/* ScummVM - Scumm Interpreter * Copyright (C) 2004 Ivan Dubrov * Copyright (C) 2004-2006 The ScummVM project * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ #include "common/stdafx.h" #include "common/endian.h" #include "gob/gob.h" #include "gob/dataio.h" #include "gob/global.h" #include "gob/init.h" #include "gob/video.h" #include "gob/sound.h" #include "gob/timer.h" #include "gob/sound.h" #include "gob/game.h" #include "gob/draw.h" #include "gob/util.h" #include "gob/cdrom.h" namespace Gob { void game_start(void); const char *Init::_fontNames[] = { "jeulet1.let", "jeulet2.let", "jeucar1.let", "jeumath.let" }; Init::Init(GobEngine *vm) : _vm(vm) { _palDesc = 0; } void Init::findBestCfg(void) { _vm->_global->_videoMode = VIDMODE_VGA; _vm->_global->_useMouse = _vm->_global->_mousePresent; if (_vm->_global->_presentSound & BLASTER_FLAG) _vm->_global->_soundFlags = BLASTER_FLAG | SPEAKER_FLAG | MIDI_FLAG; else if (_vm->_global->_presentSound & PROAUDIO_FLAG) _vm->_global->_soundFlags = PROAUDIO_FLAG | SPEAKER_FLAG | MIDI_FLAG; else if (_vm->_global->_presentSound & ADLIB_FLAG) _vm->_global->_soundFlags = ADLIB_FLAG | SPEAKER_FLAG | MIDI_FLAG; else if (_vm->_global->_presentSound & INTERSOUND_FLAG) _vm->_global->_soundFlags = INTERSOUND_FLAG | SPEAKER_FLAG; else if (_vm->_global->_presentSound & SPEAKER_FLAG) _vm->_global->_soundFlags = SPEAKER_FLAG; else _vm->_global->_soundFlags = 0; } void Init::soundVideo(int32 smallHeap, int16 flag) { if (_vm->_global->_videoMode != 0x13 && _vm->_global->_videoMode != 0) error("soundVideo: Video mode 0x%x is not supported!", _vm->_global->_videoMode); //if ((flag & 4) == 0) // _vm->_video->findVideo(); _vm->_global->_mousePresent = 1; _vm->_global->_inVM = 0; _vm->_global->_presentSound = 0; // FIXME: sound is not supported yet _vm->_global->_sprAllocated = 0; _vm->_gtimer->enableTimer(); // _vm->_snd->setResetTimerFlag(debugFlag); // TODO if (_vm->_global->_videoMode == 0x13) _vm->_global->_colorCount = 256; _vm->_global->_pPaletteDesc = &_vm->_global->_paletteStruct; _vm->_global->_pPaletteDesc->vgaPal = _vm->_draw->_vgaPalette; _vm->_global->_pPaletteDesc->unused1 = _vm->_global->_unusedPalette1; _vm->_global->_pPaletteDesc->unused2 = _vm->_global->_unusedPalette2; _vm->_global->_pPrimarySurfDesc = &_vm->_global->_primarySurfDesc; if (_vm->_global->_videoMode != 0) _vm->_video->initSurfDesc(_vm->_global->_videoMode, 320, 200, PRIMARY_SURFACE); if (_vm->_global->_soundFlags & MIDI_FLAG) { _vm->_global->_soundFlags &= _vm->_global->_presentSound; if (_vm->_global->_presentSound & ADLIB_FLAG) _vm->_global->_soundFlags |= MIDI_FLAG; } else { _vm->_global->_soundFlags &= _vm->_global->_presentSound; } } void Init::cleanup(void) { if (_vm->_global->_debugFlag == 0) _vm->_gtimer->disableTimer(); _vm->_video->freeDriver(); _vm->_video->freeSurfDesc(_vm->_global->_pPrimarySurfDesc); _vm->_global->_pPrimarySurfDesc = 0; if (_vm->_snd->_cleanupFunc != 0 && _vm->_snd->_playingSound != 0) { (*_vm->_snd->_cleanupFunc) (0); _vm->_snd->_cleanupFunc = 0; } _vm->_snd->speakerOff(); _vm->_dataio->closeDataFile(); if (_vm->_global->_sprAllocated != 0) error("cleanup: Error! Allocated sprites left: %d", _vm->_global->_sprAllocated); _vm->_snd->stopSound(0); _vm->_util->keyboard_release(); g_system->quit(); } void Init::initGame(char *totName) { int16 handle2; int16 i; int16 handle; char *infBuf; char *infPtr; char *infEnd; int16 j; char buffer[20]; int32 varsCount; /* src = byte ptr -2Eh var_1A = word ptr -1Ah var_18 = word ptr -18h var_16 = dword ptr -16h var_12 = word ptr -12h var_10 = word ptr -10h handle2 = word ptr -0Eh fileHandle = word ptr -0Ch numFromTot = word ptr -0Ah memAvail = dword ptr -6 memBlocks = word ptr -2*/ _vm->_global->_disableVideoCfg = 0x11; _vm->_global->_disableMouseCfg = 0x15; soundVideo(1000, 1); handle2 = _vm->_dataio->openData("intro.stk"); if (handle2 >= 0) { _vm->_dataio->closeData(handle2); _vm->_dataio->openDataFile("intro.stk"); } _vm->_util->initInput(); _vm->_video->setHandlers(); _vm->_video->initPrimary(_vm->_global->_videoMode); _vm->_global->_mouseXShift = 1; _vm->_global->_mouseYShift = 1; _vm->_game->_totTextData = 0; _vm->_game->_totFileData = 0; _vm->_game->_totResourceTable = 0; _vm->_global->_inter_variables = 0; _palDesc = new Video::PalDesc; if (_vm->_global->_videoMode != 0x13) error("initGame: Only 0x13 video mode is supported!"); _palDesc->vgaPal = _vm->_draw->_vgaPalette; _palDesc->unused1 = _vm->_draw->_unusedPalette1; _palDesc->unused2 = _vm->_draw->_unusedPalette2; _vm->_video->setFullPalette(_palDesc); for (i = 0; i < 4; i++) _vm->_draw->_fonts[i] = 0; handle = _vm->_dataio->openData("intro.inf"); if (handle < 0) { for (i = 0; i < 4; i++) { handle2 = _vm->_dataio->openData(_fontNames[i]); if (handle2 >= 0) { _vm->_dataio->closeData(handle2); _vm->_draw->_fonts[i] = _vm->_util->loadFont(_fontNames[i]); } } } else { _vm->_dataio->closeData(handle); infPtr = _vm->_dataio->getData("intro.inf"); infBuf = infPtr; infEnd = infBuf + _vm->_dataio->getDataSize("intro.inf"); for (i = 0; i < 4; i++, infPtr++) { for (j = 0; *infPtr >= ' ' && infPtr != infEnd; j++, infPtr++) buffer[j] = *infPtr; buffer[j] = 0; strcat(buffer, ".let"); handle2 = _vm->_dataio->openData(buffer); if (handle2 >= 0) { _vm->_dataio->closeData(handle2); _vm->_draw->_fonts[i] = _vm->_util->loadFont(buffer); } if (infPtr == infEnd) break; infPtr++; if (infPtr == infEnd) break; } delete[] infBuf; } if (totName != 0) { strcpy(buffer, totName); strcat(buffer, ".tot"); } else { strcpy(buffer, "intro.tot"); } handle = _vm->_dataio->openData(buffer); if (handle >= 0) { // Get variables count _vm->_dataio->seekData(handle, 0x2c, SEEK_SET); _vm->_dataio->readData(handle, (char *)&varsCount, 4); varsCount = FROM_LE_32(varsCount); _vm->_dataio->closeData(handle); _vm->_global->_inter_variables = new char[varsCount * 4]; memset(_vm->_global->_inter_variables, 0, varsCount * 4); strcpy(_vm->_game->_curTotFile, buffer); _vm->_cdrom->testCD(1, "GOB"); _vm->_cdrom->readLIC("gob.lic"); _vm->_game->start(); _vm->_cdrom->stopPlaying(); _vm->_cdrom->freeLICbuffer(); delete[] _vm->_global->_inter_variables; delete[] _vm->_game->_totFileData; delete[] _vm->_game->_totTextData; delete[] _vm->_game->_totResourceTable; } for (i = 0; i < 4; i++) { if (_vm->_draw->_fonts[i] != 0) _vm->_util->freeFont(_vm->_draw->_fonts[i]); } delete _palDesc; _vm->_dataio->closeDataFile(); _vm->_video->initPrimary(-1); cleanup(); } } // End of namespace Gob