/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * * Originally written by Syn9 in FreeBASIC with SDL * http://syn9.thehideoutgames.com/index_backup.php * * Ported to plain C for GCW-Zero handheld by Dmitry Smagin * http://github.com/dmitrysmagin/griffon_legend * * * Programming/Graphics: Daniel "Syn9" Kennedy * Music/Sound effects: David Turner * * Beta testing and gameplay design help: * Deleter, Cha0s, Aether Fox, and Kiz * */ #include "common/system.h" #include "common/config-manager.h" #include "griffon/griffon.h" namespace Griffon { #define MINCURSEL 7 #define MAXCURSEL 14 #define SY 22 #define PI 3.141593 void GriffonEngine::title(int mode) { float xofs = 0; bool exitTitle = false; rcSrc.left = 0; rcSrc.top = 0; rcSrc.setWidth(320); rcSrc.setHeight(240); _videoBuffer2->fillRect(rcSrc, 0); _videoBuffer3->fillRect(rcSrc, 0); _ticks = g_system->getMillis(); _videoBuffer->blit(*_videoBuffer3); _videoBuffer->blit(*_videoBuffer2); int cursel = 0; int ticks1 = _ticks; if (config.music) { setChannelVolume(_musicChannel, 0); pauseSoundChannel(_musicChannel); _menuChannel = playSound(_musicMenu, true); setChannelVolume(_menuChannel, config.musicVol); _pmenu = true; } bool ldstop = false; float ld = 0; do { Common::Rect rc; ld += 4.0 * _fpsr; if (ld > config.musicVol) ld = config.musicVol; if (!ldstop) { setChannelVolume(_menuChannel, (int)ld); if ((int)ld == config.musicVol) ldstop = true; } rc.left = -xofs; rc.top = 0; _titleImg->blit(*_videoBuffer, rc.left, rc.top); rc.left = -xofs + 320.0; rc.top = 0; _titleImg->blit(*_videoBuffer, rc.left, rc.top); rc.left = 0; rc.top = 0; _titleImg2->blit(*_videoBuffer, rc.left, rc.top); int y = 172; int x = 160 - 14 * 4; drawString(_videoBuffer, "new game/save/load", x, y, 4); drawString(_videoBuffer, "options", x, y + 16, 4); drawString(_videoBuffer, "quit game", x, y + 32, 4); if (mode == 1) drawString(_videoBuffer, "return", x, y + 48, 4); else drawString(_videoBuffer, "(c) 2005 by Daniel 'Syn9' Kennedy", 28, 224, 4); rc.left = (int16)(x - 16 - 4 * cos(2 * PI * _itemyloc / 16)); rc.top = (int16)(y - 4 + 16 * cursel); _itemImg[15]->blit(*_videoBuffer, rc.left, rc.top); float yf = 255.0; if (_ticks < ticks1 + 1000) { yf = 255.0 * ((float)(_ticks - ticks1) / 1000.0); yf = CLIP(yf, 0.0, 255.0); } _videoBuffer->setAlpha((int)yf); g_system->copyRectToScreen(_videoBuffer->getPixels(), _videoBuffer->pitch, 0, 0, _videoBuffer->w, _videoBuffer->h); g_system->updateScreen(); _ticksPassed = _ticks; _ticks = g_system->getMillis(); _ticksPassed = _ticks - _ticksPassed; _fpsr = (float)_ticksPassed / 24.0; _fp++; if (_ticks > _nextTicks) { _nextTicks = _ticks + 1000; _fps = _fp; _fp = 0; } float add = 0.5 * _fpsr; if (add > 1) add = 1; xofs += add; if (xofs >= 320.0) xofs -= 320.0; _itemyloc += 0.75 * _fpsr; while (_itemyloc >= 16) _itemyloc = _itemyloc - 16; if (g_system->getEventManager()->pollEvent(_event)) { if (_event.type == Common::EVENT_QUIT) _shouldQuit = true; if (_event.type == Common::EVENT_KEYDOWN) { switch(_event.kbd.keycode) { case Common::KEYCODE_ESCAPE: if (mode == 1) exitTitle = true; break; case Common::KEYCODE_UP: cursel--; if (cursel < 0) cursel = (mode == 1 ? 3 : 2); break; case Common::KEYCODE_DOWN: cursel++; if (cursel >= (mode == 1 ? 4 : 3)) cursel = 0; break; case Common::KEYCODE_RETURN: switch(cursel) { case 0: _ticks = g_system->getMillis(); ticks1 = _ticks; saveLoadNew(); if (_gameMode == kGameModeNewGame || _gameMode == kGameModeLoadGame) { exitTitle = true; } break; case 1: configMenu(); _ticks = g_system->getMillis(); ticks1 = _ticks; break; case 2: _shouldQuit = true; break; case 3: exitTitle = true; default: break; } break; default: break; } } } g_system->delayMillis(10); } while (!