/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ #include "common/endian.h" #include "common/file.h" #include "gob/gob.h" #include "gob/inter.h" #include "gob/global.h" #include "gob/game.h" #include "gob/parse.h" #include "gob/draw.h" namespace Gob { #define OPCODE(x) _OPCODE(Inter_v5, x) const int Inter_v5::_goblinFuncLookUp[][2] = { {0, 0}, {1, 0}, {80, 1}, {81, 2}, {82, 3}, {83, 4}, {84, 5}, {85, 6}, {86, 7}, {87, 0}, {88, 0}, {89, 0}, {90, 0}, {91, 0}, {92, 8}, {93, 0}, {94, 0}, {95, 9}, {96, 10}, {97, 11}, {98, 12}, {99, 0}, {100, 13}, {200, 14}, {30, 24}, {32, 25}, {33, 26}, {34, 27}, {35, 28}, {36, 29}, {37, 30}, {40, 31}, {41, 32}, {42, 33}, {43, 34}, {44, 35}, {50, 36}, {52, 37}, {53, 38}, {100, 39}, {152, 40}, {200, 41}, {201, 42}, {202, 43}, {203, 44}, {204, 45}, {250, 46}, {251, 47}, {252, 48}, {500, 49}, {502, 50}, {503, 51}, {600, 52}, {601, 53}, {602, 54}, {603, 55}, {604, 56}, {605, 57}, {1000, 58}, {1001, 59}, {1002, 60}, {1003, 61}, {1004, 62}, {1005, 63}, {1006, 64}, {1008, 65}, {1009, 66}, {1010, 67}, {1011, 68}, {1015, 69}, {2005, 70} }; Inter_v5::Inter_v5(GobEngine *vm) : Inter_v4(vm) { setupOpcodes(); } void Inter_v5::setupOpcodes() { static const OpcodeDrawEntryV5 opcodesDraw[256] = { /* 00 */ OPCODE(o1_loadMult), OPCODE(o2_playMult), OPCODE(o2_freeMultKeys), {NULL, ""}, /* 04 */ {NULL, ""}, {NULL, ""}, {NULL, ""}, OPCODE(o1_initCursor), /* 08 */ OPCODE(o1_initCursorAnim), OPCODE(o1_clearCursorAnim), OPCODE(o2_setRenderFlags), {NULL, ""}, /* 0C */ {NULL, ""}, {NULL, ""}, {NULL, ""}, {NULL, ""}, /* 10 */ OPCODE(o1_loadAnim), OPCODE(o1_freeAnim), OPCODE(o1_updateAnim), OPCODE(o2_multSub), /* 14 */ OPCODE(o2_initMult), OPCODE(o1_freeMult), OPCODE(o1_animate), OPCODE(o2_loadMultObject), /* 18 */ OPCODE(o1_getAnimLayerInfo), OPCODE(o1_getObjAnimSize), OPCODE(o1_loadStatic), OPCODE(o1_freeStatic), /* 1C */ OPCODE(o2_renderStatic), OPCODE(o2_loadCurLayer), {NULL, ""}, {NULL, ""}, /* 20 */ OPCODE(o2_playCDTrack), OPCODE(o2_waitCDTrackEnd), OPCODE(o2_stopCD), OPCODE(o2_readLIC), /* 24 */ OPCODE(o2_freeLIC), OPCODE(o2_getCDTrackPos), {NULL, ""}, {NULL, ""}, /* 28 */ {NULL, ""}, {NULL, ""}, {NULL, ""}, {NULL, ""}, /* 2C */ {NULL, ""}, {NULL, ""}, {NULL, ""}, {NULL, ""}, /* 30 */ OPCODE(o2_loadFontToSprite), OPCODE(o1_freeFontToSprite), {NULL, ""}, {NULL, ""}, /* 34 */ {NULL, ""}, {NULL, ""}, {NULL, ""}, {NULL, ""}, /* 38 */ {NULL, ""}, {NULL, ""}, {NULL, ""}, {NULL, ""}, /* 3C */ {NULL, ""}, {NULL, ""}, {NULL, ""}, {NULL, ""}, /* 40 */ OPCODE(o2_totSub), OPCODE(o2_switchTotSub), OPCODE(o2_copyVars), OPCODE(o2_pasteVars), /* 