/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ /* TADS OS interface file type definitions * * Defines certain datatypes used in the TADS operating system interface */ #ifndef GLK_TADS_OS_DATATYPE #define GLK_TADS_OS_DATATYPE namespace Glk { namespace TADS { /** * File types. These type codes are used when opening or creating a * file, so that the OS routine can set appropriate file system metadata * to describe or find the file type. * * The type os_filetype_t is defined for documentary purposes; it's * always just an int. */ enum os_filetype_t { OSFTGAME = 0, /* a game data file (.gam) */ OSFTSAVE = 1, /* a saved game (.sav) */ OSFTLOG = 2, /* a transcript (log) file */ OSFTSWAP = 3, /* swap file */ OSFTDATA = 4, /* user data file (used with the TADS fopen() call) */ OSFTCMD = 5, /* QA command/log file */ OSFTERRS = 6, /* error message file */ OSFTTEXT = 7, /* text file - used for source files */ OSFTBIN = 8, /* binary file of unknown type - resources, etc */ OSFTCMAP = 9, /* character mapping file */ OSFTPREF = 10, /* preferences file */ OSFTUNK = 11, /* unknown - as a filter, matches any file type */ OSFTT3IMG = 12, /* T3 image file (.t3 - formerly .t3x) */ OSFTT3OBJ = 13, /* T3 object file (.t3o) */ OSFTT3SYM = 14, /* T3 symbol export file (.t3s) */ OSFTT3SAV = 15 /* T3 saved state file (.t3v) */ }; } // End of namespace TADS } // End of namespace Glk #endif