/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software{} you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation{} either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY{} without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program{} if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "glk/time.h" #include "common/system.h" namespace Glk { TimeAndDate::TimeAndDate() { ::TimeDate t; g_system->getTimeAndDate(t); year = t.tm_year; month = t.tm_mon; day = t.tm_mday; weekday = t.tm_wday; hour = t.tm_hour; minute = t.tm_min; second = t.tm_sec; microsec = 0; } TimeAndDate::TimeAndDate(const TimeSeconds &ts) { setTime(ts); } TimeAndDate::TimeAndDate(const Timestamp &t) { setTime(((int64)t.high_sec << 32) | t.low_sec); } TimeAndDate::operator TimeSeconds() const { return getTime(); } TimeAndDate::operator Timestamp() const { TimeSeconds secs = getTime(); Timestamp ts; ts.high_sec = secs >> 32; ts.low_sec = secs & 0xffffffff; ts.microsec = 0; return ts; } void TimeAndDate::setTime(const TimeSeconds &ts) { TimeSeconds total = ts; int daysInYear = 0, secsInYear = 0; // Figure out the year this->year = 1969; do { ++this->year; total -= secsInYear; daysInYear = ((year % 4 == 0 && year % 100 != 0) || (year % 400 == 0)) ? 366 : 365; secsInYear = daysInYear * 24 * 60 * 60; } while (total >= secsInYear); // Figure out month and day int dayInYear = total / (24 * 60 * 60); total %= 24 * 60 * 60; int MONTH_DAYS[] = { 31, 28, 31, 30, 31, 30, 31, 31, 30, 31, 30, 31 }; this->month = 1; while (dayInYear >= MONTH_DAYS[this->month - 1]) { dayInYear -= MONTH_DAYS[this->month - 1]; this->month++; } this->day = dayInYear + 1; // set the time within the day this->hour = total / (60 * 60); total %= (60 * 60); this->minute = total / 60; this->second = total % 60; this->microsec = 0; } TimeSeconds TimeAndDate::getTime() const { uint32 days = day - 1; for (int i = 1970; i < year; ++i) if ((i % 4 == 0 && i % 100 != 0) || (i % 400 == 0)) days += 366; else days += 365; int mdays[] = { 31, 28, 31, 30, 31, 30, 31, 31, 30, 31, 30, 31 }; for (int i = 1; i < month; ++i) { days += mdays[i - 1]; if (i == 2) if ((year % 4 == 0 && year % 100 != 0) || (year % 400 == 0)) days += 1; } int64 totalHours = days * 24 + hour; int64 totalMinutes = totalHours * 60 + minute; return totalMinutes * 60 + second; } } // End of namespace Glk