/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #ifndef GOB_PREGOB_ONCEUPON_ONCEUPON_H #define GOB_PREGOB_ONCEUPON_ONCEUPON_H #include "common/system.h" #include "gob/pregob/pregob.h" namespace Gob { class Surface; class Font; class ANIObject; namespace OnceUpon { class OnceUpon : public PreGob { public: OnceUpon(GobEngine *vm); ~OnceUpon(); protected: void init(); void deinit(); void setGamePalette(uint palette); bool doCopyProtection(const uint8 colors[7], const uint8 shapes[7 * 20], const uint8 obfuscate[4]); void showWait(); ///< Show the wait / loading screen. void showIntro(); ///< Show the whole intro. void showChapter(int chapter); ///< Show a chapter intro text. // Fonts Font *_jeudak; Font *_lettre; Font *_plettre; Font *_glettre; private: void setCopyProtectionPalette(); void setAnimState(ANIObject &ani, uint16 state, bool once, bool pause) const; // Copy protection helpers int8 cpSetup(const uint8 colors[7], const uint8 shapes[7 * 20], const uint8 obfuscate[4], const Surface sprites[2]); int8 cpFindShape(int16 x, int16 y) const; void cpWrong(); // Intro parts void showQuote(); void showTitle(); // Title music void playTitleMusic(); void playTitleMusicDOS(); void playTitleMusicAmiga(); void playTitleMusicAtariST(); void stopTitleMusic(); bool _openedArchives; }; } // End of namespace OnceUpon } // End of namespace Gob #endif // GOB_PREGOB_ONCEUPON_ONCEUPON_H