/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "gob/surface.h" #include "gob/anifile.h" #include "gob/pregob/onceupon/chargenchild.h" enum Animation { kAnimWalkLeft = 0, kAnimWalkRight = 1, kAnimJumpLeft = 2, kAnimJumpRight = 3, kAnimTapFoot = 14 }; namespace Gob { namespace OnceUpon { CharGenChild::CharGenChild(const ANIFile &ani) : ANIObject(ani) { setPosition(265, 110); setAnimation(kAnimWalkLeft); setVisible(true); setPause(false); } CharGenChild::~CharGenChild() { } void CharGenChild::advance() { bool wasLastFrame = lastFrame(); ANIObject::advance(); int16 x, y, left, top, width, height; getPosition(x, y); getFramePosition(left, top); getFrameSize(width, height); const int16 right = left + width - 1; switch (getAnimation()) { case kAnimWalkLeft: if (left <= 147) setAnimation(kAnimWalkRight); break; case kAnimWalkRight: if (right >= 290) { setAnimation(kAnimJumpLeft); setPosition(x, y - 14); } break; case kAnimJumpLeft: if (wasLastFrame) { setAnimation(kAnimTapFoot); setPosition(x, y - 10); } break; case kAnimTapFoot: if (wasLastFrame) { setAnimation(kAnimJumpRight); setPosition(x, y + 10); } break; case kAnimJumpRight: if (wasLastFrame) { setAnimation(kAnimWalkLeft); setPosition(x, y + 14); } break; default: break; } } CharGenChild::Sound CharGenChild::shouldPlaySound() const { const uint16 anim = getAnimation(); const uint16 frame = getFrame(); if (((anim == kAnimWalkLeft) || (anim == kAnimWalkRight)) && ((frame == 1) || (frame == 6))) return kSoundWalk; if (((anim == kAnimJumpLeft) || (anim == kAnimJumpRight)) && (frame == 0)) return kSoundJump; return kSoundNone; } } // End of namespace OnceUpon } // End of namespace Gob