/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #ifndef GOB_DEMOPLAYER_H #define GOB_DEMOPLAYER_H #include "common/str.h" #include "common/stream.h" #include "common/hashmap.h" namespace Gob { class GobEngine; class DemoPlayer { public: DemoPlayer(GobEngine *vm); virtual ~DemoPlayer(); bool play(const char *fileName); bool play(uint32 index); protected: GobEngine *_vm; bool _doubleMode; bool _autoDouble; bool _rebase0; virtual bool playStream(Common::SeekableReadStream &stream) = 0; bool lineStartsWith(const Common::String &line, const char *start); void init(); void evaluateVideoMode(const char *mode); void clearScreen(); void playVideo(const char *fileName); void playADL(const char *params); void playVideoNormal(int slot); void playVideoDoubled(int slot); void playADL(const Common::String &fileName, bool waitEsc = true, int32 repeat = -1); private: enum ScriptSource { kScriptSourceFile, kScriptSourceDirect }; struct Script { ScriptSource source; const char *script; }; static Script _scripts[]; }; } // End of namespace Gob #endif // GOB_DEMOPLAYER_H