/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "gnap/gnap.h" #include "gnap/gamesys.h" #include "gnap/resource.h" namespace Gnap { enum { kHSPlatypus = 0, kHSExitUfoParty = 1, kHSExitToyStand = 2, kHSExitUfo = 3, kHSBBQVendor = 4, kHSChickenLeg = 5, kHSDevice = 6, kHSWalkArea1 = 7, kHSWalkArea2 = 8 }; enum { kHSUfoExitLeft = 1, kHSUfoExitRight = 2, kHSUfoHotSauce = 3, kHSUfoDevice = 4 }; enum { kASLeaveScene = 0, kASTalkBBQVendor = 1, kASUseQuarterWithBBQVendor = 2, kASUseQuarterWithBBQVendorDone = 3, kASGrabChickenLeg = 4, kASToyUfoLeaveScene = 5, kASToyUfoRefresh = 6, kASToyUfoPickUpHotSauce = 7 }; int GnapEngine::scene42_init() { _gameSys->setAnimation(0, 0, 0); _gameSys->setAnimation(0, 0, 1); _gameSys->setAnimation(0, 0, 2); if (isFlag(20) || (isFlag(18) && isFlag(23))) return 0x153; return 0x152; } void GnapEngine::scene42_updateHotspots() { if (isFlag(12)) { setHotspot(kHSPlatypus, 0, 0, 0, 0, SF_DISABLED); setHotspot(kHSUfoExitLeft, 0, 0, 10, 599, SF_EXIT_L_CURSOR); setHotspot(kHSUfoExitRight, 790, 0, 799, 599, SF_EXIT_R_CURSOR); setHotspot(kHSUfoHotSauce, 335, 110, 440, 175, SF_DISABLED); setDeviceHotspot(kHSUfoDevice, -1, 534, -1, 599); if ((isFlag(20) || isFlag(18)) && isFlag(23) && !isFlag(24)) _hotspots[kHSUfoHotSauce]._flags = SF_GRAB_CURSOR; _hotspotsCount = 5; } else { setHotspot(kHSPlatypus, 0, 0, 0, 0, SF_WALKABLE | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR); setHotspot(kHSExitUfoParty, 150, 585, 650, 600, SF_EXIT_D_CURSOR | SF_WALKABLE, 5, 9); setHotspot(kHSExitToyStand, 0, 100, 10, 599, SF_EXIT_L_CURSOR, 0, 8); setHotspot(kHSExitUfo, 790, 100, 799, 599, SF_EXIT_R_CURSOR, 10, 8); setHotspot(kHSBBQVendor, 410, 200, 520, 365, SF_PLAT_CURSOR | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR, 4, 8); setHotspot(kHSChickenLeg, 530, 340, 620, 430, SF_PLAT_CURSOR | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR, 8, 7); setHotspot(kHSWalkArea1, 0, 0, 800, 445); setHotspot(kHSWalkArea2, 240, 0, 550, 495); setDeviceHotspot(kHSDevice, -1, -1, -1, -1); _hotspotsCount = 9; } } void GnapEngine::scene42_run() { queueInsertDeviceIcon(); _s42_currBBQVendorSequenceId = 0x14A; _s42_nextBBQVendorSequenceId = -1; _gameSys->setAnimation(0x14A, 1, 2); _gameSys->insertSequence(_s42_currBBQVendorSequenceId, 1, 0, 0, kSeqNone, 0, 0, 0); if (isFlag(12)) { _toyUfoId = 0; _toyUfoActionStatus = -1; if (_prevSceneNum == 43 && isFlag(18)) { _toyUfoSequenceId = 0x872; _toyUfoNextSequenceId = toyUfoGetSequenceId(); _gameSys->insertSequence(_toyUfoSequenceId | 0x10000, _toyUfoId, 0, 0, kSeqNone, 0, 0, 0); _toyUfoX = 317; _toyUfoY = 61; toyUfoSetStatus(17); setFlag(20); _timers[9] = 600; } else { _toyUfoSequenceId = toyUfoGetSequenceId(); _toyUfoNextSequenceId = _toyUfoSequenceId; if (_prevSceneNum == 41) _toyUfoX = 30; else _toyUfoX = 770; _gameSys->insertSequence(_toyUfoSequenceId | 0x10000, _toyUfoId, 0, 0, kSeqNone, 0, _toyUfoX - 274, _toyUfoY - 128); } _gameSys->setAnimation(_toyUfoSequenceId | 0x10000, _toyUfoId, 3); endSceneInit(); if (_toyUfoSequenceId == 0x872) setGrabCursorSprite(-1); } else if (_prevSceneNum == 41) { initGnapPos(-1, 8, 7); initBeaverPos(-1, 9, 5); endSceneInit(); gnapWalkTo(2, 8, -1, 0x107B9, 1); platypusWalkTo(1, 8, -1, 0x107C2, 1); } else if (_prevSceneNum == 43) { initGnapPos(11, 8, 7); initBeaverPos(11, 9, 5); endSceneInit(); gnapWalkTo(8, 8, -1, 0x107BA, 1); platypusWalkTo(9, 8, -1, 0x107D2, 1); } else { initGnapPos(5, 11, 7); initBeaverPos(6, 11, 5); endSceneInit(); gnapWalkTo(5, 8, -1, 0x107BA, 1); platypusWalkTo(6, 8, -1, 0x107C2, 1); } while (!