamex, String propname, bool &, String &) const; bool obj_of_type(String object, String type) const; bool type_of_type(String subtype, String supertype) const; Set get_obj_keys(String obj) const; void get_obj_keys(String, Set &) const; void get_type_keys(String, Set &) const; bool obj_has_action(String objname, String propname) const; bool get_obj_action(String objname, String propname, String &rv) const; void get_type_action(String typenamex, String propname, bool &, String &) const; String static_eval(String) const; String static_ivar_lookup(String varname) const; String static_svar_lookup(String varname) const; const GeasBlock *find_by_name(String type, String name) const; }; Common::WriteStream &operator<<(Common::WriteStream &, const GeasBlock &); Common::WriteStream &operator<<(Common::WriteStream &, const GeasFile &); } // End of namespace Quest } // End of namespace Glk #endif