/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ #include "common/endian.h" #include "graphics/primitives.h" #include "gob/driver_vga.h" namespace Gob { static void plotPixel(int x, int y, int color, void *data) { SurfaceDesc *dest = (SurfaceDesc *)data; if ((x >= 0) && (x < dest->getWidth()) && (y >= 0) && (y < dest->getHeight())) dest->getVidMem()[(y * dest->getWidth()) + x] = color; } void VGAVideoDriver::putPixel(int16 x, int16 y, byte color, SurfaceDesc &dest) { if ((x >= 0) && (x < dest.getWidth()) && (y >= 0) && (y < dest.getHeight())) dest.getVidMem()[(y * dest.getWidth()) + x] = color; } void VGAVideoDriver::drawLine(SurfaceDesc &dest, int16 x0, int16 y0, int16 x1, int16 y1, byte color) { Graphics::drawLine(x0, y0, x1, y1, color, &plotPixel, &dest); } void VGAVideoDriver::fillRect(SurfaceDesc &dest, int16 left, int16 top, int16 right, int16 bottom, byte color) { if ((left >= dest.getWidth()) || (right >= dest.getWidth()) || (top >= dest.getHeight()) || (bottom >= dest.getHeight())) return; byte *pos = dest.getVidMem() + (top * dest.getWidth()) + left; int16 width = (right - left) + 1; int16 height = (bottom - top) + 1; while (height--) { for (int16 i = 0; i < width; ++i) pos[i] = color; pos += dest.getWidth(); } } void VGAVideoDriver::drawLetter(unsigned char item, int16 x, int16 y, const Font &font, byte color1, byte color2, byte transp, SurfaceDesc &dest) { uint16 data; const byte *src = font.getCharData(item); // This happens for me at the mountain (World 6) in Gobliins 2, if I // move the cursor over the "!" part of the ledge while trying to use // an object. if (!src) { warning("drawLetter: getCharData() returned NULL"); return; } byte *dst = dest.getVidMem() + x + dest.getWidth() * y; int nWidth = font.getCharWidth(); if (nWidth & 7) nWidth = (nWidth & 0xF8) + 8; nWidth >>= 3; for (int i = 0; i < font.getCharHeight(); i++) { int width = font.getCharWidth(); for (int k = 0; k < nWidth; k++) { data = *src++; for (int j = 0; j < MIN(8, width); j++) { if (data & 0x80) *dst = color2; else if (color1 == 0) *dst = transp; dst++; data <<= 1; } width -= 8; } dst += dest.getWidth() - font.getCharWidth(); } } void VGAVideoDriver::drawSprite(SurfaceDesc &source, SurfaceDesc &dest, int16 left, int16 top, int16 right, int16 bottom, int16 x, int16 y, int16 transp) { if ((x >= dest.getWidth()) || (x < 0) || (y >= dest.getHeight()) || (y < 0)) return; int16 width = MIN((right - left) + 1, (int) dest.getWidth()); int16 height = MIN((bottom - top) + 1, (int) dest.getHeight()); if ((width < 1) || (height < 1)) return; const byte *srcPos = source.getVidMem() + (top * source.getWidth()) + left; byte *destPos = dest.getVidMem() + (y * dest.getWidth()) + x; uint32 size = width * height; if (transp) { while (height--) { for (int16 i = 0; i < width; ++i) { if (srcPos[i]) destPos[i] = srcPos[i]; } srcPos += source.getWidth(); destPos += dest.getWidth(); } } else if (((srcPos >= destPos) && (srcPos <= (destPos + size))) || ((destPos >= srcPos) && (destPos <= (srcPos + size)))) { while (height--) { memmove(destPos, srcPos, width); srcPos += source.getWidth(); destPos += dest.getWidth(); } } else { while (height--) { memcpy(destPos, srcPos, width); srcPos += source.getWidth(); destPos += dest.getWidth(); } } } void VGAVideoDriver::drawSpriteDouble(SurfaceDesc &source, SurfaceDesc &dest, int16 left, int16 top, int16 right, int16 bottom, int16 x, int16 y, int16 transp) { if ((x >= dest.getWidth()) || (x < 0) || (y >= dest.getHeight()) || (y < 0)) return; int16 width = MIN((right - left) + 1, dest.getWidth() / 2); int16 height = MIN((bottom - top) + 1, dest.getHeight() / 2); if ((width < 1) || (height < 1)) return; const byte *srcPos = source.getVidMem() + (top * source.getWidth()) + left; byte *destPos = dest.getVidMem() + ((y * 2) * dest.getWidth()) + (x * 2); while (height--) { const byte *srcBak = srcPos; for (int i = 0; i < 2; i++) { srcPos = srcBak; for (int16 j = 0; j < width; j++) { if (!transp || srcPos[i]) { destPos[2 * j + 0] = srcPos[j]; destPos[2 * j + 1] = srcPos[j]; } } destPos += dest.getWidth(); } srcPos = srcBak + source.getWidth(); } } void VGAVideoDriver::drawPackedSprite(byte *sprBuf, int16 width, int16 height, int16 x, int16 y, byte transp, SurfaceDesc &dest) { int destRight = x + width; int destBottom = y + height; byte *dst = dest.getVidMem() + x + dest.getWidth() * y; int curx = x; int cury = y; while (1) { uint8 val = *sprBuf++; unsigned int repeat = val & 7; val &= 0xF8; if (!(val & 8)) { repeat <<= 8; repeat |= *sprBuf++; } repeat++; val >>= 4; for (unsigned int i = 0; i < repeat; ++i) { if (curx < dest.getWidth() && cury < dest.getHeight()) if (!transp || val) *dst = val; dst++; curx++; if (curx == destRight) { dst += dest.getWidth() + x - curx; curx = x; cury++; if (cury == destBottom) return; } } } } }