/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #ifndef GNAP_SCENE47_H #define GNAP_SCENE47_H #include "gnap/debugger.h" #include "gnap/scenes/scenecore.h" namespace Gnap { class GnapEngine; class Scene471: public CutScene { public: Scene471(GnapEngine *vm); ~Scene471() {} virtual int init(); }; class Scene472: public CutScene { public: Scene472(GnapEngine *vm); ~Scene472() {} virtual int init(); }; class Scene473: public CutScene { public: Scene473(GnapEngine *vm); ~Scene473() {} virtual int init(); }; class Scene474: public CutScene { public: Scene474(GnapEngine *vm); ~Scene474() {} virtual int init(); }; class Scene475: public CutScene { public: Scene475(GnapEngine *vm); ~Scene475() {} virtual int init(); }; class Scene476: public CutScene { public: Scene476(GnapEngine *vm); ~Scene476() {} virtual int init(); }; class Scene477: public CutScene { public: Scene477(GnapEngine *vm); ~Scene477() {} virtual int init(); }; } // End of namespace Gnap #endif // GNAP_SCENE47_H