/* ScummVM - Scumm Interpreter * Copyright (C) 2004 Ivan Dubrov * Copyright (C) 2004-2006 The ScummVM project * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ #include "common/stdafx.h" #include "common/endian.h" #include "gob/gob.h" #include "gob/imd.h" #include "gob/global.h" #include "gob/util.h" #include "gob/dataio.h" #include "gob/draw.h" #include "gob/game.h" #include "gob/inter.h" #include "gob/palanim.h" #include "gob/sound.h" #include "gob/video.h" namespace Gob { ImdPlayer::ImdPlayer(GobEngine *vm) : _vm(vm) { _curImd = 0; _curFile[0] = 0; _curX = 0; _curY = 0; _left = 0; _top = 0; _right = 0; _bottom = 0; _frameData = 0; _vidBuffer = 0; _frontSurf = 21; _backSurf = 21; _frontMem = 0; _frameDelay = 0; _noSound = true; _soundBuffer = 0; _soundFreq = 0; _soundSliceSize = 0; _soundSlicesCount = 0; _soundSliceLength = 0; _curSoundSlice = 0; _soundStage = 0; } ImdPlayer::~ImdPlayer() { if (_curImd) { delete[] _curImd->palette; delete[] _curImd->framesPos; delete[] _curImd->frameCoords; delete[] _curImd->extraPalette; } delete[] _frameData; delete[] _vidBuffer; delete[] _frontMem; delete[] _soundBuffer; delete _curImd; } // flag bits: 0 = read and set palette // 1 = read palette ImdPlayer::Imd *ImdPlayer::loadImdFile(const char *path, SurfaceDesc *surfDesc, int8 flags) { Imd *imdPtr; int16 handle; char buf[18]; uint32 framesPosPos = 0; uint32 framesCordsPos = 0; strcpy(buf, path); strcat(buf, ".IMD"); handle = _vm->_dataIO->openData(buf); if (handle < 0) { warning("Can't open IMD \"%s\"", buf); return 0; } imdPtr = new Imd; assert(imdPtr); memset(imdPtr, 0, sizeof(Imd)); imdPtr->handle = _vm->_dataIO->readUint16(handle); imdPtr->verMin = _vm->_dataIO->readUint16(handle); imdPtr->framesCount = _vm->_dataIO->readUint16(handle); imdPtr->x = _vm->_dataIO->readUint16(handle); imdPtr->y = _vm->_dataIO->readUint16(handle); imdPtr->width = _vm->_dataIO->readUint16(handle); imdPtr->height = _vm->_dataIO->readUint16(handle); imdPtr->field_E = _vm->_dataIO->readUint16(handle); imdPtr->curFrame = _vm->_dataIO->readUint16(handle); if ((imdPtr->handle != 0) || ((imdPtr->verMin & 0xFF) < 2)) { warning("%s: Version incorrect (%d,%X)", buf, imdPtr->handle, imdPtr->verMin); _vm->_dataIO->closeData(handle); delete imdPtr; return 0; } imdPtr->handle = handle; imdPtr->surfDesc = surfDesc; imdPtr->firstFramePos = imdPtr->curFrame; imdPtr->curFrame = 0; if ((imdPtr->verMin & 0x800) && ((flags & 3) != 3)) imdPtr->extraPalette = new Video::Color[256]; if (flags & 3) { imdPtr->palette = new Video::Color[256]; assert(imdPtr->palette); _vm->_dataIO->readData(handle, (char *) imdPtr->palette, 768); } else _vm->_dataIO->seekData(handle, 768, SEEK_CUR); if ((flags & 3) == 1) _vm->_video->setPalette(imdPtr->palette); if ((imdPtr->verMin & 0xFF) >= 3) { imdPtr->stdX = _vm->_dataIO->readUint16(handle); if (imdPtr->stdX > 1) { warning("%s: More than one standard coordinate quad found (%d)", buf, imdPtr->stdX); finishImd(imdPtr); return 0; } if (imdPtr->stdX != 0) { imdPtr->stdX = _vm->_dataIO->readUint16(handle); imdPtr->stdY = _vm->_dataIO->readUint16(handle); imdPtr->stdWidth = _vm->_dataIO->readUint16(handle); imdPtr->stdHeight = _vm->_dataIO->readUint16(handle); } else imdPtr->stdX = -1; } else imdPtr->stdX = -1; if ((imdPtr->verMin & 0xFF) >= 4) { framesPosPos = _vm->_dataIO->readUint32(handle); if (framesPosPos != 0) { imdPtr->framesPos = new int32[imdPtr->framesCount]; assert(imdPtr->framesPos); } } if (imdPtr->verMin & 0x8000) framesCordsPos = _vm->_dataIO->readUint32(handle); _noSound = true; if (imdPtr->verMin & 0x4000) { _soundFreq = _vm->_dataIO->readUint16(handle); _soundSliceSize = _vm->_dataIO->readUint16(handle); _soundSlicesCount = _vm->_dataIO->readUint16(handle); if (_soundFreq < 0) _soundFreq = -_soundFreq; if (_soundSlicesCount < 0) _soundSlicesCount = -_soundSlicesCount - 1; if (_soundSlicesCount >= 40) { warning("%s: More than 40 sound slices found (%d)", buf, _soundSlicesCount + 1); finishImd(imdPtr); return 0; } _soundSliceLength = 1000 / (_soundFreq / _soundSliceSize); delete[] _soundBuffer; _soundBuffer = new byte[_soundSliceSize * _soundSlicesCount]; assert(_soundBuffer); memset(_soundBuffer, 0, _soundSliceSize * _soundSlicesCount); _vm->_snd->stopSound(0); _soundDesc.set(SOUND_SND, SOUND_TOT, _soundBuffer, _soundSliceSize * _soundSlicesCount); _curSoundSlice = 0; _soundStage = 1; _noSound = false; } if (imdPtr->verMin & 0x2000) { imdPtr->frameDataSize = _vm->_dataIO->readUint16(handle); if (imdPtr->frameDataSize == 0) { imdPtr->frameDataSize = _vm->_dataIO->readUint32(handle); imdPtr->vidBufferSize = _vm->_dataIO->readUint32(handle); } else imdPtr->vidBufferSize = _vm->_dataIO->readUint16(handle); } else { imdPtr->frameDataSize = imdPtr->width * imdPtr->height + 500; if (!(imdPtr->field_E & 0x100) || (imdPtr->field_E & 0x1000)) imdPtr->vidBufferSize = imdPtr->frameDataSize; } if (imdPtr->framesPos) { _vm->_dataIO->seekData(handle, framesPosPos, SEEK_SET); for (int i = 0; i < imdPtr->framesCount; i++) imdPtr->framesPos[i] = _vm->_dataIO->readUint32(handle); } if (imdPtr->verMin & 0x8000) { _vm->_dataIO->seekData(handle, framesCordsPos, SEEK_SET); imdPtr->frameCoords = new ImdCoord[imdPtr->framesCount]; assert(imdPtr->frameCoords); for (int i = 0; i < imdPtr->framesCount; i++) { imdPtr->frameCoords[i].left = _vm->_dataIO->readUint16(handle); imdPtr->frameCoords[i].top = _vm->_dataIO->readUint16(handle); imdPtr->frameCoords[i].right = _vm->_dataIO->readUint16(handle); imdPtr->frameCoords[i].bottom = _vm->_dataIO->readUint16(handle); } } _vm->_dataIO->seekData(handle, imdPtr->firstFramePos, SEEK_SET); return imdPtr; } void ImdPlayer::finishImd(ImdPlayer::Imd *&imdPtr) { if (!imdPtr) return; _soundDesc.free(); if (_soundStage == 2) _vm->_snd->stopSound(0); _vm->_dataIO->closeData(imdPtr->handle); delete[] imdPtr->frameCoords; delete[] imdPtr->palette; delete[] imdPtr->framesPos; delete[] imdPtr->extraPalette; delete imdPtr; } int8 ImdPlayer::openImd(const char *path, int16 x, int16 y, int16 startFrame, int16 flags) { const char *src; byte *vidMem; SurfaceDesc *surfDesc; if (!_curImd) _curFile[0] = 0; src = strrchr(path, '\\'); src = !src ? path : src + 1; if ((path[0] != 0) && scumm_stricmp(_curFile, src)) { closeImd(); _curImd = loadImdFile(path, 0, 3); if (!_curImd) return 0; _curX = _curImd->x; _curY = _curImd->y; strcpy(_curFile, src); delete[] _frameData; _frameData = new byte[_curImd->frameDataSize + 500]; assert(_frameData); memset(_frameData, 0, _curImd->frameDataSize + 500); delete[] _vidBuffer; _vidBuffer = new byte[_curImd->vidBufferSize + 500]; assert(_vidBuffer); memset(_vidBuffer, 0, _curImd->vidBufferSize + 500); if (!(flags & 0x100)) { if (_vm->_global->_videoMode == 0x14) { _backSurf = (flags & 0x80) ? 20 : 21; if (!