_sceneDone) { if (!isSoundPlaying(0x1094B)) playSound(0x1094B, 1); updateMouseCursor(); updateCursorByHotspot(); testWalk(0, 0, -1, -1, -1, -1); _sceneClickedHotspot = getClickedHotspotId(); updateGrabCursorSprite(0, 0); if (isFlag(12)) { switch (_sceneClickedHotspot) { case kHSUfoExitLeft: if (_toyUfoActionStatus < 0) { _isLeavingScene = true; _toyUfoActionStatus = kASToyUfoLeaveScene; _newSceneNum = 41; toyUfoFlyTo(-35, -1, -35, 799, 0, 300, 3); } break; case kHSUfoExitRight: if (_toyUfoActionStatus < 0) { _isLeavingScene = true; _toyUfoActionStatus = kASToyUfoLeaveScene; _newSceneNum = 43; toyUfoFlyTo(835, -1, 0, 835, 0, 300, 3); } break; case kHSUfoHotSauce: if (isFlag(17)) { _toyUfoActionStatus = kASToyUfoPickUpHotSauce; toyUfoFlyTo(384, 77, 0, 799, 0, 300, 3); _timers[9] = 600; } else { _toyUfoActionStatus = kASToyUfoRefresh; toyUfoFlyTo(-1, -1, 0, 799, 0, 300, 3); } break; case kHSUfoDevice: runMenu(); scene42_updateHotspots(); break; } } else { switch (_sceneClickedHotspot) { case kHSDevice: runMenu(); scene42_updateHotspots(); _timers[4] = getRandom(20) + 30; break; case kHSPlatypus: if (_gnapActionStatus < 0) { if (_grabCursorSpriteIndex >= 0) { playGnapImpossible(_platX, _platY); } else { switch (_verbCursor) { case LOOK_CURSOR: playGnapMoan1(_platX, _platY); break; case GRAB_CURSOR: gnapKissPlatypus(0); break; case TALK_CURSOR: playGnapBrainPulsating(_platX, _platY); playBeaverSequence(getBeaverSequenceId(0, 0, 0) | 0x10000); break; case PLAT_CURSOR: playGnapImpossible(_platX, _platY); break; } } } break; case kHSExitUfoParty: _isLeavingScene = true; gnapWalkTo(_gnapX, _hotspotsWalkPos[kHSExitUfoParty].y, 0, 0x107AE, 1); _gnapActionStatus = kASLeaveScene; platypusWalkTo(_platX, _hotspotsWalkPos[kHSExitUfoParty].y, -1, 0x107C7, 1); _newSceneNum = 40; break; case kHSExitToyStand: _isLeavingScene = true; gnapWalkTo(_hotspotsWalkPos[kHSExitToyStand].x, _gnapY, 0, 0x107AF, 1); _gnapActionStatus = kASLeaveScene; platypusWalkTo(_hotspotsWalkPos[kHSExitToyStand].x, _hotspotsWalkPos[kHSExitToyStand].y, -1, 0x107CF, 1); _newSceneNum = 41; break; case kHSExitUfo: _isLeavingScene = true; gnapWalkTo(_hotspotsWalkPos[kHSExitUfo].x, _gnapY, 0, 0x107AB, 1); _gnapActionStatus = kASLeaveScene; platypusWalkTo(_hotspotsWalkPos[kHSExitUfo].x, _hotspotsWalkPos[kHSExitUfo].y, -1, 0x107CD, 1); _newSceneNum = 43; break; case kHSBBQVendor: if (_grabCursorSpriteIndex == kItemDiceQuarterHole) { gnapWalkTo(_hotspotsWalkPos[kHSBBQVendor].x, _hotspotsWalkPos[kHSBBQVendor].y, 0, 0x107BB, 1); _gnapActionStatus = kASUseQuarterWithBBQVendor; if (_platY < 9) platypusWalkTo(_platX, 9, -1, -1, 1); } else if (_grabCursorSpriteIndex >= 