/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "common/file.h" #include "audio/audiostream.h" #include "audio/mods/protracker.h" #include "gob/sound/protracker.h" namespace Gob { Protracker::Protracker(Audio::Mixer &mixer) : _mixer(&mixer) { _protrackerStream = 0; } Protracker::~Protracker() { stop(); } bool Protracker::play(const char *fileName) { stop(); Common::File f; if (!f.open(fileName)) return false; _protrackerStream = Audio::makeProtrackerStream(&f); if (!_protrackerStream) return false; _mixer->playStream(Audio::Mixer::kMusicSoundType, &_handle, _protrackerStream, -1, Audio::Mixer::kMaxChannelVolume, 0, DisposeAfterUse::NO); return true; } void Protracker::stop() { if (_protrackerStream) { _mixer->stopHandle(_handle); delete _protrackerStream; _protrackerStream = 0; } } } // End of namespace Gob