/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #ifndef GOB_SOUND_ADLPLAYER_H #define GOB_SOUND_ADLPLAYER_H #include "common/array.h" #include "gob/sound/adlib.h" namespace Common { class SeekableReadStream; } namespace Gob { /** A player for Coktel Vision's ADL music format. */ class ADLPlayer : public AdLib { public: ADLPlayer(); ~ADLPlayer(); bool load(Common::SeekableReadStream &adl); bool load(const byte *data, uint32 dataSize, int index = -1); void unload(); int getIndex() const; protected: // AdLib interface uint32 pollMusic(bool first); void rewind(); private: struct Timbre { uint16 startParams[kOperatorsPerVoice * kParamCount]; uint16 params[kOperatorsPerVoice * kParamCount]; }; uint8 _soundMode; Common::Array _timbres; byte *_songData; uint32 _songDataSize; const byte *_playPos; int _index; uint8 _modifyInstrument; uint16 _currentInstruments[kMaxVoiceCount]; void setInstrument(int voice, int instrument); bool readHeader (Common::SeekableReadStream &adl, int &timbreCount); bool readTimbres (Common::SeekableReadStream &adl, int timbreCount); bool readSongData(Common::SeekableReadStream &adl); }; } // End of namespace Gob #endif // GOB_SOUND_ADLPLAYER_H