/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #ifndef GOB_CMPFILE_H #define GOB_CMPFILE_H #include "common/system.h" #include "common/array.h" namespace Common { class String; class SeekableReadStream; } namespace Gob { class GobEngine; class Surface; class RXYFile; /** A CMP file, containing a sprite. * * Used in hardcoded "actiony" parts of gob games. */ class CMPFile { public: CMPFile(GobEngine *vm, const Common::String &baseName, uint16 width, uint16 height, uint8 bpp = 1); CMPFile(GobEngine *vm, const Common::String &cmpFile, const Common::String &rxyFile, uint16 width, uint16 height, uint8 bpp = 1); CMPFile(GobEngine *vm, Common::SeekableReadStream &cmp, Common::SeekableReadStream &rxy, uint16 width, uint16 height, uint8 bpp = 1); CMPFile(GobEngine *vm, Common::SeekableReadStream &cmp, uint16 width, uint16 height, uint8 bpp = 1); ~CMPFile(); bool empty() const; uint16 getSpriteCount() const; bool getCoordinates(uint16 sprite, uint16 &left, uint16 &top, uint16 &right, uint16 &bottom) const; uint16 getWidth (uint16 sprite) const; uint16 getHeight(uint16 sprite) const; void getMaxSize(uint16 &width, uint16 &height) const; void draw(Surface &dest, uint16 sprite, uint16 x, uint16 y, int32 transp = -1) const; void draw(Surface &dest, uint16 left, uint16 top, uint16 right, uint16 bottom, uint16 x, uint16 y, int32 transp = -1) const; uint16 addSprite(uint16 left, uint16 top, uint16 right, uint16 bottom); void recolor(uint8 from, uint8 to); private: GobEngine *_vm; uint16 _width; uint16 _height; uint16 _bpp; uint16 _maxWidth; uint16 _maxHeight; Surface *_surface; RXYFile *_coordinates; void loadCMP(const Common::String &cmp); void loadRXY(const Common::String &rxy); void loadCMP(Common::SeekableReadStream &cmp); void loadRXY(Common::SeekableReadStream &rxy); void createRXY(); void createSurface(); }; } // End of namespace Gob #endif // GOB_CMPFILE_H