/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #ifndef GOB_UTIL_H #define GOB_UTIL_H #include "common/str.h" #include "common/keyboard.h" #include "common/events.h" namespace Common { class SeekableReadStream; } namespace Gob { class GobEngine; #define KEYBUFSIZE 16 enum MouseButtons { kMouseButtonsNone = 0, kMouseButtonsLeft = 1, kMouseButtonsRight = 2, kMouseButtonsBoth = 3, kMouseButtonsAny = 4 }; enum Keys { kKeyNone = 0x0000, kKeyBackspace = 0x0E08, kKeySpace = 0x3920, kKeyReturn = 0x1C0D, kKeyEscape = 0x011B, kKeyDelete = 0x5300, kKeyUp = 0x4800, kKeyDown = 0x5000, kKeyRight = 0x4D00, kKeyLeft = 0x4B00, kKeyF1 = 0x3B00, kKeyF2 = 0x3C00, kKeyF3 = 0x3D00, kKeyF4 = 0x3E00, kKeyF5 = 0x3F00, kKeyF6 = 0x4000, kKeyF7 = 0x4100, kKeyF8 = 0x4200, kKeyF9 = 0x4300, kKeyF10 = 0x4400 }; enum ShortKey { kShortKeyUp = 0x0B, kShortKeyDown = 0x0A, kShortKeyRight = 0x09, kShortKeyLeft = 0x08, kShortKeyEscape = 0x1B, kShortKeyBackspace = 0x19, kShortKeyDelete = 0x1A }; class Util { public: struct ListNode; struct ListNode { void *pData; struct ListNode *pNext; struct ListNode *pPrev; ListNode() : pData(0), pNext(0), pPrev(0) {} }; struct List { ListNode *pHead; ListNode *pTail; List() : pHead(0), pTail(0) {} }; uint32 getTimeKey(); int16 getRandom(int16 max); void beep(int16 freq); void notifyPaused(uint32 duration); void delay(uint16 msecs); void longDelay(uint16 msecs); void initInput(); void processInput(bool scroll = false); void clearKeyBuf(); int16 getKey(); int16 checkKey(); bool checkKey(int16 &key); bool keyPressed(); uint32 getKeyState() const; void getMouseState(int16 *pX, int16 *pY, MouseButtons *pButtons); void setMousePos(int16 x, int16 y); void waitMouseUp(); void waitMouseDown(); void waitMouseRelease(char drawMouse); void forceMouseUp(bool onlyWhenSynced = false); void clearPalette(); int16 getFrameRate(); void setFrameRate(int16 rate); void notifyNewAnim(); void waitEndFrame(bool handleInput = true); void setScrollOffset(int16 x = -1, int16 y = -1); static void insertStr(const char *str1, char *str2, int16 pos); static void cutFromStr(char *str, int16 from, int16 cutlen); static void cleanupStr(char *str); static void replaceChar(char *str, char c1, char c2); static void listInsertFront(List *list, void *data); static void listInsertBack(List *list, void *data); static void listDropFront(List *list); static void deleteList(List *list); static char *setExtension(char *str, const char *ext); static Common::String setExtension(const Common::String &str, const Common::String &ext); /** Read a constant-length string out of a stream. */ static Common::String readString(Common::SeekableReadStream &stream, int n); /** Convert a character in CP850 encoding to the equivalent lower case character. */ static char toCP850Lower(char cp850); /** Convert a character in CP850 encoding to the equivalent upper case character. */ static char toCP850Upper(char cp850); Util(GobEngine *vm); protected: MouseButtons _mouseButtons; Common::KeyState _keyBuffer[KEYBUFSIZE]; int16 _keyBufferHead; int16 _keyBufferTail; uint8 _fastMode; int16 _frameRate; int16 _frameWaitTime; uint32 _startFrameTime; uint32 _keyState; GobEngine *_vm; bool keyBufferEmpty(); void addKeyToBuffer(const Common::KeyState &key); bool getKeyFromBuffer(Common::KeyState &key); int16 translateKey(const Common::KeyState &key); int16 toCP850(uint16 latin1); void checkJoystick(); void keyDown(const Common::Event &event); void keyUp(const Common::Event &event); }; } // End of namespace Gob #endif // GOB_UTIL_H