/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ #include "gob/console.h" #include "gob/gob.h" #include "gob/inter.h" namespace Gob { GobConsole::GobConsole(GobEngine *vm) : GUI::Debugger(), _vm(vm) { DCmd_Register("var", WRAP_METHOD(GobConsole, Cmd_Var)); } GobConsole::~GobConsole() { } void GobConsole::preEnter() { } void GobConsole::postEnter() { } bool GobConsole::Cmd_Var(int argc, const char **argv) { if (argc == 1) { DebugPrintf("Usage: var ()\n"); return true; } uint32 varNum = atoi(argv[1]); if (argc > 2) { uint32 varVal = atoi(argv[2]); _vm->_inter->_variables->writeVar32(varNum, varVal); } DebugPrintf("%d = %d\n", varNum, _vm->_inter->_variables->readVar32(varNum)); return true; } } // End of namespace Gob