44 */ {NULL, ""}, {NULL, ""}, {NULL, ""}, {NULL, ""}, /* 48 */ {NULL, ""}, {NULL, ""}, {NULL, ""}, {NULL, ""}, /* 4C */ {NULL, ""}, {NULL, ""}, {NULL, ""}, {NULL, ""}, /* 50 */ OPCODE(o2_loadMapObjects), OPCODE(o2_freeGoblins), OPCODE(o2_moveGoblin), OPCODE(o2_writeGoblinPos), /* 54 */ OPCODE(o2_stopGoblin), OPCODE(o2_setGoblinState), OPCODE(o2_placeGoblin), {NULL, ""}, /* 58 */ {NULL, ""}, {NULL, ""}, {NULL, ""}, {NULL, ""}, /* 5C */ {NULL, ""}, {NULL, ""}, {NULL, ""}, {NULL, ""}, /* 60 */ {NULL, ""}, OPCODE(o5_deleteFile), {NULL, ""}, {NULL, ""}, /* 64 */ {NULL, ""}, {NULL, ""}, {NULL, ""}, {NULL, ""}, /* 68 */ {NULL, ""}, {NULL, ""}, {NULL, ""}, {NULL, ""}, /* 6C */ {NULL, ""}, {NULL, ""}, {NULL, ""}, {NULL, ""}, /* 70 */ {NULL, ""}, {NULL, ""}, {NULL, ""}, {NULL, ""}, /* 74 */ {NULL, ""}, {NULL, ""}, {NULL, ""}, {NULL, ""}, /* 78 */ {NULL, ""}, {NULL, ""}, {NULL, ""}, {NULL, ""}, /* 7C */ {NULL, ""}, {NULL, ""}, {NULL, ""}, {NULL, ""}, /* 80 */ OPCODE(o4_initScreen), OPCODE(o2_scroll), OPCODE(o2_setScrollOffset), OPCODE(o4_playVmdOrMusic), /* 84 */ OPCODE(o2_getImdInfo), OPCODE(o2_openItk), OPCODE(o2_closeItk), OPCODE(o2_setImdFrontSurf), /* 88 */ OPCODE(o2_resetImdFrontSurf), {NULL, ""}, {NULL, ""}, {NULL, ""}, /* 8C */ {NULL, ""}, {NULL, ""}, {NULL, ""}, {NULL, ""}, /* 90 */ {NULL, ""}, {NULL, ""}, {NULL, ""}, {NULL, ""}, /* 94 */ {NULL, ""}, {NULL, ""}, {NULL, ""}, {NULL, ""}, /* 98 */ {NULL, ""}, {NULL, ""}, {NULL, ""}, {NULL, ""}, /* 9C */ {NULL, ""}, {NULL, ""}, {NULL, ""}, {NULL, ""}, /* A0 */ {NULL, ""}, {NULL, ""}, {NULL, ""}, {NULL, ""}, /* A4 */ {NULL, ""}, {NULL, ""}, {NULL, ""}, {NULL, ""}, /* A8 */ {NULL, ""}, {NULL, ""}, {NULL, ""}, {NULL, ""}, /* AC */ {NULL, ""}, {NULL, ""}, {NULL, ""}, {NULL, ""}, /* B0 */ {NULL, ""}, {NULL, ""}, {NULL, ""}, {NULL, ""}, /* B4 */ {NULL, ""}, {NULL, ""}, {NULL, ""}, {NULL, ""}, /* B8 */ {NULL, ""}, {NULL, ""}, {NULL, ""}, {NULL, ""}, /* BC */ {NULL, ""}, {NULL, ""}, {NULL, ""}, {NULL, ""}, /* C0 */ {NULL, ""}, {NULL, ""}, {NULL, ""}, {NULL, ""}, /* C4 */ {NULL, ""}, {NULL, ""}, {NULL, ""}, {NULL, ""}, /* C8 */ {NULL, ""}, {NULL, ""}, {NULL, ""}, {NULL, ""}, /* CC */ {NULL, ""}, {NULL, ""}, {NULL, ""}, {NULL, ""}, /* D0 */ {NULL, ""}, {NULL, ""}, {NULL, ""}, {NULL, ""}, /* D4 */ {NULL, ""}, {NULL, ""}, {NULL, ""}, {NULL, ""}, /* D8 */ {NULL, ""}, {NULL, ""}, {NULL, ""}, {NULL, ""}, /* DC */ {NULL, ""}, {NULL, ""}, {NULL, ""}, {NULL, ""}, /* E0 */ {NULL, ""}, {NULL, ""}, {NULL, ""}, {NULL, ""}, /* E4 */ {NULL, ""}, {NULL, ""}, {NULL, ""}, {NULL, ""}, /* E8 */ {NULL, ""}, {NULL, ""}, {NULL, ""}, {NULL, ""}, /* EC */ {NULL, ""}, {NULL, ""}, {NULL, ""}, {NULL, ""}, /* F0 */ {NULL, ""}, {NULL, ""}, {NULL, ""}, {NULL, ""}, /* F4 */ {NULL, ""}, {NULL, ""}, {NULL, ""}, {NULL, ""}, /* F8 */ {NULL, ""}, {NULL, ""}, {NULL, ""}, {NULL, ""}, /* FC */ {NULL, ""}, {NULL, ""}, {NULL, ""}, {NULL, ""} }; static const OpcodeFuncEntryV5 opcodesFunc[80] = { /* 00 */ OPCODE(o1_callSub), OPCODE(o1_callSub), OPCODE(o1_printTotText), OPCODE(o1_loadCursor), /* 04 */ {NULL, ""}, OPCODE(o1_switch), OPCODE(o1_repeatUntil), OPCODE(o1_whileDo), /* 08 */ OPCODE(o1_if), OPCODE(o2_evaluateStore), OPCODE(o1_loadSpriteToPos), {NULL, ""}, /* 0C */ {NULL, ""}, {NULL, ""}, {NULL, ""}, {NULL, ""}, /* 10 */ {NULL, ""}, OPCODE(o2_printText), OPCODE(o1_loadTot), OPCODE(o1_palLoad), /* 14 */ OPCODE(o1_keyFunc), OPCODE(o1_capturePush), OPCODE(o1_capturePop), OPCODE(o2_animPalInit), /* 18 */ OPCODE(o2_addCollision), OPCODE(o2_freeCollision), OPCODE(o3_getTotTextItemPart), {NULL, ""}, /* 1C */ {NULL, ""}, {NULL, ""}, OPCODE(o1_drawOperations), OPCODE(o1_setcmdCount), /* 20 */ OPCODE(o1_return), OPCODE(o1_renewTimeInVars), OPCODE(o1_speakerOn), OPCODE(o1_speakerOff), /* 24 */ OPCODE(o1_putPixel), OPCODE(o2_goblinFunc), OPCODE(o2_createSprite), OPCODE(o1_freeSprite), /* 28 */ {NULL, ""}, {NULL, ""}, {NULL, ""}, {NULL, ""}, /* 2C */ {NULL, ""}, {NULL, ""}, {NULL, ""}, {NULL, ""}, /* 30 */ OPCODE(o1_returnTo), OPCODE(o1_loadSpriteContent), OPCODE(o1_copySprite), OPCODE(o1_fillRect), /* 34 */ OPCODE(o1_drawLine), OPCODE(o1_strToLong), OPCODE(o1_invalidate), OPCODE(o1_setBackDelta), /* 38 */ OPCODE(o1_playSound), OPCODE(o2_stopSound), OPCODE(o2_loadSound), OPCODE(o1_freeSoundSlot), /* 3C */ OPCODE(o1_waitEndPlay), OPCODE(o1_playComposition), OPCODE(o2_getFreeMem), OPCODE(o2_checkData), /* 40 */ {NULL, ""}, OPCODE(o1_prepareStr), OPCODE(o1_insertStr), OPCODE(o1_cutStr), /* 44 */ OPCODE(o1_strstr), OPCODE(o5_istrlen), OPCODE(o1_setMousePos), OPCODE(o1_setFrameRate), /* 48 */ OPCODE(o1_animatePalette), OPCODE(o1_animateCursor), OPCODE(o1_blitCursor), OPCODE(o1_loadFont), /* 4C */ OPCODE(o1_freeFont), OPCODE(o2_readData), OPCODE(o2_writeData), OPCODE(o1_manageDataFile), }; static const OpcodeGoblinEntryV5 opcodesGoblin[71] = { /* 00 */ OPCODE(o5_spaceShooter), OPCODE(o5_getSystemCDSpeed), OPCODE(o5_getSystemRAM), OPCODE(o5_getSystemCPUSpeed), /* 04 */ OPCODE(o5_getSystemDrawSpeed), OPCODE(o5_totalSystemSpecs), OPCODE(o5_saveSystemSpecs), OPCODE(o5_loadSystemSpecs), /* 08 */ OPCODE(o5_gob92), OPCODE(o5_gob95), OPCODE(o5_gob96), OPCODE(o5_gob97), /* 0C */ OPCODE(o5_gob98), OPCODE(o5_gob100), OPCODE(o5_gob200), {NULL, ""}, /* 10 */ {NULL, ""}, {NULL, ""}, {NULL, ""}, {NULL, ""}, /* 14 */ {NULL, ""}, {NULL, ""}, {NULL, ""}, {NULL, ""}, /* 18 */ {NULL, ""}, {NULL, ""}, {NULL, ""}, {NULL, ""}, /* 1C */ {NULL, ""}, {NULL, ""}, {NULL, ""}, {NULL, ""}, /* 20 */ {NULL, ""}, {NULL, ""}, {NULL, ""}, {NULL, ""}, /* 24 */ {NULL, ""}, {NULL, ""}, {NULL, ""}, {NULL, ""}, /* 28 */ {NULL, ""}, {NULL, ""}, {NULL, ""}, {NULL, ""}, /* 2C */ {NULL, ""}, {NULL, ""}, {NULL, ""}, {NULL, ""}, /* 30 */ {NULL, ""}, {NULL, ""}, {NULL, ""}, {NULL, ""}, /* 34 */ {NULL, ""}, {NULL, ""}, {NULL, ""}, {NULL, ""}, /* 38 */ {NULL, ""}, {NULL, ""}, {NULL, ""}, {NULL, ""}, /* 3C */ {NULL, ""}, {NULL, ""}, {NULL, ""}, {NULL, ""}, /* 40 */ {NULL, ""}, {NULL, ""}, {NULL, ""}, {NULL, ""}, /* 44 */ {NULL, ""}, {NULL, ""}, {NULL, ""}, }; _opcodesDrawV5 = opcodesDraw; _opcodesFuncV5 = opcodesFunc; _opcodesGoblinV5 = opcodesGoblin; } void Inter_v5::executeDrawOpcode(byte i) { debugC(1, kDebugDrawOp, "opcodeDraw %d [0x%X] (%s)", i, i, getOpcodeDrawDesc(i)); OpcodeDrawProcV5 op = _opcodesDrawV5[i].proc; if (op == NULL) warning("unimplemented opcodeDraw: %d", i); else (this->*op) (); } bool Inter_v5::executeFuncOpcode(byte i, byte j, OpFuncParams ¶ms) { debugC(1, kDebugFuncOp, "opcodeFunc %d.%d [0x%X.0x%X] (%s) - %s, %d, %d", i, j, i, j, getOpcodeFuncDesc(i, j), _vm->_game->_curTotFile, (uint) (_vm->_global->_inter_execPtr - _vm->_game->_totFileData), (uint) (_vm->_global->_inter_execPtr - _vm->_game->_totFileData - params.counter - 4)); if ((i > 4) || (j > 15)) { warning("unimplemented opcodeFunc: %d.%d", i, j); return false; } OpcodeFuncProcV5 op = _opcodesFuncV5[i*16 + j].proc; if (op == NULL) warning("unimplemented opcodeFunc: %d.%d", i, j); else return (this->*op) (params); return false; } void Inter_v5::executeGoblinOpcode(int i, OpGobParams ¶ms) { debugC(1, kDebugGobOp, "opcodeGoblin %d [0x%X] (%s)", i, i, getOpcodeGoblinDesc(i)); OpcodeGoblinProcV5 op = NULL; for (int j = 0; j < ARRAYSIZE(_goblinFuncLookUp); j++) if (_goblinFuncLookUp[j][0] == i) { op = _opcodesGoblinV5[_goblinFuncLookUp[j][1]].proc; break; } _vm->_global->_inter_execPtr -= 2; if (op == NULL) { warning("unimplemented opcodeGoblin: %d", i); int16 paramCount = load16(); _vm->_global->_inter_execPtr += paramCount * 2; } else { params.extraData = i; (this->*op) (params); } } const char *Inter_v5::getOpcodeDrawDesc(byte i) { return _opcodesDrawV5[i].desc; } const char *Inter_v5::getOpcodeFuncDesc(byte