(_curImd->field_E & 0x100) || (_curImd->field_E & 0x2000)) { setXY(_curImd, 0, 0); _curImd->surfDesc = _vm->_video->initSurfDesc(0x13, _curImd->width, _curImd->height, 0); } else { _curImd->surfDesc = _vm->_draw->_spritesArray[_frontSurf]; if ((x != -1) || (y != -1)) { _curX = x != -1 ? x : _curX; _curY = y != -1 ? y : _curY; setXY(_curImd, _curX, _curY); } } if (flags & 0x40) { _curX = x != -1 ? x : _curX; _curY = y != -1 ? y : _curY; if (_curImd->surfDesc->_vidMode == 0x14) { surfDesc = _vm->_video->initSurfDesc(0x13, _curImd->width, _curImd->height, 0); _vm->_video->drawSprite(_vm->_draw->_spritesArray[21], surfDesc, _curX, _curY, _curX + _curImd->width - 1, _curY + _curImd->height - 1, 0, 0, 0); vidMem = _curImd->surfDesc->getVidMem(); for (int i = 0; i < _curImd->height; i++) for (int j = 0; j < _curImd->width; j++, vidMem++) { *(vidMem) = *(surfDesc->getVidMem() + (j / 4) + (surfDesc->getWidth() / 4 * i)); } surfDesc = 0; } } } else { if ((x != -1) || (y != -1)) { _curX = (x != -1) ? x : _curX; _curY = (y != -1) ? y : _curY; setXY(_curImd, _curX, _curY); } _backSurf = (flags & 0x80) ? 20 : 21; _curImd->surfDesc = _vm->_draw->_spritesArray[_backSurf]; } } } if (!_curImd) return 0; if (startFrame == -1) { closeImd(); return 0; } _curX = (x != -1) ? x : _curX; _curY = (y != -1) ? y : _curY; WRITE_VAR(7, _curImd->framesCount); return 1; } void ImdPlayer::closeImd(void) { finishImd(_curImd); delete[] _frameData; delete[] _vidBuffer; delete[] _soundBuffer; _frameData = 0; _vidBuffer = 0; _soundBuffer = 0; _curImd = 0; } void ImdPlayer::setXY(ImdPlayer::Imd *imdPtr, int16 x, int16 y) { int i; if (imdPtr->stdX != -1) { imdPtr->stdX = imdPtr->stdX - imdPtr->x + x; imdPtr->stdY = imdPtr->stdY - imdPtr->y + y; } if (imdPtr->frameCoords) { for (i = 0; i < imdPtr->framesCount; i++) { if (imdPtr->frameCoords[i].left != -1) { imdPtr->frameCoords[i].left -= imdPtr->frameCoords[i].left - imdPtr->x + x; imdPtr->frameCoords[i].top -= imdPtr->frameCoords[i].top - imdPtr->y + y; imdPtr->frameCoords[i].right -= imdPtr->frameCoords[i].right - imdPtr->x + x; imdPtr->frameCoords[i].bottom -= imdPtr->frameCoords[i].bottom - imdPtr->y + y; } } } imdPtr->x = x; imdPtr->y = y; } void ImdPlayer::drawFrame(Imd *imdPtr, int16 frame, int16 x, int16 y, SurfaceDesc *dest) { if (!dest) dest = _vm->_draw->_frontSurface; if (frame == 0) _vm->_video->drawSprite(imdPtr->surfDesc, dest, 0, 0, imdPtr->width - 1, imdPtr->height - 1, x, y, 1); else if (imdPtr->frameCoords && (imdPtr->frameCoords[frame].left != -1)) _vm->_video->drawSprite(imdPtr->surfDesc, dest, imdPtr->frameCoords[frame].left, imdPtr->frameCoords[frame].top, imdPtr->frameCoords[frame].right, imdPtr->frameCoords[frame].bottom, imdPtr->frameCoords[frame].left, imdPtr->frameCoords[frame].top, 1); else if (imdPtr->stdX != -1) _vm->_video->drawSprite(imdPtr->surfDesc, dest, imdPtr->stdX, imdPtr->stdY, imdPtr->stdX + imdPtr->stdWidth - 1, imdPtr->stdY + imdPtr->stdHeight - 1, x + imdPtr->stdX, y + imdPtr->stdY, 1); else _vm->_video->drawSprite(imdPtr->surfDesc, dest, 0, 0, imdPtr->width - 1, imdPtr->height - 1, x, y, 0); } void ImdPlayer::renderFrame(Imd *imdPtr) { int16 imdX, imdY; int16 imdW, imdH; int16 sW; uint16 pixCount, pixWritten; uint8 type; byte *imdVidMem; byte *imdVidMemBak; byte *dataPtr = 0; byte *srcPtr = 0; dataPtr = (byte *) _frameData; imdX = imdPtr->x; imdY = imdPtr->y; imdW = imdPtr->width; imdH = imdPtr->height; sW = imdPtr->surfDesc->getWidth(); imdVidMem = imdPtr->surfDesc->getVidMem() + sW * imdY + imdX; type = *dataPtr++; srcPtr = dataPtr; if (type & 0x10) { // Palette data type ^= 0x10; dataPtr += 49; } srcPtr = dataPtr; if (type & 0x80) { // Frame data is compressed srcPtr = (byte *) _vidBuffer; type &= 0x7F; if ((type == 2) && (imdW == sW)) { frameUncompressor(imdVidMem, dataPtr); return; } else frameUncompressor(srcPtr, dataPtr); } if (type == 2) { // Whole block for (int i = 0; i < imdH; i++) { memcpy(imdVidMem, srcPtr, imdW); srcPtr += imdW; imdVidMem += sW; } } else if (type == 1) { // Sparse block imdVidMemBak = imdVidMem; for (int i = 0; i < imdH; i++) { pixWritten = 0; while (pixWritten < imdW) { pixCount = *srcPtr++; if (pixCount & 0x80) { // data pixCount = MIN((pixCount & 0x7F) + 1, imdW - pixWritten); memcpy(imdVidMem, srcPtr, pixCount); pixWritten += pixCount; imdVidMem += pixCount; srcPtr += pixCount; } else { // "hole" pixCount = (pixCount + 1) % 256; pixWritten += pixCount; imdVidMem += pixCount; } } imdVidMemBak += sW; imdVidMem = imdVidMemBak; } } else if (type == 0x42) { // Whole quarter-wide block for (int i = 0; i < imdH; i++) { imdVidMemBak = imdVidMem; for (int j = 0; j < imdW; j += 4, imdVidMem += 4, srcPtr++) memset(imdVidMem, *srcPtr, 4); imdVidMemBak += sW; imdVidMem = imdVidMemBak; } } else if ((type & 0xF) == 2) { // Whole half-high block for (; imdH > 1; imdH -= 2, imdVidMem += sW + sW, srcPtr += imdW) { memcpy(imdVidMem, srcPtr, imdW); memcpy(imdVidMem + sW, srcPtr, imdW); } if (imdH == -1) memcpy(imdVidMem, srcPtr, imdW); } else { // Sparse half-high block imdVidMemBak = imdVidMem; for (int i = 0; i < imdH; i += 2) { pixWritten = 0; while (pixWritten < imdW) { pixCount = *srcPtr++; if (pixCount & 0x80) { // data pixCount = MIN((pixCount & 0x7F) + 1, imdW - pixWritten); memcpy(imdVidMem, srcPtr, pixCount); memcpy(imdVidMem + sW, srcPtr, pixCount); pixWritten += pixCount; imdVidMem += pixCount; srcPtr += pixCount; } else { // "hole" pixCount = (pixCount + 1) % 256; pixWritten += pixCount; imdVidMem += pixCount; } } imdVidMemBak += sW + sW; imdVidMem = imdVidMemBak; } } } void ImdPlayer::frameUncompressor(byte *dest, byte *src) { int i; byte buf[4370]; uint16 chunkLength; uint16 frameLength; uint16 bufPos1; uint16 bufPos2; uint16 tmp; uint8 chunkBitField; uint8 chunkCount; bool mode; frameLength = READ_LE_UINT16(src); src += 4; if ((READ_LE_UINT16(src) == 0x1234) && (READ_LE_UINT16(src + 2) == 0x5678)) { src += 4; bufPos1 = 273; mode = 1; // 123Ch (cmp al, 12h) } else { bufPos1 = 4078; mode = 0; // 275h (jnz +2) } memset(buf, 32, bufPos1); chunkCount = 1; chunkBitField = 0; while (frameLength > 0) { chunkCount--; if (chunkCount == 0) { tmp = *src++; chunkCount = 8; chunkBitField = tmp; } if (chunkBitField % 2) { chunkBitField >>= 1; buf[bufPos1] = *src; *dest++ = *src++; bufPos1 = (bufPos1 + 1) % 4096; frameLength--; continue; } chunkBitField >>= 1; tmp = READ_LE_UINT16(src); src += 2; chunkLength = ((tmp & 0xF00) >> 8) + 3; if ((mode && ((chunkLength & 0xFF) == 0x12)) || (!mode && (chunkLength == 0))) chunkLength = *src++ + 0x12; bufPos2 = (tmp & 0xFF) + ((tmp >> 4) & 0x0F00); if (((tmp + chunkLength) >= 4096) || ((chunkLength + bufPos1) >= 4096)) { for (i = 0; i < chunkLength; i++, dest++) { *dest = buf[bufPos2]; buf[bufPos1] = buf[bufPos2]; bufPos1 = (bufPos1 + 1) % 4096; bufPos2 = (bufPos2 + 1) % 4096; } } else if (((tmp + chunkLength) < bufPos1) || ((chunkLength + bufPos1) < bufPos2)) { memcpy(dest, buf + bufPos2, chunkLength); memmove(buf + bufPos1, buf + bufPos2, chunkLength); dest += chunkLength; bufPos1 += chunkLength; bufPos2 += chunkLength; } else { for (i = 0; i < chunkLength; i++, dest++, bufPos1++, bufPos2++) { *dest = buf[bufPos2]; buf[bufPos1] = buf[bufPos2]; } } frameLength -= chunkLength; } } void ImdPlayer::play(const char *path, int16 x, int16 y, bool interruptible) { int16 mouseX; int16 mouseY; int16 buttons; _vm->_util->setFrameRate(12); if(!openImd(path, x, y, 