_shouldQuit && !exitTitle && _gameMode != kGameModeNewGame && _gameMode != kGameModeLoadGame); _itemTicks = _ticks + 210; if (config.music) { haltSoundChannel(_menuChannel); resumeSoundChannel(_musicChannel); setChannelVolume(_musicChannel, config.musicVol); _pmenu = false; } } void GriffonEngine::configMenu() { static const char *optionTitles[22] = { "", "", "", "", "", "", "", "", "", "Music:", "", "", "Sound Effects:", "", "", "Music Volume:", "", "Effects Volume:", "", "", "", "" }; static const char *optionValues[22] = { "", "", "", "", "", "", "", "", "", "On", "Off", "", "On", "Off", "", "[----------]", "", "[----------]", "", "Exit + Save", "", "Exit" }; int cursel = MINCURSEL; bool exitMenu = false; _ticks = g_system->getMillis(); Graphics::TransparentSurface *configwindow = loadImage("art/configwindow.bmp", true); configwindow->setAlpha(160, true); int ticks1 = _ticks; _cloudImg->setAlpha(128, true); do { _videoBuffer->fillRect(Common::Rect(0, 0, _videoBuffer->w, _videoBuffer->h), 0); _videoBuffer2->fillRect(Common::Rect(0, 0, _videoBuffer2->w, _videoBuffer2->h), 0); rcDest.left = 256 + 256 * cos(PI / 180 * _cloudAngle * 40); rcDest.top = 192 + 192 * sin(PI / 180 * _cloudAngle * 40); rcDest.setWidth(320); rcDest.setHeight(240); _cloudImg->blit(*_videoBuffer, 0, 0, Graphics::FLIP_NONE, &rcDest); rcDest.left = 256; rcDest.top = 192; rcDest.setWidth(320); rcDest.setHeight(240); _cloudImg->blit(*_videoBuffer, 0, 0, Graphics::FLIP_NONE, &rcDest); configwindow->blit(*_videoBuffer); int sy = SY; for (int i = 0; i <= 21; i++) { static char line[24]; int destColumn = 3; if (i == 9 && config.music) destColumn = 0; else if (i == 10 && !config.music) destColumn = 0; else if (i == 12 && config.effects) destColumn = 0; else if (i == 13 && !config.effects) destColumn = 0; else if (i == 15 || i == 17) { int vol = (i == 15 ? config.musicVol : config.effectsVol) * 9 / 255; vol = CLIP(vol, 0, 9); strcpy(line, "[----------]"); line[vol + 1] = 'X'; optionValues[i] = line; } else if (i > 18) destColumn = 0; drawString(_videoBuffer, optionTitles[i], 156 - 8 * strlen(optionTitles[i]), sy + i * 8, 0); drawString(_videoBuffer, optionValues[i], 164, sy + i * 8, destColumn); } int curselt = cursel + 2; if (cursel > 8) curselt += 1; if (cursel > 10) curselt += 1; if (cursel > 11) curselt += 1; if (cursel > 12) curselt += 1; if (cursel > 13) curselt += 1; Common::Rect rc; rc.left = 148 + 3 * cos(2 * PI * _itemyloc / 16.0); rc.top = sy + 8 * curselt - 4; _itemImg[15]->blit(*_videoBuffer, rc.left, rc.top); if (_ticks < ticks1 + 1000) { float yy = 255.0 * ((float)(_ticks - ticks1) / 1000.0); yy = CLIP(yy, 0.0, 255.0); _videoBuffer->setAlpha((uint8)yy); } _videoBuffer->blit(*_videoBuffer2); g_system->copyRectToScreen(_videoBuffer2->getPixels(), _videoBuffer2->pitch, 0, 0, _videoBuffer2->w, _videoBuffer2->h); _ticksPassed = _ticks; _ticks = g_system->getMillis(); _ticksPassed = _ticks - _ticksPassed; _fpsr = (float)_ticksPassed / 24; _fp++; if (_ticks > _nextTicks) { _nextTicks = _ticks + 1000; _fps = _fp; _fp = 0; } _itemyloc += 0.75 * _fpsr; while (_itemyloc >= 16) _itemyloc -= 16; while (g_system->getEventManager()->pollEvent(_event)) { switch (_event.type) { case Common::EVENT_QUIT: _shouldQuit = true; break; case Common::EVENT_KEYDOWN: switch (_event.kbd.keycode) { case Common::KEYCODE_ESCAPE: exitMenu = true; break; case Common::KEYCODE_LEFT: if (cursel == 