i, byte j) { if ((i > 4) || (j > 15)) return ""; return _opcodesFuncV5[i*16 + j].desc; } const char *Inter_v5::getOpcodeGoblinDesc(int i) { for (int j = 0; j < ARRAYSIZE(_goblinFuncLookUp); j++) if (_goblinFuncLookUp[j][0] == i) return _opcodesGoblinV5[_goblinFuncLookUp[j][1]].desc; return ""; } void Inter_v5::o5_deleteFile() { evalExpr(0); warning("Dynasty Stub: deleteFile \"%s\"", _vm->_global->_inter_resStr); } bool Inter_v5::o5_istrlen(OpFuncParams ¶ms) { int16 strVar1, strVar2; int16 len; if (*_vm->_global->_inter_execPtr == 0x80) { _vm->_global->_inter_execPtr++; strVar1 = _vm->_parse->parseVarIndex(); strVar2 = _vm->_parse->parseVarIndex(); len = _vm->_draw->stringLength(GET_VARO_STR(strVar1), READ_VARO_UINT16(strVar2)); } else { strVar1 = _vm->_parse->parseVarIndex(); strVar2 = _vm->_parse->parseVarIndex(); if (_vm->_global->_language == 10) { // Extra handling for Japanese strings for (len = 0; READ_VARO_UINT8(strVar1) != 0; strVar1++, len++) if (READ_VARO_UINT8(strVar1) >= 128) strVar1++; } else len = strlen(GET_VARO_STR(strVar1)); } WRITE_VAR_OFFSET(strVar2, len); return false; } void Inter_v5::o5_spaceShooter(OpGobParams ¶ms) { int16 paramCount = load16(); warning("Dynasty Stub: Space shooter: %d, %d, %s", params.extraData, paramCount, _vm->_game->_curTotFile); if (paramCount < 4) { warning("Space shooter variable counter < 4"); _vm->_global->_inter_execPtr += paramCount * 2; return; } uint32 var1 = load16() * 4; uint32 var2 = load16() * 4; uint32 var3 = load16() * 4; uint16 var4 = load16(); if (params.extraData != 0) { WRITE_VARO_UINT32(var1, 0); WRITE_VARO_UINT32(var2, 0); } else { if (paramCount < 5) { warning("Space shooter variable counter < 5"); return; } _vm->_global->_inter_execPtr += (paramCount - 4) * 2; } } void Inter_v5::o5_getSystemCDSpeed(OpGobParams ¶ms) { _vm->_global->_inter_execPtr += 2; WRITE_VAR_UINT32(load16(), 100); // Fudging 100% Video::FontDesc *font; if ((font = _vm->_util->loadFont("SPEED.LET"))) { _vm->_draw->drawString("100 %", 402, 89, 112, 144, 0, _vm->_draw->_backSurface, font); _vm->_draw->forceBlit(); _vm->_util->freeFont(font); } } void Inter_v5::o5_getSystemRAM(OpGobParams ¶ms) { _vm->_global->_inter_execPtr += 2; WRITE_VAR_UINT32(load16(), 100); // Fudging 100% Video::FontDesc *font; if ((font = _vm->_util->loadFont("SPEED.LET"))) { _vm->_draw->drawString("100 %", 402, 168, 112, 144, 0, _vm->_draw->_backSurface, font); _vm->_draw->forceBlit(); _vm->_util->freeFont(font); } } void Inter_v5::o5_getSystemCPUSpeed(OpGobParams ¶ms) { _vm->_global->_inter_execPtr += 