/* ScummVM - Scumm Interpreter * Copyright (C) 2004 Ivan Dubrov * Copyright (C) 2004-2006 The ScummVM project * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ #ifndef GOB_MAP_H #define GOB_MAP_H namespace Gob { // The same numeric values are also used for the arrow keys. class Map { public: enum { kDirNW = 0x4700, kDirN = 0x4800, kDirNE = 0x4900, kDirW = 0x4b00, kDirE = 0x4d00, kDirSW = 0x4f00, kDirS = 0x5000, kDirSE = 0x5100 }; enum { kMapWidth = 26, kMapHeight = 28 }; #pragma START_PACK_STRUCTS struct Point { int16 x; int16 y; } GCC_PACK; #define szMap_ItemPos 3 struct ItemPos { int8 x; int8 y; int8 orient; // ?? } GCC_PACK; #pragma END_PACK_STRUCTS int8 _passMap[kMapHeight][kMapWidth]; // [y][x] int16 _itemsMap[kMapHeight][kMapWidth]; // [y][x] Point _wayPoints[40]; int16 _nearestWayPoint; int16 _nearestDest; int16 _curGoblinX; int16 _curGoblinY; int16 _destX; int16 _destY; int8 _loadFromAvo; ItemPos _itemPoses[40]; char _sourceFile[15]; void placeItem(int16 x, int16 y, int16 id); int16 getDirection(int16 x0, int16 y0, int16 x1, int16 y1); void findNearestToGob(void); void findNearestToDest(void); int16 checkDirectPath(int16 x0, int16 y0, int16 x1, int16 y1); int16 checkLongPath(int16 x0, int16 y0, int16 x1, int16 y1, int16 i0, int16 i1); void optimizePoints(void); void loadItemToObject(void); void loadMapObjects(char *avjFile); void loadDataFromAvo(char *dest, int16 size); void loadMapsInitGobs(void); Map(GobEngine *vm); protected: char *_avoDataPtr; GobEngine *_vm; int16 findNearestWayPoint(int16 x, int16 y); uint16 loadFromAvo_LE_UINT16(); }; } // End of namespace Gob #endif /* __MAP_H */