/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #ifndef GOB_PREGOB_ONCEUPON_PARENTS_H #define GOB_PREGOB_ONCEUPON_PARENTS_H #include "gob/sound/sounddesc.h" #include "gob/pregob/seqfile.h" namespace Gob { class Font; class GCTFile; namespace OnceUpon { /** The home / parents animation sequence. */ class Parents : public SEQFile { public: Parents(GobEngine *vm, const Common::String &seq, const Common::String &gct, const Common::String &childName, uint8 house, const Font &font, const byte *normalPalette, const byte *brightPalette, uint paletteSize); ~Parents(); void play(); protected: void handleFrameEvent(); void handleInput(int16 key, int16 mouseX, int16 mouseY, MouseButtons mouseButtons); private: static const uint kLoopCount = 7; static const uint16 kLoop[kLoopCount][3]; enum Sound { kSoundCackle = 0, kSoundThunder , kSoundCount }; static const char *kSound[kSoundCount]; uint8 _house; const Font *_font; uint _paletteSize; const byte *_normalPalette; const byte *_brightPalette; SoundDesc _sounds[kSoundCount]; GCTFile *_gct; uint _loopID[kLoopCount]; uint _currentLoop; void lightningEffect(); void playSound(Sound sound); void setPalette(const byte *palette, uint size); void drawGCT(uint item, uint loop = 0xFFFF); }; } // End of namespace OnceUpon } // End of namespace Gob #endif // GOB_PREGOB_ONCEUPON_PARENTS_H