2; WRITE_VAR_UINT32(load16(), 100); // Fudging 100% Video::FontDesc *font; if ((font = _vm->_util->loadFont("SPEED.LET"))) { _vm->_draw->drawString("100 %", 402, 248, 112, 144, 0, _vm->_draw->_backSurface, font); _vm->_draw->forceBlit(); _vm->_util->freeFont(font); } } void Inter_v5::o5_getSystemDrawSpeed(OpGobParams ¶ms) { _vm->_global->_inter_execPtr += 2; WRITE_VAR_UINT32(load16(), 100); // Fudging 100% Video::FontDesc *font; if ((font = _vm->_util->loadFont("SPEED.LET"))) { _vm->_draw->drawString("100 %", 402, 326, 112, 144, 0, _vm->_draw->_backSurface, font); _vm->_draw->forceBlit(); _vm->_util->freeFont(font); } } void Inter_v5::o5_totalSystemSpecs(OpGobParams ¶ms) { _vm->_global->_inter_execPtr += 2; WRITE_VAR_UINT32(load16(), 100); // Fudging 100% Video::FontDesc *font; if ((font = _vm->_util->loadFont("SPEED.LET"))) { _vm->_draw->drawString("100 %", 402, 405, 112, 144, 0, _vm->_draw->_backSurface, font); _vm->_draw->forceBlit(); _vm->_util->freeFont(font); } } void Inter_v5::o5_saveSystemSpecs(OpGobParams ¶ms) { warning("Dynasty Stub: Saving system specifications"); _vm->_global->_inter_execPtr += 2; /* FILE *f = fopen("SAVE\\SPEED.INF", w); fwrite(&_cdSpeed, sizeof(_cdSpeed), 1, f); fwrite(&_ram, sizeof(_ram), 1, f); fwrite(&_cpuSpeed, sizeof(_cpuSpeed), 1, f); fwrite(&_drawSpeed, sizeof(_drawSpeed), 1, f); fwrite(&_total, sizeof(_total), 1, f); fclose(f); */ } void Inter_v5::o5_loadSystemSpecs(OpGobParams ¶ms) { warning("Dynasty Stub: Loading system specifications"); _vm->_global->_inter_execPtr += 2; /* FILE *f = fopen("SAVE\\SPEED.INF", r); fread(&_cdSpeed, sizeof(_cdSpeed), 1, f); fread(&_ram, sizeof(_ram), 1, f); fread(&_cpuSpeed, sizeof(_cpuSpeed), 1, f); fread(&_drawSpeed, sizeof(_drawSpeed), 1, f); fread(&_total, sizeof(_total), 1, f); fclose(f); */ /* // Calculating whether speed throttling is necessary? var_E = MAX(_cdSpeed, 150); var_E += (_ram << 3); var_E += (_cpuSpeed << 3); var_E /= 17; byte_8A61E = (var_E > 81) ? 1 : 0; byte_8A5E0 = (_total >= 95) ? 1 : 0; if (byte_8A5E0 == 1) { word_8AEE2 = 100; byte_8AEE4 = 1; byte_8AEE5 = 1; word_8AEE6 = 0; } else { word_8AEE2 = 0; byte_8AEE4 = 0; byte_8AEE5 = 0; word_8AEE6 = 40; } */ } void Inter_v5::o5_gob92(OpGobParams ¶ms) { warning("Dynasty Stub: GobFunc 92"); _vm->_global->_inter_execPtr += 2; WRITE_VAR_UINT32(load16(), 0 /* (uint32) ((int32) ((int8) byte_86B9E)) */); } void Inter_v5::o5_gob95(OpGobParams ¶ms) { warning("Dynasty Stub: GobFunc 95"); _vm->_global->_inter_execPtr += 2; WRITE_VAR_UINT32(load16(), 0 /* (uint32) ((int32) ((int16) word_8AEE6)) */); WRITE_VAR_UINT32(load16(), 