0, 2)) return; _vm->_video->fillRect(_vm->_draw->_frontSurface, x, y, x + _curImd->width - 1, y + _curImd->height - 1, 0); for (int i = 0; i < _curImd->framesCount; i++) { play(i, 4, 0, 255, 0, _curImd->framesCount - 1); if (_vm->_quitRequested || (interruptible && (_vm->_game->checkKeys(&mouseX, &mouseY, &buttons, 0) == 0x11B))) break; } closeImd(); } void ImdPlayer::play(const char *path, int16 x, int16 y, int16 startFrame, int16 frames, bool fade, bool interruptible) { int16 mouseX; int16 mouseY; int16 buttons = 0; int endFrame; _vm->_util->setFrameRate(12); if(!openImd(path, x, y, 0, 0)) return; _vm->_video->fillRect(_vm->_draw->_frontSurface, x, y, x + _curImd->width - 1, y + _curImd->height - 1, 0); if (fade) _vm->_palAnim->fade(0, -2, 0); endFrame = frames > 0 ? frames : _curImd->framesCount; for (int i = startFrame; i < endFrame; i++) { view(_curImd, i); drawFrame(_curImd, i, x, y); if (fade) { _vm->_palAnim->fade(_vm->_global->_pPaletteDesc, -2, 0); fade = false; } _vm->_video->waitRetrace(); if (_vm->_quitRequested || (interruptible && (_vm->_game->checkKeys(&mouseX, &mouseY, &buttons, 0) == 0x11B))) { _vm->_palAnim->fade(0, -2, 0); _vm->_video->clearSurf(_vm->_draw->_frontSurface); memset((char *) _vm->_draw->_vgaPalette, 0, 768); WRITE_VAR(4, buttons); WRITE_VAR(0, 0x11B); WRITE_VAR(57, (uint32) -1); break; } _vm->_util->waitEndFrame(); } if (frames < 0) { endFrame = _curImd->framesCount + frames; for (int i = _curImd->framesCount - 1; i >= endFrame; i--) { seekFrame(_curImd, i, SEEK_SET, true); drawFrame(_curImd, i, x, y); _vm->_video->waitRetrace(); if (_vm->_quitRequested || (interruptible && (_vm->_game->checkKeys(&mouseX, &mouseY, &buttons, 0) == 0x11B))) { _vm->_palAnim->fade(0, -2, 0); _vm->_video->clearSurf(_vm->_draw->_frontSurface); memset((char *) _vm->_draw->_vgaPalette, 0, 768); WRITE_VAR(4, buttons); WRITE_VAR(0, 0x11B); WRITE_VAR(57, (uint32) -1); break; } _vm->_util->waitEndFrame(); } } closeImd(); } void ImdPlayer::play(int16 frame, uint16 palCmd, int16 palStart, int16 palEnd, int16 palFrame, int16 lastFrame) { uint32 viewRet = 0; SurfaceDesc *surfDescBak; bool modifiedPal = false; _vm->_draw->_showCursor = 0; if ((frame < 0) || (frame > lastFrame)) return; palCmd &= 0x3F; if ((frame == palFrame) || ((frame == lastFrame) && (palCmd == 8))) { modifiedPal = true; _vm->_draw->_applyPal = true; if (palCmd >= 4) copyPalette(palStart, palEnd); } if (modifiedPal && (palCmd == 8) && (_backSurf == 20)) _vm->_video->setFullPalette(_vm->_global->_pPaletteDesc); if (_curImd->surfDesc) { if (_curImd->surfDesc->_vidMode == 0x14) { if ((_frontMem == _vm->_draw->_frontSurface->getVidMem()) && (_frontSurf == 20)) { _vm->_draw->_frontSurface->swap(_vm->_draw->_backSurface); viewRet = view(_curImd, frame); _vm->_draw->_frontSurface->swap(_vm->_draw->_backSurface); } else viewRet = view(_curImd, frame); if (_frontSurf == 21) _vm->_draw->invalidateRect(_left, _top, _right, _bottom); } else { if ((_curImd->field_E & 0x100) && (_vm->_global->_videoMode == 0x14) && (_frontSurf == 20) && (checkFrameType(_curImd, frame) & 0x8000) && (_backSurf == 21)) { surfDescBak = _curImd->surfDesc; if (_frontMem == _vm->_draw->_spritesArray[20]->getVidMem()) _curImd->surfDesc = _vm->_draw->_spritesArray[21]; else _curImd->surfDesc = _vm->_draw->_spritesArray[20]; setXY(_curImd, _curX, _curY); viewRet = view(_curImd, frame); _curImd->surfDesc = surfDescBak; setXY(_curImd, 0, 0); } else { viewRet = view(_curImd, frame); if (!