/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "gnap/gnap.h" #include "gnap/resource.h" namespace Gnap { // SequenceFrame void SequenceFrame::loadFromStream(Common::MemoryReadStream &stream) { _duration = stream.readUint16LE(); _isScaled = (stream.readUint16LE() != 0); _rect.left = stream.readUint32LE(); _rect.top = stream.readUint32LE(); _rect.right = stream.readUint32LE(); _rect.bottom = stream.readUint32LE(); _spriteId = stream.readUint32LE(); _soundId = stream.readUint32LE(); // Skip an unused value stream.readUint32LE(); debugC(kDebugBasic, "SequenceFrame() spriteId: %d; soundId: %d", _spriteId, _soundId); } // SequenceAnimation void SequenceAnimation::loadFromStream(Common::MemoryReadStream &stream) { // Skip two unused values stream.readUint32LE(); _additionalDelay = stream.readUint32LE(); _framesCount = stream.readUint16LE(); _maxTotalDuration = stream.readUint16LE(); debugC(kDebugBasic, "SequenceAnimation() framesCount: %d", _framesCount); frames = new SequenceFrame[_framesCount]; for (int i = 0; i < _framesCount; ++i) frames[i].loadFromStream(stream); } // SequenceResource SequenceResource::SequenceResource(byte *data, uint32 size) { Common::MemoryReadStream stream(data, size, DisposeAfterUse::NO); // Skip an unused value stream.readUint32LE(); _sequenceId = stream.readUint32LE(); _defaultId = stream.readUint32LE(); _sequenceId2 = stream.readUint32LE(); _defaultId2 = stream.readUint32LE(); _flags = stream.readUint32LE(); _totalDuration = stream.readUint32LE(); _xOffs = stream.readUint16LE(); _yOffs = stream.readUint16LE(); _animationsCount = stream.readUint32LE(); _animations = new SequenceAnimation[_animationsCount]; debugC(kDebugBasic, "SequenceResource() _animationsCount: %d", _animationsCount); for (int i = 0; i < _animationsCount; ++i) { uint32 animationOffs = stream.readUint32LE(); debugC(kDebugBasic, "animationOffs: %08X", animationOffs); uint32 oldOffs = stream.pos(); stream.seek(animationOffs); _animations[i].loadFromStream(stream); stream.seek(oldOffs); } } SequenceResource::~SequenceResource() { delete[] _animations; } // SpriteResource SpriteResource::SpriteResource(byte *data, uint32 size) { _data = data; _width = READ_LE_UINT16(_data); _height = READ_LE_UINT16(_data + 2); _unknownVal1 = READ_LE_UINT16(_data + 4); _unknownVal2 = READ_LE_UINT16(_data + 6); _transparent = (READ_LE_UINT16(_data + 8) != 0); _colorsCount = READ_LE_UINT16(_data + 10); _palette = (uint32 *)(_data + 12); _pixels = _data + 12 + _colorsCount * 4; #if defined(SCUMM_BIG_ENDIAN) for (uint16 c = 0; c < _colorsCount; ++c) _palette[c] = SWAP_BYTES_32(_palette[c]); #endif debugC(kDebugBasic, "SpriteResource() width: %d; height: %d; colorsCount: %d", _width, _height, _colorsCount); } SpriteResource::~SpriteResource() { delete[] _data; } // SoundResource SoundResource::SoundResource(byte *data, uint32 size) { _data = data; _size = size; } SoundResource::~SoundResource() { delete[] _data; } } // End of namespace Gnap