0 /* (uint32) ((int32) ((int8) byte_8AEE5)) */); WRITE_VAR_UINT32(load16(), 0 /* (uint32) ((int32) ((int8) byte_8AEE4)) */); WRITE_VAR_UINT32(load16(), 0 /* (uint32) ((int32) ((int16) word_8AEE2)) */); } void Inter_v5::o5_gob96(OpGobParams ¶ms) { int16 word_8AEE6, word_85B50, word_8AEE2; byte byte_8AEE5, byte_8AEE4; _vm->_global->_inter_execPtr += 2; word_8AEE6 = word_85B50 = READ_VAR_UINT16(load16()); byte_8AEE5 = READ_VAR_UINT8(load16()); byte_8AEE4 = READ_VAR_UINT8(load16()); word_8AEE2 = READ_VAR_UINT16(load16()); warning("Dynasty Stub: GobFunc 96: %d, %d, %d, %d", word_8AEE6, byte_8AEE5, byte_8AEE4, word_8AEE2); // .--- sub_194B0 --- int16 word_8A8F0, word_8A8F2, word_8A8F4, word_8A8F6, word_8A8F8, word_8A8FA; int16 word_8A62C = 1; int16 word_8A63C, word_8A640, word_8B464, word_8B466; byte byte_8A62E; int16 var_2, var_4; var_2 = word_85B50 + 31; word_8A8F0 = word_8A8F2 = var_2; word_8A8F4 = word_85B50; var_4 = 315 - word_85B50; word_8A8F6 = word_8A8F8 = var_4; word_8A8FA = 479 - word_85B50; if (word_8A62C == 0) { word_8A63C = word_8A8F0; word_8A640 = word_8A8F6; word_8B464 = word_8A8F0; word_8B466 = word_8A8F6; } else if (word_8A62C == 1) { word_8A63C = word_85B50; word_8A640 = word_8A8FA; word_8B464 = word_85B50; word_8B466 = word_8A8FA; } else if (word_8A62C == 2) { word_8A63C = word_8A8F4; word_8A640 = word_8A8FA; word_8B464 = word_8A8F4; word_8B466 = word_8A8FA; } else if (word_8A62C == 3) { word_8A63C = word_8A8F4; word_8A640 = word_8A8FA; word_8B464 = word_8A8F4; word_8B466 = word_8A8FA; } else if (word_8A62C == 4) { word_8A63C = word_8A8F4; word_8A640 = word_8A8FA; word_8B464 = word_8A8F4; word_8B466 = word_8A8FA; } byte_8A62E = 1; // '--- --- } void Inter_v5::o5_gob97(OpGobParams ¶ms) { _byte_8AA14 = 1; _vm->_global->_inter_execPtr += 2; } void Inter_v5::o5_gob98(OpGobParams ¶ms) { _byte_8AA14 = 0; _vm->_global->_inter_execPtr += 2; } void Inter_v5::o5_gob100(OpGobParams ¶ms) { _vm->_global->_inter_execPtr += 2; uint16 var1 = READ_VAR_UINT16(load16()); uint16 var2 = READ_VAR_UINT16(load16()); uint16 var3 = READ_VAR_UINT16(load16()); uint16 var4 = READ_VAR_UINT16(load16()); warning("Dynasty Stub: GobFunc 100: %d, %d, %d, %d", var1, var2, var3, var4); var3 = (var3 + var1) - 1; var4 = (var4 + var2) - 1; } void Inter_v5::o5_gob200(OpGobParams ¶ms) { _vm->_global->_inter_execPtr += 2; uint16 var1 = load16(); // index into the spritesArray uint16 var2 = load16(); uint16 var3 = load16(); warning("Dynasty Stub: GobFunc 200: %d, %d, %d", var1, var2, var3); } } // End of namespace Gob