/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ /* * Memory cache swap manager * * The cache swap manager provides swap file services to the memory * cache manager. The cache manager calls the swap manager to write * objects to the swap file and read in previously swapped-out objects. */ #ifndef GLK_TADS_TADS2_MEMORY_CACHE_LOADER #define GLK_TADS_TADS2_MEMORY_CACHE_LOADER #include "glk/tads/tads2/lib.h" #include "glk/tads/tads2/error_handling.h" namespace Glk { namespace TADS { namespace TADS2 { /** * Loader context */ struct mclcxdef { errcxdef *mclcxerr; /* error handling context */ }; /** * Loader handle */ typedef ulong mclhd; /* essentially a seek address */ } // End of namespace TADS2 } // End of namespace TADS } // End of namespace Glk #endif