/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ #include "common/endian.h" #include "gob/gob.h" #include "gob/saveload.h" #include "gob/game.h" #include "gob/inter.h" namespace Gob { SaveLoad_v6::SaveFile SaveLoad_v6::_saveFiles[] = { { "cat.inf", 0, kSaveModeSave, kSaveGame}, { "mdo.def", 0, kSaveModeExists, kSaveNone}, {"no_cd.txt", 0, kSaveModeExists, kSaveNoCD}, }; SaveLoad_v6::SaveLoad_v6(GobEngine *vm, const char *targetName) : SaveLoad(vm, targetName) { _save = new StagedSave(_vm->getEndianness()); _saveFiles[0].destName = new char[strlen(targetName) + 5]; _saveFiles[1].destName = 0; _saveFiles[2].destName = 0; sprintf(_saveFiles[0].destName, "%s.s00", targetName); _varSize = 0; } SaveLoad_v6::~SaveLoad_v6() { delete _save; delete[] _saveFiles[0].destName; } SaveLoad::SaveMode SaveLoad_v6::getSaveMode(const char *fileName) { fileName = stripPath(fileName); int i; for (i = 0; i < ARRAYSIZE(_saveFiles); i++) if (!scumm_stricmp(fileName, _saveFiles[i].sourceName)) break; if (i >= ARRAYSIZE(_saveFiles)) return kSaveModeNone; if (_saveFiles[i].type != kSaveNoCD) return _saveFiles[i].mode; if (_vm->_game->_noCd) return kSaveModeExists; else return kSaveModeNone; } int SaveLoad_v6::getSaveType(const char *fileName) { for (int i = 0; i < ARRAYSIZE(_saveFiles); i++) if (!scumm_stricmp(fileName, _saveFiles[i].sourceName)) return i; return -1; } int32 SaveLoad_v6::getSizeVersioned(int type) { assertInited(); switch (_saveFiles[type].type) { case kSaveGame: return getSizeGame(_saveFiles[type]); default: return -1; } return -1; } bool SaveLoad_v6::loadVersioned(int type, int16 dataVar, int32 size, int32 offset) { assertInited(); switch (_saveFiles[type].type) { case kSaveGame: if (loadGame(_saveFiles[type], dataVar, size, offset)) return true; warning("While loading from slot %d", getSlot(offset)); break; default: return false; } return false; } bool SaveLoad_v6::saveVersioned(int type, int16 dataVar, int32 size, int32 offset) { assertInited(); switch (_saveFiles[type].type) { case kSaveGame: if (saveGame(_saveFiles[type], dataVar, size, offset)) return true; warning("While saving to slot %d", getSlot(offset)); break; default: return false; } return false; } int SaveLoad_v6::getSlot(int32 offset) const { return ((offset - 2900) / _varSize); } int SaveLoad_v6::getSlotRemainder(int32 offset) const { return ((offset - 2900) % _varSize); } int32 SaveLoad_v6::getSizeGame(SaveFile &saveFile) { refreshIndex(); Common::SaveFileManager *saveMan = g_system->getSavefileManager(); Common::InSaveFile *in; for (int i = 60; i >= 0; i--) { in = saveMan->openForLoading(setCurrentSlot(saveFile.destName, i)); if (in) { delete in; return (i + 1) * _varSize + 2900; } } return -1; } bool SaveLoad_v6::loadGame(SaveFile &saveFile, int16 dataVar, int32 size, int32 offset) { if (size == 0) { dataVar = 0; size = _varSize; } if (offset < 2900) { debugC(3, kDebugSaveLoad, "Saving save index"); if ((offset + size) > 2900) { warning("Wrong index size (%d, %d)", size, offset); return false; } refreshIndex(); byte *sizes = new byte[size]; memset(sizes, 0, size); _vm->_inter->_variables->copyFrom(dataVar, _indexBuffer + offset, sizes, size); delete[] sizes; } else { int slot = getSlot(offset); int slotRem = getSlotRemainder(offset); debugC(2, kDebugSaveLoad, "Loading from slot %d", slot); if ((slot >= 60) || (slotRem != 0)) { warning("Invalid loading procedure (%d, %d, %d, %d, %d)", dataVar, size, offset, slot, slotRem); return false; } refreshIndex(); SaveLoad::setCurrentSlot(saveFile.destName, slot); if (!_save->load(dataVar, size, 40, saveFile.destName, _vm->_inter->_variables)) return false; refreshIndex(); } return true; } bool SaveLoad_v6::saveGame(SaveFile &saveFile, int16 dataVar, int32 size, int32 offset) { if (size == 0) { dataVar = 0; size = _varSize; } if (offset < 2900) { debugC(3, kDebugSaveLoad, "Saving save index"); if ((offset + size) > 2900) { warning("Wrong index size (%d, %d)", size, offset); return false; } _vm->_inter->_variables->copyTo(dataVar, _indexBuffer + offset, 0, size); } else { int slot = getSlot(offset); int slotRem = getSlotRemainder(offset); debugC(2, kDebugSaveLoad, "Saving to slot %d", slot); if ((slot >= 60) || (slotRem != 0)) { warning("Invalid saving procedure (%d, %d, %d, %d, %d)", dataVar, size, offset, slot, slotRem); return false; } SaveLoad::setCurrentSlot(saveFile.destName, slot); byte sizes[40]; memset(sizes, 0, 40); if(!_save->save(0, 40, 0, saveFile.destName, _indexBuffer + 500 + (slot * 40), sizes)) return false; if (!_save->save(dataVar, size, 40, saveFile.destName, _vm->_inter->_variables)) return false; refreshIndex(); } return true; } void SaveLoad_v6::assertInited() { if (_varSize > 0) return; _varSize = _vm->_inter->_variables->getSize(); _save->addStage(40); _save->addStage(_varSize); } void SaveLoad_v6::refreshIndex() { Common::SaveFileManager *saveMan = g_system->getSavefileManager(); Common::InSaveFile *in; int32 max = -1; byte *names = _indexBuffer + 500; for (int i = 0; i < 60; i++, names += 40) { in = saveMan->openForLoading(setCurrentSlot(_saveFiles[0].destName, i)); if (in) { max = i; in->read(names, 40); delete in; } else memset(names, 0, 40); } memset(_indexBuffer + 40, 0xFF, 40); // Joker _indexBuffer[159] = 0x03; // # of joker unused WRITE_LE_UINT32(_indexBuffer + 160, max + 1); // # of saves } } // End of namespace Gob