/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "common/endian.h" #include "gob/gob.h" #include "gob/demos/batplayer.h" #include "gob/global.h" #include "gob/util.h" #include "gob/draw.h" #include "gob/inter.h" #include "gob/videoplayer.h" namespace Gob { BATPlayer::BATPlayer(GobEngine *vm) : DemoPlayer(vm) { } BATPlayer::~BATPlayer() { } bool BATPlayer::playStream(Common::SeekableReadStream &bat) { // Iterate over all lines while (!bat.err() && !bat.eos()) { Common::String line = bat.readLine(); // Interpret if (lineStartsWith(line, "slide ")) { playVideo(line.c_str() + 6); clearScreen(); } // Mind user input _vm->_util->processInput(); if (_vm->shouldQuit()) return true; } if (bat.err()) return false; return true; } } // End of namespace Gob