/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "glk/screen.h" #include "glk/conf.h" #include "common/unzip.h" #include "image/bmp.h" #include "graphics/fonts/ttf.h" #include "graphics/fontman.h" namespace Glk { #define FONTS_VERSION 1.0 #define FONTS_FILENAME "fonts.dat" Screen::~Screen() { for (int idx = 0; idx < FONTS_TOTAL; ++idx) delete _fonts[idx]; } void Screen::initialize() { if (!loadFonts()) error("Could not load data file"); // TODO: See if there's any better way for getting the leading and baseline Common::Rect r1 = _fonts[7]->getBoundingBox('o'); Common::Rect r2 = _fonts[7]->getBoundingBox('y'); double baseLine = (double)r1.bottom; double leading = (double)r2.bottom + 2; g_conf->_leading = static_cast(MAX((double)g_conf->_leading, leading)); g_conf->_baseLine = static_cast(MAX((double)g_conf->_baseLine, baseLine)); g_conf->_cellW = _fonts[0]->getStringWidth("0"); g_conf->_cellH = g_conf->_leading; } void Screen::fill(const byte *rgb) { uint color = format.RGBToColor(rgb[0], rgb[1], rgb[2]); clear(color); } void Screen::fillRect(const Rect &box, const byte *rgb) { uint color = format.RGBToColor(rgb[0], rgb[1], rgb[2]); Graphics::Screen::fillRect(box, color); } void Screen::drawCaret(const Point &pos) { const byte *rgb = g_conf->_caretColor; uint color = format.RGBToColor(rgb[0], rgb[1], rgb[2]); int x = pos.x / GLI_SUBPIX, y = pos.y; switch (g_conf->_caretShape) { case SMALL_DOT: hLine(x + 0, y + 1, x + 0, color); hLine(x - 1, y + 2, x + 1, color); hLine(x - 2, y + 3, x + 2, color); break; case FAT_DOT: hLine(x + 0, y + 1, x + 0, color); hLine(x - 1, y + 2, x + 1, color); hLine(x - 2, y + 3, x + 2, color); hLine(x - 3, y + 4, x + 3, color); break; case THIN_LINE: vLine(x, y - g_conf->_baseLine + 1, y - 1, color); break; case FAT_LINE: Graphics::Screen::fillRect(Rect(x, y - g_conf->_baseLine + 1, x + 1, y - 1), color); break; default: // BLOCK Graphics::Screen::fillRect(Rect(x, y - g_conf->_baseLine + 1, x + g_conf->_cellW, y - 1), color); break; } } bool Screen::loadFonts() { Common::Archive *archive = nullptr; if (!Common::File::exists(FONTS_FILENAME) || (archive = Common::makeZipArchive(FONTS_FILENAME)) == nullptr) return false; // Open the version.txt file within it to validate the version Common::File f; if (!f.open("version.txt", *archive)) { delete archive; return false; } // Validate the version char buffer[4]; f.read(buffer, 3); buffer[3] = '\0'; if (Common::String(buffer) != "1.0") { delete archive; return false; } loadFonts(archive); delete archive; return true; } void Screen::loadFonts(Common::Archive *archive) { // R ead in the fonts double monoAspect = g_conf->_monoAspect; double propAspect = g_conf->_propAspect; double monoSize = g_conf->_monoSize; double propSize = g_conf->_propSize; _fonts.resize(FONTS_TOTAL); _fonts[0] = loadFont(MONOR, archive, monoSize, monoAspect, FONTR); _fonts[1] = loadFont(MONOB, archive, monoSize, monoAspect, FONTB); _fonts[2] = loadFont(MONOI, archive, monoSize, monoAspect, FONTI); _fonts[3] = loadFont(MONOZ, archive, monoSize, monoAspect, FONTZ); _fonts[4] = loadFont(PROPR, archive, propSize, propAspect, FONTR); _fonts[5] = loadFont(PROPB, archive, propSize, propAspect, FONTB); _fonts[6] = loadFont(PROPI, archive, propSize, propAspect, FONTI); _fonts[7] = loadFont(PROPZ, archive, propSize, propAspect, FONTZ); } const Graphics::Font *Screen::loadFont(FACES face, Common::Archive *archive, double size, double aspect, int style) { Common::File f; const char *const FILENAMES[8] = { "GoMono-Regular.ttf", "GoMono-Bold.ttf", "GoMono-Italic.ttf", "GoMono-Bold-Italic.ttf", "NotoSerif-Regular.ttf", "NotoSerif-Bold.ttf", "NotoSerif-Italic.ttf", "NotoSerif-Bold-Italic.ttf" }; if (!f.open(FILENAMES[face], *archive)) error("Could not load font"); return Graphics::loadTTFFont(f, (int)size, Graphics::kTTFSizeModeCharacter); } FACES Screen::getFontId(const Common::String &name) { if (name == "monor") return MONOR; if (name == "monob") return MONOB; if (name == "monoi") return MONOI; if (name == "monoz") return MONOZ; if (name == "propr") return PROPR; if (name == "propb") return PROPB; if (name == "propi") return PROPI; if (name == "propz") return PROPZ; return MONOR; } int Screen::drawString(const Point &pos, int fontIdx, const byte *rgb, const Common::String &text, int spw) { Point pt(pos.x / GLI_SUBPIX, pos.y - g_conf->_baseLine); const Graphics::Font *font = _fonts[fontIdx]; const uint32 color = format.RGBToColor(rgb[0], rgb[1], rgb[2]); font->drawString(this, text, pt.x, pt.y, w - pt.x, color); pt.x += font->getStringWidth(text); return MIN((int)pt.x, (int)w) * GLI_SUBPIX; } int Screen::drawStringUni(const Point &pos, int fontIdx, const byte *rgb, const Common::U32String &text, int spw) { Point pt(pos.x / GLI_SUBPIX, pos.y - g_conf->_baseLine); const Graphics::Font *font = _fonts[fontIdx]; const uint32 color = format.RGBToColor(rgb[0], rgb[1], rgb[2]); font->drawString(this, text, pt.x, pt.y, w - pt.x, color); pt.x += font->getStringWidth(text); return MIN((int)pt.x, (int)w) * GLI_SUBPIX; } size_t Screen::stringWidth(int fontIdx, const Common::String &text, int spw) { const Graphics::Font *font = _fonts[fontIdx]; return font->getStringWidth(text) * GLI_SUBPIX; } size_t Screen::stringWidthUni(int fontIdx, const Common::U32String &text, int spw) { const Graphics::Font *font = _fonts[fontIdx]; return font->getStringWidth(text) * GLI_SUBPIX; } } // End of namespace Glk