(viewRet & 0x800)) drawFrame(frame); } } } else viewRet = view(_curImd, frame); if (modifiedPal && (palCmd == 16)) { if (_backSurf == 21) _vm->_draw->forceBlit(); _vm->_palAnim->fade(_vm->_global->_pPaletteDesc, -2, 0); _vm->_draw->_noInvalidated = true; } if (viewRet & 0x10) { copyPalette(palStart, palEnd); if (_backSurf == 20) _vm->_video->setFullPalette(_vm->_global->_pPaletteDesc); else _vm->_draw->_applyPal = true; } if (modifiedPal && (palCmd == 8) && (_backSurf == 21)) _vm->_video->setFullPalette(_vm->_global->_pPaletteDesc); if (!(viewRet & 0x800)) { if (_vm->_draw->_cursorIndex == -1) { if (_frontSurf == 20) flipFrontMem(); else _vm->_draw->blitInvalidated(); } else _vm->_draw->animateCursor(-1); } if (modifiedPal && ((palCmd == 2) || (palCmd == 4))) _vm->_palAnim->fade(_vm->_global->_pPaletteDesc, -2, 0); // To allow quitting, etc. during IMDs _vm->_util->processInput(); if (_vm->_quitRequested) return; if (_soundStage != 2) { if (viewRet & 0x800) { if (_frameDelay == 0) _vm->_util->delay(30); else { _frameDelay -= 30; if (_frameDelay < 0) _frameDelay = 0; } } else _vm->_util->waitEndFrame(); } _vm->_inter->animPalette(); } inline void ImdPlayer::drawFrame(int16 frame) { if (_backSurf == 21) { if (_vm->_global->_videoMode == 0x14) { if (_frontSurf == 21) { _vm->_draw->_frontSurface->swap(_vm->_draw->_spritesArray[21]); drawFrame(_curImd, frame, _curX, _curY); _vm->_draw->_frontSurface->swap(_vm->_draw->_spritesArray[21]); _vm->_draw->invalidateRect(_curX + _left, _curY + _top, _curX + _right, _curY + _bottom); } else { if (_frontMem == _vm->_draw->_spritesArray[20]->getVidMem()) { _vm->_draw->_frontSurface->swap(_vm->_draw->_spritesArray[21]); drawFrame(_curImd, frame, _curX, _curY); _vm->_draw->_frontSurface->swap(_vm->_draw->_spritesArray[21]); } else drawFrame(_curImd, frame, _curX, _curY); } } else _vm->_draw->invalidateRect(_left, _top, _right, _bottom); } else if (_vm->_global->_videoMode == 0x14) drawFrame(_curImd, frame, _curX, _curY); } inline void ImdPlayer::copyPalette(int16 palStart, int16 palEnd) { if (palStart == -1) memcpy((char *) _vm->_global->_pPaletteDesc->vgaPal, (char *) _curImd->palette, 768); else memcpy(((char *) (_vm->_global->_pPaletteDesc->vgaPal)) + palStart * 3, ((char *) (_curImd->palette)) + palStart * 3, (palEnd - palStart + 1) * 3); } inline void ImdPlayer::flipFrontMem() { if (_frontMem == _vm->_draw->_frontSurface->getVidMem()) _frontMem = _vm->_draw->_backSurface->getVidMem(); else _frontMem = _vm->_draw->_frontSurface->getVidMem(); } uint16 ImdPlayer::checkFrameType(Imd *imdPtr, int16 frame) { uint16 retVal = 0; uint32 posBak; uint32 tmp; uint16 cmd; int16 frameBak; if (!imdPtr) return 0x8000; posBak = _vm->_dataIO->getPos(imdPtr->handle); frameBak = imdPtr->curFrame; if (imdPtr->curFrame != frame) { retVal |= 0x2000; seekFrame(imdPtr, frame, SEEK_SET); } do { if (frame != 0) { if (imdPtr->stdX != -1) retVal |= 0x1000; if (imdPtr->frameCoords && (imdPtr->frameCoords[frame].left != -1)) retVal |= 0x400; } cmd = _vm->_dataIO->readUint16(imdPtr->handle); if ((cmd & 0xFFF8) == 0xFFF0) { if (cmd == 0xFFF0) { _vm->_dataIO->seekData(imdPtr->handle, 2, SEEK_CUR); cmd = _vm->_dataIO->readUint16(imdPtr->handle); } if (cmd == 0xFFF1) { retVal = 0x8000; continue; } else if (cmd == 0xFFF2) { // Skip (16 bit) cmd = _vm->_dataIO->readUint16(imdPtr->handle); _vm->_dataIO->seekData(imdPtr->handle, cmd, SEEK_CUR); retVal = 0x8000; continue; } else if (cmd == 0xFFF3) { // Skip (32 bit) tmp = _vm->_dataIO->readUint32(imdPtr->handle); _vm->_dataIO->seekData(imdPtr->handle, cmd, SEEK_CUR); retVal = 0x8000; continue; } } // Jump to frame if (cmd == 0xFFFD) { frame = _vm->_dataIO->readUint16(imdPtr->handle); if (imdPtr->framesPos) { _vm->_dataIO->seekData(imdPtr->handle, imdPtr->framesPos[frame], SEEK_SET); retVal |= 0x200; continue; } break; } // Next sound slice data if (cmd == 0xFF00) { _vm->_dataIO->seekData(imdPtr->handle, _soundSliceSize, SEEK_CUR); cmd = _vm->_dataIO->readUint16(imdPtr->handle); // Initial sound data (all slices) } else if (cmd == 0xFF01) { _vm->_dataIO->seekData(imdPtr->handle, _soundSliceSize * _soundSlicesCount, SEEK_CUR); cmd = _vm->_dataIO->readUint16(imdPtr->handle); } // Frame video data if (cmd != 0) { _vm->_dataIO->readData(imdPtr->handle, (char *) _frameData, 5); retVal |= _frameData[0]; } else retVal |= 0x800; break; } while (true); _vm->_dataIO->seekData(imdPtr->handle, posBak, SEEK_SET); imdPtr->curFrame = frameBak; return retVal; } void ImdPlayer::seekFrame(Imd *imdPtr, int16 frame, int16 from, bool restart) { uint32 framePos; if (!imdPtr) return; if (from == SEEK_CUR) frame += imdPtr->curFrame; else if (from == SEEK_END) frame = imdPtr->framesCount - frame - 1; if (frame >= imdPtr->framesCount) return; if (frame == 0) { framePos = imdPtr->firstFramePos; } else if (frame == 1) { framePos = imdPtr->firstFramePos; _vm->_dataIO->seekData(imdPtr->handle, framePos, SEEK_SET); framePos += _vm->_dataIO->readUint16(imdPtr->handle) + 4; } else if (imdPtr->framesPos) { framePos = imdPtr->framesPos[frame]; } else if (restart && (_soundStage == 0)) { for (int i = 0; i <= frame; i++) view(_curImd, i); } else error("%s: Frame %d is not directly accessible", _curFile, frame); _vm->_dataIO->seekData(imdPtr->handle, framePos, SEEK_SET); imdPtr->curFrame = frame; } uint32 ImdPlayer::view(Imd *imdPtr, int16 frame) { uint32 retVal = 0; uint32 cmd = 0; int16 xBak, yBak, heightBak, widthBak; bool hasNextCmd = false; bool startSound = false; if (!imdPtr) return 0x8000; if (frame != imdPtr->curFrame) { retVal |= 0x2000; seekFrame(imdPtr, frame, SEEK_SET); } _left = xBak = imdPtr->x; _top = yBak = imdPtr->y; _bottom = heightBak= imdPtr->height; _right = widthBak = imdPtr->width; if ((frame == 0) && (imdPtr->verMin & 0x800)) _vm->_video->setPalette(imdPtr->palette); do { if (frame != 0) { if (imdPtr->stdX != -1) { _left = imdPtr->x = imdPtr->stdX; _top = imdPtr->y = imdPtr->stdY; _right = imdPtr->width = imdPtr->stdWidth; _bottom = imdPtr->height = imdPtr->stdHeight; _right += _left - 1; _bottom += _top - 1; retVal |= 0x1000; } if (imdPtr->frameCoords && (imdPtr->frameCoords[frame].left != -1)) { _left = imdPtr->x = imdPtr->frameCoords[frame].left; _top = imdPtr->y = imdPtr->frameCoords[frame].top; _right = imdPtr->width = imdPtr->frameCoords[frame].right - imdPtr->x + 1; _bottom = imdPtr->height = imdPtr->frameCoords[frame].bottom - imdPtr->y + 1; _right += _left - 1; _bottom += _top - 1; retVal |= 0x400; } } cmd = _vm->_dataIO->readUint16(imdPtr->handle); if ((cmd & 0xFFF8) == 0xFFF0) { if (cmd == 0xFFF0) { _vm->_dataIO->seekData(imdPtr->handle, 2, SEEK_CUR); cmd = _vm->_dataIO->readUint16(imdPtr->handle); } if (cmd == 0xFFF1) { retVal = 0x8000; continue; } else if (cmd == 0xFFF2) { // Skip (16 bit) cmd = _vm->_dataIO->readUint16(imdPtr->handle); _vm->_dataIO->seekData(imdPtr->handle, cmd, SEEK_CUR); retVal = 0x8000; continue; } else if (cmd == 0xFFF3) { // Skip (32 bit) cmd = _vm->_dataIO->readUint32(imdPtr->handle); _vm->_dataIO->seekData(imdPtr->handle, cmd, SEEK_CUR); retVal = 0x8000; continue; } } if (_soundStage != 0) { char *soundBuf = (char *) (_soundBuffer + _curSoundSlice * _soundSliceSize); if (!hasNextCmd) waitEndSoundSlice(); // Next sound slice data if (cmd == 0xFF00) { if (!hasNextCmd && !