/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ #ifndef GOB_UTIL_H #define GOB_UTIL_H #include "common/keyboard.h" #include "gob/video.h" namespace Gob { #define KEYBUFSIZE 16 class Util { public: struct ListNode; struct ListNode { void *pData; struct ListNode *pNext; struct ListNode *pPrev; ListNode() : pData(0), pNext(0), pPrev(0) {} }; struct List { ListNode *pHead; ListNode *pTail; List() : pHead(0), pTail(0) {} }; uint32 getTimeKey(void); int16 getRandom(int16 max); void beep(int16 freq); void notifyPaused(uint32 duration); void delay(uint16 msecs); void longDelay(uint16 msecs); void initInput(void); void processInput(bool scroll = false); void clearKeyBuf(void); int16 getKey(void); int16 checkKey(void); void getMouseState(int16 *pX, int16 *pY, int16 *pButtons); void setMousePos(int16 x, int16 y); void waitMouseUp(void); void waitMouseDown(void); void waitMouseRelease(char drawMouse); void forceMouseUp(bool onlyWhenSynced = false); void clearPalette(void); int16 getFrameRate(); void setFrameRate(int16 rate); void waitEndFrame(); void setScrollOffset(int16 x = -1, int16 y = -1); Video::FontDesc *loadFont(const char *path); static void insertStr(const char *str1, char *str2, int16 pos); static void cutFromStr(char *str, int16 from, int16 cutlen); static void prepareStr(char *str); static void replaceChar(char *str, char c1, char c2); static void listInsertFront(List *list, void *data); static void listInsertBack(List *list, void *data); static void listDropFront(List *list); static void deleteList(List *list); Util(GobEngine *vm); protected: int16 _mouseButtons; Common::KeyState _keyBuffer[KEYBUFSIZE]; int16 _keyBufferHead; int16 _keyBufferTail; uint8 _fastMode; int16 _frameRate; int16 _frameWaitTime; uint32 _startFrameTime; int32 _frameWaitLag; GobEngine *_vm; bool keyBufferEmpty(); void addKeyToBuffer(const Common::KeyState &key); bool getKeyFromBuffer(Common::KeyState &key); int16 translateKey(const Common::KeyState &key); void checkJoystick(); }; } // End of namespace Gob #endif // GOB_UTIL_H