/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "gnap/gnap.h" #include "gnap/gamesys.h" #include "gnap/resource.h" namespace Gnap { enum { kHSPlatypus = 0, kHSDevice = 1, kHSExitUfoParty = 2, kHSExitBBQ = 3, kHSExitKissinBooth = 4, kHSTwoHeadedGuy = 5, kHSKey = 6, kHSUfo = 7, kHSWalkArea1 = 8, kHSWalkArea2 = 9 }; enum { kHSUfoExitLeft = 1, kHSUfoExitRight = 2, kHSUfoKey = 3, kHSUfoBucket = 4, kHSUfoDevice = 5 }; int GnapEngine::scene43_init() { _gameSys->setAnimation(0, 0, 0); _gameSys->setAnimation(0, 0, 1); _gameSys->setAnimation(0, 0, 2); return 0x13F; } void GnapEngine::scene43_updateHotspots() { if (isFlag(kGFGnapControlsToyUFO)) { setHotspot(kHSPlatypus, 0, 0, 0, 0, SF_DISABLED); setHotspot(kHSUfoExitLeft, 0, 0, 10, 599, SF_EXIT_L_CURSOR); setHotspot(kHSUfoExitRight, 790, 0, 799, 599, SF_EXIT_R_CURSOR); setHotspot(kHSUfoKey, 140, 170, 185, 260, SF_GRAB_CURSOR); setHotspot(kHSUfoBucket, 475, 290, 545, 365, SF_DISABLED); setDeviceHotspot(kHSUfoDevice, -1, 534, -1, 599); if (isFlag(kGFGroceryStoreHatTaken)) _hotspots[kHSUfoBucket]._flags = SF_GRAB_CURSOR; // NOTE Bug in the original. Key hotspot wasn't disabled. if (isFlag(kGFUnk14)) _hotspots[kHSUfoKey]._flags = SF_DISABLED; _hotspotsCount = 6; } else { setHotspot(kHSPlatypus, 0, 0, 0, 0, SF_WALKABLE | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR); setHotspot(kHSExitUfoParty, 150, 580, 650, 600, SF_EXIT_D_CURSOR | SF_WALKABLE, 5, 9); setHotspot(kHSExitBBQ, 0, 100, 10, 599, SF_EXIT_L_CURSOR, 0, 8); setHotspot(kHSExitKissinBooth, 790, 100, 799, 599, SF_EXIT_R_CURSOR, 10, 8); setHotspot(kHSTwoHeadedGuy, 470, 240, 700, 470, SF_PLAT_CURSOR | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR); setHotspot(kHSKey, 140, 170, 185, 260, SF_PLAT_CURSOR | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR); setHotspot(kHSUfo, 110, 0, 690, 350, SF_PLAT_CURSOR | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR); setHotspot(kHSWalkArea1, 0, 0, 800, 445); setHotspot(kHSWalkArea2, 465, 0, 800, 493); setDeviceHotspot(kHSDevice, -1, -1, -1, -1); if (isFlag(kGFUnk14)) _hotspots[kHSKey]._flags = SF_DISABLED; _hotspotsCount = 10; } } void GnapEngine::scene43_run() { queueInsertDeviceIcon(); if (!isFlag(kGFUnk14)) _gameSys->insertSequence(0x1086F, 1, 0, 0, kSeqNone, 0, 0, 0); _s43_currTwoHeadedGuySequenceId = 0x13C; _s43_nextTwoHeadedGuySequenceId = -1; _gameSys->setAnimation(0x13C, 1, 2); _gameSys->insertSequence(_s43_currTwoHeadedGuySequenceId, 1, 0, 0, kSeqNone, 0, 0, 0); if (isFlag(kGFGnapControlsToyUFO)) { _toyUfoId = 0; _toyUfoActionStatus = -1; _toyUfoSequenceId = toyUfoGetSequenceId(); _toyUfoNextSequenceId = _toyUfoSequenceId; if (_prevSceneNum == 42) _toyUfoX = 30; else _toyUfoX = 770; _gameSys->setAnimation(_toyUfoSequenceId | 0x10000, _toyUfoId, 3); _gameSys->insertSequence(_toyUfoSequenceId | 0x10000, _toyUfoId, 0, 0, kSeqNone, 0, _toyUfoX - 274, _toyUfoY - 128); endSceneInit(); } else { switch (_prevSceneNum) { case 42: initGnapPos(-1, 8, kDirUpRight); initPlatypusPos(-1, 9, kDirUpLeft); endSceneInit(); gnapWalkTo(2, 8, -1, 0x107B9, 1); platypusWalkTo(1, 8, -1, 0x107C2, 1); break; case 44: initGnapPos(11, 8, kDirUpRight); initPlatypusPos(11, 9, kDirUpLeft); endSceneInit(); gnapWalkTo(8, 8, -1, 0x107BA, 1); platypusWalkTo(9, 8, -1, 0x107D2, 1); break; case 54: initGnapPos(4, 7, kDirBottomLeft); initPlatypusPos(11, 8, kDirUpLeft); endSceneInit(); platypusWalkTo(9, 8, -1, 0x107D2, 1); break; default: initGnapPos(5, 11, kDirUpRight); initPlatypusPos(6, 11, kDirUpLeft); endSceneInit(); gnapWalkTo(5, 8, -1, 0x107BA, 1); platypusWalkTo(6, 8, -1, 0x107C2, 1); break; } } while (!_sceneDone) { if (!isSoundPlaying(0x1094B)) playSound(0x1094B, true); updateMouseCursor(); updateCursorByHotspot(); testWalk(0, 0, -1, -1, -1, -1); _sceneClickedHotspot = getClickedHotspotId(); updateGrabCursorSprite(0, 0); if (isFlag(kGFGnapControlsToyUFO)) { switch (_sceneClickedHotspot) { case kHSUfoDevice: runMenu(); scene43_updateHotspots(); _timers[4] = getRandom(100) + 100; break; case kHSUfoExitLeft: if (_toyUfoActionStatus < 0) { _isLeavingScene = true; _toyUfoActionStatus = 4; _newSceneNum = 42; toyUfoFlyTo(-35, -1, -35, 799, 0, 300, 3); } break; case kHSUfoExitRight: if (_toyUfoActionStatus < 0) { _isLeavingScene = true; _toyUfoActionStatus = 4; _newSceneNum = 44; toyUfoFlyTo(835, -1, 0, 835, 0, 300, 3); } break; case kHSUfoKey: if (isFlag(kGFJointTaken)) { _toyUfoActionStatus = 6; toyUfoFlyTo(163, 145, 0, 799, 0, 300, 3); } else { _toyUfoActionStatus = 5; toyUfoFlyTo(-1, -1, 0, 799, 0, 300, 3); } break; case kHSUfoBucket: _toyUfoActionStatus = 7; toyUfoFlyTo(497, 143, 0, 799, 0, 300, 3); _timers[9] = 600; break; } } else { switch (_sceneClickedHotspot) { case kHSDevice: runMenu(); scene43_updateHotspots(); _timers[4] = getRandom(100) + 100; break; case kHSPlatypus: if (_gnapActionStatus < 0) { if (_grabCursorSpriteIndex >= 0) { playGnapImpossible(_platX, _platY); } else { switch (_verbCursor) { case LOOK_CURSOR: playGnapMoan1(_platX, _platY); break; case GRAB_CURSOR: gnapKissPlatypus(0); break; case TALK_CURSOR: playGnapBrainPulsating(_platX, _platY); playPlatypusSequence(getPlatypusSequenceId()); break; case PLAT_CURSOR: playGnapImpossible(_platX, _platY); break; } } } break; case kHSExitUfoParty: _isLeavingScene = true; gnapWalkTo(_hotspotsWalkPos[kHSExitUfoParty].x, _hotspotsWalkPos[kHSExitUfoParty].y, 0, 0x107AE, 1); _gnapActionStatus = 0; platypusWalkTo(_hotspotsWalkPos[kHSExitUfoParty].x, _hotspotsWalkPos[kHSExitUfoParty].y, -1, 0x107C7, 1); _newSceneNum = 40; break; case kHSExitBBQ: _isLeavingScene = true; gnapWalkTo(_hotspotsWalkPos[kHSExitBBQ].x, _gnapY, 0, 0x107AF, 1); _gnapActionStatus = 0; platypusWalkTo(_hotspotsWalkPos[kHSExitBBQ].x, _hotspotsWalkPos[kHSExitBBQ].y, -1, 