/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software{} you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation{} either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY{} without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program{} if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "glk/raw_decoder.h" #include "common/stream.h" #include "common/textconsole.h" namespace Glk { RawDecoder::RawDecoder() : Image::ImageDecoder(), _palette(nullptr), _paletteColorCount(0), _transColor(0) { } RawDecoder::~RawDecoder() { destroy(); } void RawDecoder::destroy() { _surface.free(); delete[] _palette; _palette = nullptr; } bool RawDecoder::loadStream(Common::SeekableReadStream &stream) { // Reset member variables from previous decodings destroy(); uint width = stream.readUint16LE(); uint height = stream.readUint16LE(); _paletteColorCount = stream.readUint16LE(); assert(_paletteColorCount > 0); // Read in the palette _palette = new byte[_paletteColorCount * 3]; stream.read(_palette, _paletteColorCount * 3); // Get the transparent color byte transColor = stream.readByte(); if (transColor < _paletteColorCount) _transColor = transColor; // Set up the surface and read it in _surface.create(width, height, Graphics::PixelFormat::createFormatCLUT8()); assert((stream.size() - stream.pos()) == (int)(width * height)); byte *pixels = (byte *)_surface.getPixels(); stream.read(pixels, width * height); for (uint idx = 0; idx < width * height; ++idx, ++pixels) { assert(*pixels != 0xff); if (*pixels >= _paletteColorCount) *pixels = _paletteColorCount - 1; } return true; } } // End of namespace Glk