0) { playGnapShowCurrItem(_hotspotsWalkPos[kHSBBQVendor].x, _hotspotsWalkPos[kHSBBQVendor].y, _hotspotsWalkPos[kHSBBQVendor].x + 1, 0); } else { switch (_verbCursor) { case LOOK_CURSOR: playGnapScratchingHead(_hotspotsWalkPos[kHSBBQVendor].x - 1, 0); break; case TALK_CURSOR: _gnapIdleFacing = 7; gnapWalkTo(_hotspotsWalkPos[kHSBBQVendor].x, _hotspotsWalkPos[kHSBBQVendor].y, 0, getGnapSequenceId(gskBrainPulsating, 0, 0) | 0x10000, 1); _gnapActionStatus = kASTalkBBQVendor; break; case GRAB_CURSOR: case PLAT_CURSOR: playGnapImpossible(0, 0); break; } } break; case kHSChickenLeg: if (_grabCursorSpriteIndex >= 0) { playGnapShowCurrItem(_hotspotsWalkPos[kHSChickenLeg].x, _hotspotsWalkPos[kHSChickenLeg].y, _hotspotsWalkPos[kHSChickenLeg].x - 1, 0); } else { switch (_verbCursor) { case LOOK_CURSOR: playGnapScratchingHead(_hotspotsWalkPos[kHSChickenLeg].x - 1, 0); break; case GRAB_CURSOR: gnapWalkTo(_hotspotsWalkPos[kHSChickenLeg].x, _hotspotsWalkPos[kHSChickenLeg].y, 0, 0x107BC, 1); _gnapActionStatus = kASGrabChickenLeg; break; case TALK_CURSOR: case PLAT_CURSOR: playGnapImpossible(0, 0); break; } } break; case kHSWalkArea1: case kHSWalkArea2: if (_gnapActionStatus < 0) gnapWalkTo(-1, -1, -1, -1, 1); break; } } if (_mouseClickState._left && _gnapActionStatus < 0) { _mouseClickState._left = false; if (isFlag(12)) { _toyUfoActionStatus = kASToyUfoRefresh; toyUfoFlyTo(-1, -1, 0, 799, 0, 300, 3); } else { gnapWalkTo(-1, -1, -1, -1, 1); } } scene42_updateAnimations(); toyUfoCheckTimer(); if (!_isLeavingScene) { if (_beaverActionStatus < 0 && !isFlag(12)) updateBeaverIdleSequence(); if (_gnapActionStatus < 0 && !isFlag(12)) updateGnapIdleSequence(); if (!_timers[4]) { _timers[4] = getRandom(20) + 30; if (_gnapActionStatus < 0 && _beaverActionStatus < 0 && _s42_nextBBQVendorSequenceId == -1) { _gnapRandomValue = getRandom(8); switch (_gnapRandomValue) { case 0: _s42_nextBBQVendorSequenceId = 0x14C; break; case 1: case 2: _s42_nextBBQVendorSequenceId = 0x149; break; case 3: case 4: case 5: case 6: _s42_nextBBQVendorSequenceId = 0x14D; break; case 7: _s42_nextBBQVendorSequenceId = 0x14A; break; } if (_s42_nextBBQVendorSequenceId == _s42_currBBQVendorSequenceId && _s42_nextBBQVendorSequenceId != 0x14D) _s42_nextBBQVendorSequenceId = -1; } } } checkGameKeys(); if (isKeyStatus1(8)) { clearKeyStatus1(8); runMenu(); scene42_updateHotspots(); _timers[4] = getRandom(20) + 30; } gameUpdateTick(); } } void GnapEngine::scene42_updateAnimations() { int sequenceId; if (_gameSys->getAnimationStatus(0) == 2) { switch (_gnapActionStatus) { case kASLeaveScene: _gameSys->setAnimation(0, 0, 0); _gnapActionStatus = -1; _sceneDone = true; break; case kASTalkBBQVendor: _gameSys->setAnimation(0, 0, 0); _gnapActionStatus = -1; _s42_nextBBQVendorSequenceId = 0x14B; break; case kASUseQuarterWithBBQVendor: case kASGrabChickenLeg: if (_gameSys->getAnimationStatus(2) == 2) { if (_gnapActionStatus == kASUseQuarterWithBBQVendor) { invRemove(kItemDiceQuarterHole); invAdd(kItemChickenBucket); setGrabCursorSprite(-1); sequenceId = 0x150; _s42_nextBBQVendorSequenceId = 0x148; } else if (isFlag(27)) { if (isFlag(28)) { sequenceId = 0x7B7; _s42_nextBBQVendorSequenceId = 0x145; } else { setFlag(28); sequenceId = 0x14F; _s42_nextBBQVendorSequenceId = 0x147; } } else { setFlag(27); sequenceId = 0x14E; _s42_nextBBQVendorSequenceId = 0x146; } if (sequenceId == 0x7B7) { _gameSys->insertSequence(0x107B7, _gnapId, makeRid(_gnapSequenceDatNum, _gnapSequenceId), _gnapId, kSeqSyncWait, getSequenceTotalDuration(_s42_nextBBQVendorSequenceId), 75 * _gnapX - _gnapGridX, 48 * _gnapY - _gnapGridY); _gnapSequenceDatNum = 1; } else { _gameSys->insertSequence(sequenceId, _gnapId, makeRid(_gnapSequenceDatNum, _gnapSequenceId), _gnapId, kSeqSyncWait, 0, 0, 0); _gnapSequenceDatNum = 0; } _gnapSequenceId = sequenceId; _gameSys->setAnimation(sequenceId | (_gnapSequenceDatNum << 16), _gnapId, 0); if (_gnapActionStatus == kASUseQuarterWithBBQVendor) _gnapActionStatus = kASUseQuarterWithBBQVendorDone; else _gnapActionStatus = -1; _gameSys->insertSequence(_s42_nextBBQVendorSequenceId, 1, _s42_currBBQVendorSequenceId, 1, kSeqSyncWait, 0, 0, 0); _gameSys->setAnimation(_s42_nextBBQVendorSequenceId, 1, 2); _s42_currBBQVendorSequenceId = _s42_nextBBQVendorSequenceId; if (_s42_nextBBQVendorSequenceId == 0x145) _s42_nextBBQVendorSequenceId = 0x14A; else _s42_nextBBQVendorSequenceId = -1; _timers[4] = getRandom(20) + 30; _timers[2] = getRandom(30) + 20; _timers[3] = getRandom(50) + 200; } break; case kASUseQuarterWithBBQVendorDone: _gameSys->setAnimation(0, 0, 0); setGrabCursorSprite(kItemChickenBucket); _gnapActionStatus = -1; break; default: _gameSys->setAnimation(0, 0, 0); _gnapActionStatus = -1; break; } } if (_gameSys->getAnimationStatus(2) == 2 && _s42_nextBBQVendorSequenceId != -1) { _gameSys->insertSequence(_s42_nextBBQVendorSequenceId, 1, _s42_currBBQVendorSequenceId, 1, kSeqSyncWait, 0, 0, 0); _gameSys->setAnimation(_s42_nextBBQVendorSequenceId, 1, 2); _s42_currBBQVendorSequenceId = _s42_nextBBQVendorSequenceId; _s42_nextBBQVendorSequenceId = -1; _timers[4] = getRandom(20) + 30; } if (_gameSys->getAnimationStatus(3) == 2) { switch (_toyUfoActionStatus) { case kASToyUfoLeaveScene: _sceneDone = true; break; case kASToyUfoPickUpHotSauce: _gameSys->insertSequence(0x10870, _toyUfoId, _toyUfoSequenceId | 0x10000, _toyUfoId, kSeqSyncWait, 0, 0, 0); setFlag(24); scene42_updateHotspots(); toyUfoSetStatus(19); _toyUfoSequenceId = 0x870; _gameSys->setAnimation(0x10870, _toyUfoId, 3); _toyUfoActionStatus = -1; _toyUfoX = 0x181; _toyUfoY = 53; break; default: if (_toyUfoSequenceId == 0x872) { hideCursor(); addFullScreenSprite(0x13E, 255); _gameSys->setAnimation(0x151, 256, 0); _gameSys->insertSequence(0x151, 256, 0, 0, kSeqNone, 0, 0, 0); while (_gameSys->getAnimationStatus(0) != 2) gameUpdateTick(); removeFullScreenSprite(); showCursor(); } _toyUfoNextSequenceId = toyUfoGetSequenceId(); _gameSys->setAnimation(_toyUfoNextSequenceId | 0x10000, (_toyUfoId + 1) % 10, 3); _gameSys->insertSequence(_toyUfoNextSequenceId | 0x10000, (_toyUfoId + 1) % 10, _toyUfoSequenceId | 0x10000, _toyUfoId, kSeqSyncWait, 0, _toyUfoX - 274, _toyUfoY - 128); _toyUfoSequenceId = _toyUfoNextSequenceId; _toyUfoId = (_toyUfoId + 1) % 10; break; } _toyUfoActionStatus = -1; } } } // End of namespace Gnap