0x107CF, 1); _newSceneNum = 42; break; case kHSExitKissinBooth: _isLeavingScene = true; gnapWalkTo(_hotspotsWalkPos[kHSExitKissinBooth].x, _gnapY, 0, 0x107AB, 1); _gnapActionStatus = 0; platypusWalkTo(_hotspotsWalkPos[kHSExitKissinBooth].x, _hotspotsWalkPos[kHSExitKissinBooth].y, -1, 0x107CD, 1); _newSceneNum = 44; break; case kHSTwoHeadedGuy: if (_grabCursorSpriteIndex >= 0) { playGnapShowCurrItem(6, 8, 7, 0); } else { switch (_verbCursor) { case LOOK_CURSOR: playGnapScratchingHead(7, 0); break; case TALK_CURSOR: _gnapIdleFacing = kDirUpRight; gnapWalkTo(5, 8, 0, getGnapSequenceId(gskBrainPulsating, 0, 0) | 0x10000, 1); _gnapActionStatus = 2; break; case GRAB_CURSOR: case PLAT_CURSOR: playGnapImpossible(0, 0); break; } } break; case kHSKey: case kHSUfo: if (_grabCursorSpriteIndex >= 0) { playGnapShowCurrItem(3, 7, 2, 0); } else { switch (_verbCursor) { case LOOK_CURSOR: playGnapScratchingHead(0, 0); break; case GRAB_CURSOR: _gnapIdleFacing = kDirUpRight; gnapWalkTo(3, 7, 0, 67515, 1); _gnapActionStatus = 1; break; case TALK_CURSOR: case PLAT_CURSOR: playGnapImpossible(0, 0); break; } } break; case kHSWalkArea1: case kHSWalkArea2: if (_gnapActionStatus < 0) gnapWalkTo(-1, -1, -1, -1, 1); break; } } if (_mouseClickState._left && _gnapActionStatus < 0) { _mouseClickState._left = false; if (isFlag(kGFGnapControlsToyUFO) && (_toyUfoActionStatus == 5 || _toyUfoActionStatus == -1)) { _toyUfoActionStatus = 5; toyUfoFlyTo(-1, -1, 0, 799, 0, 300, 3); } else { gnapWalkTo(-1, -1, -1, -1, 1); } } scene43_updateAnimations(); toyUfoCheckTimer(); if (!_isLeavingScene) { if (_platypusActionStatus < 0 && !isFlag(kGFGnapControlsToyUFO)) updatePlatypusIdleSequence(); if (_gnapActionStatus < 0 && !isFlag(kGFGnapControlsToyUFO)) updateGnapIdleSequence(); if (!_timers[4] && (!isFlag(kGFGnapControlsToyUFO) || !isFlag(kGFGroceryStoreHatTaken))) { _timers[4] = getRandom(100) + 100; if (_gnapActionStatus < 0 && _platypusActionStatus < 0 && _s43_nextTwoHeadedGuySequenceId == -1) { switch (getRandom(5)) { case 0: _s43_nextTwoHeadedGuySequenceId = 0x13C; break; case 1: _s43_nextTwoHeadedGuySequenceId = 0x134; break; case 2: _s43_nextTwoHeadedGuySequenceId = 0x135; break; case 3: _s43_nextTwoHeadedGuySequenceId = 0x136; break; case 4: _s43_nextTwoHeadedGuySequenceId = 0x13A; break; } if (_s43_nextTwoHeadedGuySequenceId == _s43_currTwoHeadedGuySequenceId) _s43_nextTwoHeadedGuySequenceId = -1; } } } checkGameKeys(); if (isKeyStatus1(8)) { clearKeyStatus1(8); runMenu(); scene43_updateHotspots(); _timers[4] = getRandom(100) + 100; } gameUpdateTick(); } if (_newSceneNum == 54) clearFlag(kGFGnapControlsToyUFO); } void GnapEngine::scene43_updateAnimations() { if (_gameSys->getAnimationStatus(0) == 2) { switch (_gnapActionStatus) { case 0: _gameSys->setAnimation(0, 0, 0); _sceneDone = true; break; case 1: if (_gameSys->getAnimationStatus(2) == 