/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "gob/gob.h" #include "gob/global.h" namespace Gob { Global::Global(GobEngine *vm) : _vm(vm) { for (int i = 0; i < 128; i++) _pressedKeys[i] = 0; _presentCGA = UNDEF; _presentEGA = UNDEF; _presentVGA = UNDEF; _presentHER = UNDEF; _videoMode = 0; _fakeVideoMode = 0; _oldMode = 3; _soundFlags = 0; _language = 0x8000; _languageWanted = 0x8000; _foundLanguage = false; _useMouse = UNDEF; _mousePresent = UNDEF; _mouseXShift = 3; _mouseYShift = 3; _mouseMinX = 0; _mouseMinY = 0; _mouseMaxX = 320; _mouseMaxY = 200; _useJoystick = 1; _primaryWidth = 0; _primaryHeight = 0; _colorCount = 16; for (int i = 0; i < 256; i++) { _redPalette [i] = 0; _greenPalette[i] = 0; _bluePalette [i] = 0; } _unusedPalette1[ 0] = (int16) 0x0000; _unusedPalette1[ 1] = (int16) 0x000B; _unusedPalette1[ 2] = (int16) 0x0000; _unusedPalette1[ 3] = (int16) 0x5555; _unusedPalette1[ 4] = (int16) 0xAAAA; _unusedPalette1[ 5] = (int16) 0xFFFF; _unusedPalette1[ 6] = (int16) 0x0000; _unusedPalette1[ 7] = (int16) 0x5555; _unusedPalette1[ 8] = (int16) 0xAAAA; _unusedPalette1[ 9] = (int16) 0xFFFF; _unusedPalette1[10] = (int16) 0x0000; _unusedPalette1[11] = (int16) 0x5555; _unusedPalette1[12] = (int16) 0xAAAA; _unusedPalette1[13] = (int16) 0xFFFF; _unusedPalette1[14] = (int16) 0x0000; _unusedPalette1[15] = (int16) 0x5555; _unusedPalette1[16] = (int16) 0xAAAA; _unusedPalette1[17] = (int16) 0xFFFF; for (int i = 0; i < 16; i++) _unusedPalette2[i] = i; _vgaPalette[ 0].red = 0x00; _vgaPalette[ 0].green = 0x00; _vgaPalette[ 0].blue = 0x00; _vgaPalette[ 1].red = 0x00; _vgaPalette[ 1].green = 0x00; _vgaPalette[ 1].blue = 0x2A; _vgaPalette[ 2].red = 0x00; _vgaPalette[ 2].green = 0x2A; _vgaPalette[ 2].blue = 0x00; _vgaPalette[ 3].red = 0x00; _vgaPalette[ 3].green = 0x2A; _vgaPalette[ 3].blue = 0x2A; _vgaPalette[ 4].red = 0x2A; _vgaPalette[ 4].green = 0x00; _vgaPalette[ 4].blue = 0x00; _vgaPalette[ 5].red = 0x2A; _vgaPalette[ 5].green = 0x00; _vgaPalette[ 5].blue = 0x2A; _vgaPalette[ 6].red = 0x2A; _vgaPalette[ 6].green = 0x15; _vgaPalette[ 6].blue = 0x00; _vgaPalette[ 7].red = 0x2A; _vgaPalette[ 7].green = 0x2A; _vgaPalette[ 7].blue = 0x2A; _vgaPalette[ 8].red = 0x15; _vgaPalette[ 8].green = 0x15; _vgaPalette[ 8].blue = 0x15; _vgaPalette[ 9].red = 0x15; _vgaPalette[ 9].green = 0x15; _vgaPalette[ 9].blue = 0x3F; _vgaPalette[10].red = 0x15; _vgaPalette[10].green = 0x3F; _vgaPalette[10].blue = 0x15; _vgaPalette[11].red = 0x15; _vgaPalette[11].green = 0x3F; _vgaPalette[11].blue = 0x3F; _vgaPalette[12].red = 0x3F; _vgaPalette[12].green = 0x15; _vgaPalette[12].blue = 0x15; _vgaPalette[13].red = 0x3F; _vgaPalette[13].green = 0x15; _vgaPalette[13].blue = 0x3F; _vgaPalette[14].red = 0x3F; _vgaPalette[14].green = 0x3F; _vgaPalette[14].blue = 0x15; _vgaPalette[15].red = 0x3F; _vgaPalette[15].green = 0x3F; _vgaPalette[15].blue = 0x3F; _pPaletteDesc = 0; _setAllPalette = false; _dontSetPalette = false; _debugFlag = 0; _inter_animDataSize = 10; _inter_mouseX = 0; _inter_mouseY = 0; _speedFactor = 1; _doSubtitles = false; _noCd = false; _curWinId = 0; } Global::~Global() { } } // End of namespace Gob