/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ #include "common/endian.h" #include "graphics/cursorman.h" #include "gob/gob.h" #include "gob/video.h" #include "gob/global.h" #include "gob/util.h" #include "gob/dataio.h" #include "gob/draw.h" #include "gob/driver_vga.h" namespace Gob { SurfaceDesc::SurfaceDesc(int16 vidMode, int16 width, int16 height, byte *vidMem) : _width(width), _height(height) { if (vidMem) { _vidMode = vidMode; _ownVidMem = false; _vidMem = vidMem; } else { _vidMode = vidMode; _ownVidMem = true; _vidMem = new byte[width * height]; assert(_vidMem); memset(_vidMem, 0, width * height); } } void SurfaceDesc::setVidMem(byte *vidMem) { assert(vidMem); if (hasOwnVidMem()) delete[] _vidMem; _ownVidMem = false; _vidMem = vidMem; } void SurfaceDesc::resize(int16 width, int16 height) { if (hasOwnVidMem()) delete[] _vidMem; _width = width; _height = height; _ownVidMem = true; _vidMem = new byte[width * height]; assert(_vidMem); memset(_vidMem, 0, width * height); } void SurfaceDesc::swap(SurfaceDesc &surf) { SWAP(_width, surf._width); SWAP(_height, surf._height); SWAP(_vidMode, surf._vidMode); SWAP(_ownVidMem, surf._ownVidMem); SWAP(_vidMem, surf._vidMem); } Video::Video(GobEngine *vm) : _vm(vm) { _doRangeClamp = false; _videoDriver = 0; _surfWidth = 320; _surfHeight = 200; _scrollOffsetX = 0; _scrollOffsetY = 0; _splitHeight1 = 200; _splitHeight2 = 0; _splitStart = 0; _screenDeltaX = 0; _screenDeltaY = 0; _curSparse = 0; _lastSparse = 0xFFFFFFFF; } char Video::initDriver(int16 vidMode) { if (_videoDriver) return 1; _videoDriver = new VGAVideoDriver(); return 1; } void Video::freeDriver() { delete _videoDriver; } void Video::initPrimary(int16 mode) { if ((mode != 3) && (mode != -1)) _vm->validateVideoMode(mode); _vm->validateVideoMode(_vm->_global->_videoMode); if (mode == -1) mode = 3; _vm->_global->_oldMode = mode; if (mode != 3) Video::initDriver(mode); if (mode != 3) { initSurfDesc(mode, _surfWidth, _surfHeight, PRIMARY_SURFACE); if (!_vm->_global->_dontSetPalette) Video::setFullPalette(_vm->_global->_pPaletteDesc); } } SurfaceDesc *Video::initSurfDesc(int16 vidMode, int16 width, int16 height, int16 flags) { SurfaceDesc *descPtr = 0; if (flags & PRIMARY_SURFACE) assert((width == _surfWidth) && (height == _surfHeight)); _vm->validateVideoMode(vidMode); if (flags & PRIMARY_SURFACE) { _vm->_global->_primaryWidth = width; _vm->_global->_primaryHeight = height; descPtr = _vm->_global->_primarySurfDesc; descPtr->resize(width, height); descPtr->_vidMode = vidMode; } else { assert(!(flags & DISABLE_SPR_ALLOC)); if (!(flags & SCUMMVM_CURSOR)) width = (width + 7) & 0xFFF8; descPtr = new SurfaceDesc(vidMode, width, height); } return descPtr; } void Video::clearScreen() { g_system->clearScreen(); } void Video::setSize(bool defaultTo1XScaler) { _vm->_system->beginGFXTransaction(); _vm->_system->initSize(_vm->_width, _vm->_height); _vm->initCommonGFX(defaultTo1XScaler); _vm->_system->endGFXTransaction(); } void Video::retrace(bool mouse) { if (mouse) CursorMan.showMouse((_vm->_draw->_showCursor & 2) != 0); if (_vm->_global->_primarySurfDesc) { int screenOffset = _scrollOffsetY * _surfWidth + _scrollOffsetX; int screenX = _screenDeltaX; int screenY = _screenDeltaY; int screenWidth = MIN(_surfWidth, _vm->_width); int screenHeight = MIN(_splitHeight1, _vm->_height - _splitHeight2 - _screenDeltaY); g_system->copyRectToScreen(_vm->_global->_primarySurfDesc->getVidMem() + screenOffset, _surfWidth, screenX, screenY, screenWidth, screenHeight); if (_splitHeight2 > 0) { screenOffset = _splitStart * _surfWidth; screenX = 0; screenY = _vm->_height - _splitHeight2; screenWidth = MIN(_surfWidth, _vm->_width); screenHeight = _splitHeight2; g_system->copyRectToScreen(_vm->_global->_primarySurfDesc->getVidMem() + screenOffset, _surfWidth, screenX, screenY, screenWidth, screenHeight); } g_system->updateScreen(); } } void Video::waitRetrace(bool mouse) { uint32 time = _vm->_util->getTimeKey(); retrace(mouse); _vm->_util->delay(MAX(1, 10 - (int)(_vm->_util->getTimeKey() - time))); } void Video::sparseRetrace(int max) { uint32 timeKey = _vm->_util->getTimeKey(); if ((_curSparse++ > max) || ((timeKey - _lastSparse) > 1000)) { _curSparse = 0; retrace(false); } _lastSparse = timeKey; } void Video::putPixel(int16 x, int16 y, int16 color, SurfaceDesc *dest) { if ((x >= dest->getWidth()) || (x < 0) || (y >= dest->getHeight()) || (y < 0)) return; _videoDriver->putPixel(x, y, color, dest); } void Video::fillRect(SurfaceDesc *dest, int16 left, int16 top, int16 right, int16 bottom, int16 color) { if (_doRangeClamp) { if (left > right) SWAP(left, right); if (top > bottom) SWAP(top, bottom); if ((left >= dest->getWidth()) || (right < 0) || (top >= dest->getHeight()) || (bottom < 0)) return; left = CLIP(left, (int16) 0, (int16) (dest->getWidth() - 1)); top = CLIP(top, (int16) 0, (int16) (dest->getHeight() - 1)); right = CLIP(right, (int16) 0, (int16) (dest->getWidth() - 1)); bottom = CLIP(bottom, (int16) 0, (int16) (dest->getHeight() - 1)); } _videoDriver->fillRect(dest, left, top, right, bottom, color); } void Video::drawLine(SurfaceDesc *dest, int16 x0, int16 y0, int16 x1, int16 y1, int16 color) { if ((x0 == x1) || (y0 == y1)) Video::fillRect(dest, x0, y0, x1, y1, color); else _videoDriver->drawLine(dest, x0, y0, x1, y1, color); } /* * The original's version of the Bresenham Algorithm was a bit "unclean" * and produced strange edges at 45, 135, 225 and 315 degrees, so using the * version found in the Wikipedia article about the * "Bresenham's line algorithm" instead */ void Video::drawCircle(SurfaceDesc *dest, int16 x0, int16 y0, int16 radius, int16 color) { int16 f = 1 - radius; int16 ddFx = 0; int16 ddFy = -2 * radius; int16 x = 0; int16 y = radius; putPixel(x0, y0 + radius, color, dest); putPixel(x0, y0 - radius, color, dest); putPixel(x0 + radius, y0, color, dest); putPixel(x0 - radius, y0, color, dest); while (x < y) { if (f >= 0) { y--; ddFy += 2; f += ddFy; } x++; ddFx += 2; f += ddFx + 1; putPixel(x0 + x, y0 + y, color, dest); putPixel(x0 - x, y0 + y, color, dest); putPixel(x0 + x, y0 - y, color, dest); putPixel(x0 - x, y0 - y, color, dest); putPixel(x0 + y, y0 + x, color, dest); putPixel(x0 - y, y0 + x, color, dest); putPixel(x0 + y, y0 - x, color, dest); putPixel(x0 - y, y0 - x, color, dest); } } void Video::clearSurf(SurfaceDesc *dest) { Video::fillRect(dest, 0, 0, dest->getWidth() - 1, dest->getHeight() - 1, 0); } void Video::drawSprite(SurfaceDesc *source, SurfaceDesc *dest, int16 left, int16 top, int16 right, int16 bottom, int16 x, int16 y, int16 transp) { int16 destRight; int16 destBottom; if (_doRangeClamp) { if (left > right) SWAP(left, right); if (top > bottom) SWAP(top, bottom); if ((left >= source->getWidth()) || (right < 0) || (top >= source->getHeight()) || (bottom < 0)) return; if (left < 0) { x -= left; left = 0; } if (top < 0) { y -= top; top = 0; } right = CLIP(right, (int16) 0, (int16) (source->getWidth() - 1)); bottom = CLIP(bottom, (int16) 0, (int16) (source->getHeight() - 1)); if (right - left >= source->getWidth()) right = left + source->getWidth() - 1; if (bottom - top >= source->getHeight()) bottom = top + source->getHeight() - 1; if (x < 0) { left -= x; x = 0; } if (y < 0) { top -= y; y = 0; } if ((x >= dest->getWidth()) || (left > right) || (y >= dest->getHeight()) || (top > bottom)) return; destRight = x + right - left; destBottom = y + bottom - top; if (destRight >= dest->getWidth()) right -= destRight - dest->getWidth() + 1; if (destBottom >= dest->getHeight()) bottom -= destBottom - dest->getHeight() + 1; } _videoDriver->drawSprite(source, dest, left, top, right, bottom, x, y, transp); } void Video::drawLetter(int16 item, int16 x, int16 y, FontDesc *fontDesc, int16 color1, int16 color2, int16 transp, SurfaceDesc *dest) { byte *dataPtr; byte *itemData; int16 itemSize; int16 newItem; int16 curItem; int16 newItemPos; int16 curItemPos; if (fontDesc->endItem == 0) { itemSize = fontDesc->itemSize + 3; dataPtr = fontDesc->dataPtr; // startItem curItem = READ_LE_UINT16(dataPtr - 2) - 1; curItemPos = 0; do { newItemPos = ((curItemPos + curItem) / 2) * itemSize; itemData = fontDesc->dataPtr + newItemPos; newItem = (READ_LE_UINT16(itemData) & 0x7FFF); if (item > newItem) curItem = newItemPos - 1; else curItemPos = newItemPos + 1; } while ((newItem != item) && (curItemPos <= curItem)); if (newItem != item) return; fontDesc->dataPtr = itemData + 3; item = 0; } _videoDriver->drawLetter((unsigned char) item, x, y, fontDesc, color1, color2, transp, dest); } void Video::drawPackedSprite(byte *sprBuf, int16 width, int16 height, int16 x, int16 y, int16 transp, SurfaceDesc *dest) { if (spriteUncompressor(sprBuf, width, height, x, y, transp, dest)) return; _vm->validateVideoMode(dest->_vidMode); _videoDriver->drawPackedSprite(sprBuf, width, height, x, y, transp, dest); } void Video::drawPackedSprite(const char *path, SurfaceDesc *dest, int width) { byte *data; data = _vm->_dataIO->getData(path); drawPackedSprite(data, width, dest->getHeight(), 0, 0, 0, dest); delete[] data; } void Video::setPalElem(int16 index, char red, char green, char blue, int16 unused, int16 vidMode) { byte pal[4]; _vm->validateVideoMode(vidMode); _vm->_global->_redPalette[index] = red; _vm->_global->_greenPalette[index] = green; _vm->_global->_bluePalette[index] = blue; setPalColor(pal, red, green, blue); g_system->setPalette(pal, index, 1); } void Video::setPalette(PalDesc *palDesc) { byte pal[1024]; int16 numcolors; _vm->validateVideoMode(_vm->_global->_videoMode); numcolors = _vm->_global->_setAllPalette ? 256 : 16; for (int i = 0; i < numcolors; i++) setPalColor(pal + i * 4, palDesc->vgaPal[i]); g_system->setPalette(pal, 0, numcolors); } void Video::setFullPalette(PalDesc *palDesc) { if (_vm->_global->_setAllPalette) { byte pal[1024]; Color *colors = palDesc->vgaPal; for (int i = 0; i < 256; i++) { _vm->_global->_redPalette[i] = colors[i].red; _vm->_global->_greenPalette[i] = colors[i].green; _vm->_global->_bluePalette[i] = colors[i].blue; setPalColor(pal + i * 4, colors[i]); } g_system->setPalette(pal, 0, 256); } else Video::setPalette(palDesc); } void Video::setPalette(Color *palette) { Color *palBak; bool setAllPalBak; palBak = _vm->_global->_pPaletteDesc->vgaPal; setAllPalBak = _vm->_global->_setAllPalette; _vm->_global->_pPaletteDesc->vgaPal = palette; _vm->_global->_setAllPalette = true; setFullPalette(_vm->_global->_pPaletteDesc); _vm->_global->_setAllPalette = setAllPalBak; _vm->_global->_pPaletteDesc->vgaPal = palBak; } } // End of namespace Gob