/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ #ifndef GOB_SOUND_ADLIB_H #define GOB_SOUND_ADLIB_H #include "common/mutex.h" #include "sound/audiostream.h" #include "sound/mixer.h" #include "sound/fmopl.h" namespace Gob { class GobEngine; class AdLib : public Audio::AudioStream { public: AdLib(Audio::Mixer &mixer); ~AdLib(); bool isPlaying() const; int getIndex() const; bool getRepeating() const; void setRepeating(int32 repCount); void startPlay(); void stopPlay(); bool load(const char *fileName); bool load(byte *data, uint32 size, int index = -1); void unload(); // AudioStream API int readBuffer(int16 *buffer, const int numSamples); bool isStereo() const { return false; } bool endOfData() const { return !_playing; } bool endOfStream() const { return false; } int getRate() const { return _rate; } protected: static const unsigned char _operators[]; static const unsigned char _volRegNums []; Audio::Mixer *_mixer; Audio::SoundHandle _handle; FM_OPL *_opl; Common::Mutex _mutex; uint32 _rate; byte *_data; byte *_playPos; uint32 _dataSize; short _freqs[25][12]; byte _notes[11]; byte _notCol[11]; byte _notLin[11]; bool _notOn[11]; byte _pollNotes[16]; int _samplesTillPoll; int32 _repCount; bool _playing; bool _first; bool _ended; bool _needFree; int _index; void writeOPL(byte reg, byte val); void setFreqs(); void reset(); void setVoices(); void setVoice(byte voice, byte instr, bool set); void setKey(byte voice, byte note, bool on, bool spec); void setVolume(byte voice, byte volume); void pollMusic(); }; } // End of namespace Gob #endif // GOB_SOUND_ADLIB_H