_noSound) { _vm->_dataIO->readData(imdPtr->handle, soundBuf, _soundSliceSize); _vm->_snd->convToSigned((byte *) soundBuf, _soundSliceSize); } else _vm->_dataIO->seekData(imdPtr->handle, _soundSliceSize, SEEK_CUR); cmd = _vm->_dataIO->readUint16(imdPtr->handle); // Initial sound data (all slices) } else if (cmd == 0xFF01) { int dataLength = _soundSliceSize * _soundSlicesCount; if (!hasNextCmd && !_noSound) { _vm->_dataIO->readData(imdPtr->handle, (char *) _soundBuffer, dataLength); _vm->_snd->convToSigned(_soundBuffer, dataLength); _curSoundSlice = _soundSlicesCount - 1; _soundStage = 1; startSound = true; } else _vm->_dataIO->seekData(imdPtr->handle, dataLength, SEEK_CUR); cmd = _vm->_dataIO->readUint16(imdPtr->handle); // Clear sound slice } else if (!hasNextCmd && (!_noSound)) memset(soundBuf, 0, _soundSliceSize); if (!hasNextCmd) _curSoundSlice = (_curSoundSlice + 1) % _soundSlicesCount; } // Set palette if (cmd == 0xFFF4) { _vm->_dataIO->seekData(imdPtr->handle, 2, SEEK_CUR); retVal |= 0x10; if (imdPtr->extraPalette) { _vm->_dataIO->readData(imdPtr->handle, (char *) imdPtr->extraPalette, 768); _vm->_video->setPalette(imdPtr->extraPalette); } else if (imdPtr->palette) _vm->_dataIO->readData(imdPtr->handle, (char *) imdPtr->palette, 768); else _vm->_dataIO->readData(imdPtr->handle, (char *) _frameData, 768); cmd = _vm->_dataIO->readUint16(imdPtr->handle); } hasNextCmd = false; // Jump to frame if (cmd == 0xFFFD) { frame = _vm->_dataIO->readUint16(imdPtr->handle); if (imdPtr->framesPos) { imdPtr->curFrame = frame; _vm->_dataIO->seekData(imdPtr->handle, imdPtr->framesPos[frame], SEEK_SET); hasNextCmd = true; retVal |= 0x200; } } else if (cmd == 0xFFFC) { retVal |= 1; cmd = _vm->_dataIO->readUint32(imdPtr->handle); _vm->_dataIO->readData(imdPtr->handle, (char *) _frameData, cmd + 2); if (imdPtr->surfDesc) { int16 left = imdPtr->x; int16 top = imdPtr->y; int16 right = imdPtr->width + left; int16 bottom = imdPtr->height + top; if (imdPtr->surfDesc->getWidth() < right) { left = 0; right = imdPtr->width; } if (imdPtr->surfDesc->getWidth() < right) right = imdPtr->surfDesc->getWidth(); if (imdPtr->surfDesc->getHeight() < bottom) { top = 0; bottom = imdPtr->height; } if (imdPtr->surfDesc->getHeight() < bottom) bottom = imdPtr->surfDesc->getHeight(); imdPtr->x = left; imdPtr->y = top; imdPtr->height = bottom - top; imdPtr->width = right - left; renderFrame(imdPtr); } retVal |= _frameData[0]; // Frame video data } else if (cmd != 0) { _vm->_dataIO->readData(imdPtr->handle, (char *) _frameData, cmd + 2); if (imdPtr->surfDesc) renderFrame(imdPtr); retVal |= _frameData[0]; } else retVal |= 0x800; } while (hasNextCmd); if (startSound) { _vm->_snd->stopSound(0); _vm->_snd->playSample(_soundDesc, -1, _soundFreq); _soundStage = 2; } imdPtr->x = xBak; imdPtr->y = yBak; imdPtr->width = widthBak; imdPtr->height = heightBak; imdPtr->curFrame++; if ((imdPtr->curFrame == (imdPtr->framesCount - 1)) && (_soundStage == 2)) { // Clear the remaining sound buffer if (_curSoundSlice > 0) memset(_soundBuffer + _curSoundSlice * _soundSliceSize, 0, _soundSliceSize * _soundSlicesCount - _curSoundSlice * _soundSliceSize); _vm->_snd->setRepeating(0); _vm->_snd->waitEndPlay(); } return retVal; } inline void ImdPlayer::waitEndSoundSlice() { _vm->_video->retrace(); _vm->_util->delay(_soundSliceLength); } } // End of namespace Gob