2) { _timers[2] = getRandom(30) + 20; _timers[3] = getRandom(50) + 200; _gameSys->insertSequence(0x13D, _gnapId, makeRid(_gnapSequenceDatNum, _gnapSequenceId), _gnapId, kSeqSyncWait, 0, 0, 0); _gnapSequenceId = 0x13D; _gnapSequenceDatNum = 0; _gameSys->setAnimation(0x13D, _gnapId, 0); _s43_nextTwoHeadedGuySequenceId = 0x13B; _gameSys->insertSequence(0x13B, 1, _s43_currTwoHeadedGuySequenceId, 1, kSeqSyncWait, 0, 0, 0); _gameSys->setAnimation(_s43_nextTwoHeadedGuySequenceId, 1, 2); _s43_currTwoHeadedGuySequenceId = _s43_nextTwoHeadedGuySequenceId; _s43_nextTwoHeadedGuySequenceId = -1; _timers[4] = getRandom(100) + 100; _gnapActionStatus = -1; } break; default: _gameSys->setAnimation(0, 0, 0); _gnapActionStatus = -1; break; } } if (_gameSys->getAnimationStatus(2) == 2) { if (_s43_currTwoHeadedGuySequenceId == 0x13A) { if (isFlag(kGFGroceryStoreHatTaken)) { _s43_nextTwoHeadedGuySequenceId = 0x13E; stopSound(0x108F6); } else if (getRandom(2) != 0) { _s43_nextTwoHeadedGuySequenceId = 0x137; } else { _s43_nextTwoHeadedGuySequenceId = 0x138; } } else if (_s43_currTwoHeadedGuySequenceId == 0x13E) { _sceneDone = true; _newSceneNum = 54; } if (_s43_nextTwoHeadedGuySequenceId != -1) { _gameSys->insertSequence(_s43_nextTwoHeadedGuySequenceId, 1, _s43_currTwoHeadedGuySequenceId, 1, kSeqSyncWait, 0, 0, 0); _gameSys->setAnimation(_s43_nextTwoHeadedGuySequenceId, 1, 2); _s43_currTwoHeadedGuySequenceId = _s43_nextTwoHeadedGuySequenceId; _s43_nextTwoHeadedGuySequenceId = -1; _timers[4] = getRandom(100) + 100; } } if (_gameSys->getAnimationStatus(3) == 2) { switch (_toyUfoActionStatus) { case 4: _sceneDone = true; _toyUfoActionStatus = -1; break; case 6: _gameSys->insertSequence(0x10871, _toyUfoId, _toyUfoSequenceId | 0x10000, _toyUfoId, kSeqSyncWait, 0, 0, 0); _gameSys->removeSequence(0x1086F, 1, true); setFlag(kGFUnk14); scene43_updateHotspots(); toyUfoSetStatus(kGFUnk18); _toyUfoSequenceId = 0x871; _gameSys->setAnimation(0x10871, _toyUfoId, 3); _toyUfoActionStatus = -1; _toyUfoX = 96; _toyUfoY = 131; break; case 7: _gameSys->insertSequence(0x10874, _toyUfoId, _toyUfoSequenceId | 0x10000, _toyUfoId, kSeqSyncWait, 0, 0, 0); _toyUfoSequenceId = 0x874; _gameSys->setAnimation(0x10874, _toyUfoId, 3); _toyUfoActionStatus = 8; setFlag(kGFJointTaken); _gnapActionStatus = 3; break; case 8: _s43_nextTwoHeadedGuySequenceId = 0x13A; _toyUfoX = 514; _toyUfoY = 125; toyUfoFlyTo(835, 125, 0, 835, 0, 300, 3); _toyUfoActionStatus = 9; break; case 9: // Nothing break; default: _toyUfoNextSequenceId = toyUfoGetSequenceId(); _gameSys->insertSequence(_toyUfoNextSequenceId | 0x10000, _toyUfoId + 1, _toyUfoSequenceId | 0x10000, _toyUfoId, kSeqSyncWait, 0, _toyUfoX - 274, _toyUfoY - 128); _toyUfoSequenceId = _toyUfoNextSequenceId; ++_toyUfoId; _gameSys->setAnimation(_toyUfoNextSequenceId | 0x10000, _toyUfoId, 3); _toyUfoActionStatus = -1; break; } } } } // End of namespace Gnap