/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "gnap/sound.h" #include "audio/audiostream.h" #include "audio/decoders/wave.h" namespace Gnap { SoundMan::SoundMan(GnapEngine *vm) : _vm(vm) { } SoundMan::~SoundMan() { } void SoundMan::playSound(int resourceId, bool looping) { SoundItem soundItem; soundItem._resourceId = resourceId; SoundResource *soundResource = _vm->_soundCache->get(resourceId); Common::MemoryReadStream *stream = new Common::MemoryReadStream(soundResource->_data, soundResource->_size, DisposeAfterUse::NO); Audio::AudioStream *audioStream = Audio::makeLoopingAudioStream(Audio::makeWAVStream(stream, DisposeAfterUse::YES), looping ? 0 : 1); _vm->_mixer->playStream(Audio::Mixer::kPlainSoundType, &soundItem._handle, audioStream); _items.push_back(soundItem); } void SoundMan::stopSound(int resourceId) { const int index = find(resourceId); if (index < 0) return; _vm->_soundCache->release(_items[index]._resourceId); _vm->_mixer->stopHandle(_items[index]._handle); _items.remove_at(index); } void SoundMan::setSoundVolume(int resourceId, int volume) { if (resourceId == -1 || volume < 0 || volume > 100) return; const int index = find(resourceId); if (index < 0) return; int realVol = volume * 2.55; _vm->_mixer->setChannelVolume(_items[index]._handle, realVol); } bool SoundMan::isSoundPlaying(int resourceId) { const int index = find(resourceId); if (index < 0) return false; return _vm->_mixer->isSoundHandleActive(_items[index]._handle); } void SoundMan::stopAll() { for (int index = 0; index < (int)_items.size(); ++index) { _vm->_soundCache->release(_items[index]._resourceId); _vm->_mixer->stopHandle(_items[index]._handle); } } void SoundMan::update() { for (int index = 0; index < (int)_items.size(); ++index) if (!_vm->_mixer->isSoundHandleActive(_items[index]._handle)) { _vm->_soundCache->release(_items[index]._resourceId); _items.remove_at(index); --index; } } int SoundMan::find(int resourceId) { for (int index = 0; index < (int)_items.size(); ++index) if (_items[index]._resourceId == resourceId) return index; return -1; } } // End of namespace Gnap