11) { config.musicVol = CLIP(config.musicVol - 25, 0, 255); setChannelVolume(_musicChannel, config.musicVol); setChannelVolume(_menuChannel, config.musicVol); } else if (cursel == 12) { config.effectsVol = CLIP(config.effectsVol - 25, 0, 255); setChannelVolume(-1, config.effectsVol); setChannelVolume(_musicChannel, config.musicVol); setChannelVolume(_menuChannel, config.musicVol); if (config.effects) { int snd = playSound(_sfx[kSndDoor]); setChannelVolume(snd, config.effectsVol); } } break; case Common::KEYCODE_RIGHT: if (cursel == 11) { config.musicVol = CLIP(config.musicVol + 25, 0, 255); setChannelVolume(_musicChannel, config.musicVol); setChannelVolume(_menuChannel, config.musicVol); } else if (cursel == 12) { config.effectsVol = CLIP(config.effectsVol + 25, 0, 255); setChannelVolume(-1, config.effectsVol); setChannelVolume(_musicChannel, config.musicVol); setChannelVolume(_menuChannel, config.musicVol); if (config.effects) { int snd = playSound(_sfx[kSndDoor]); setChannelVolume(snd, config.effectsVol); } } break; case Common::KEYCODE_UP: cursel--; if (cursel < MINCURSEL) cursel = MAXCURSEL; break; case Common::KEYCODE_DOWN: ++cursel; if (cursel > MAXCURSEL) cursel = MINCURSEL; break; case Common::KEYCODE_RETURN: switch (cursel) { case 7: if (!config.music) { config.music = true; _menuChannel = playSound(_musicMenu, true); setChannelVolume(_menuChannel, config.musicVol); } break; case 8: if (config.music) { config.music = false; haltSoundChannel(_musicChannel); haltSoundChannel(_menuChannel); } break; case 9: if (!config.effects) { config.effects = true; int snd = playSound(_sfx[kSndDoor]); setChannelVolume(snd, config.effectsVol); } break; case 10: if (config.effects) config.effects = false; break; case 13: saveConfig(); // fall through case 14: exitMenu = true; break; default: break; } break; default: break; } default: break; } } _cloudAngle += 0.01 * _fpsr; while (_cloudAngle >= 360) _cloudAngle -= 360; g_system->updateScreen(); g_system->delayMillis(10); } while (!_shouldQuit && !exitMenu && _gameMode != kGameModeNewGame && _gameMode != kGameModeLoadGame); _cloudImg->setAlpha(64, true); configwindow->free(); _itemTicks = _ticks + 210; } void GriffonEngine::renderSaveStates() { _videoBuffer2->fillRect(Common::Rect(0, 0, _videoBuffer2->w, _videoBuffer2->h), 0); for (int ff = 0; ff <= 3; ff++) { loadPlayer(ff); if (_playera.level > 0) { int sx = 8; int sy = 57 + ff * 48; // time int ase = _asecstart; int h = ((ase - (ase % 3600)) / 3600); ase = (ase - h * 3600); int m = ((ase - (ase % 60)) / 60); int s = (ase - m * 60); char line[256]; sprintf(line, "Game Time: %02i:%02i:%02i", h, m, s); drawString(_videoBuffer2, line, 160 - strlen(line) * 4, sy, 0); sx = 12; sy += 11; int cc = 0; sprintf(line, "Health: %i/%i", _playera.hp, _playera.maxHp); drawString(_videoBuffer2, line, sx, sy, cc); if (_playera.level == 22) strcpy(line, "Level: MAX"); else sprintf(line, "Level: %i", _playera.level); drawString(_videoBuffer2, line, sx, sy + 11, 0); rcSrc.left = sx + 15 * 8 + 24; rcSrc.top = sy + 1; int ss = (_playera.sword - 1) * 3; if (_playera.sword == 3) ss = 18; _itemImg[ss]->blit(*_videoBuffer2, rcSrc.left, rcSrc.top); rcSrc.left += 16; ss = (_playera.shield - 1) * 3 + 1; if (_playera.shield == 3) ss = 19; _itemImg[ss]->blit(*_videoBuffer2, rcSrc.left, rcSrc.top); rcSrc.left += 16; ss = (_playera.armour - 1) * 3 + 2; if (_playera.armour == 3) ss = 20; _itemImg[ss]->blit(*_videoBuffer2, rcSrc.left, rcSrc.top); int nx = rcSrc.left + 13 + 3 * 8; rcSrc.left = nx - 17; if (_playera.foundSpell[0]) { for (int i = 0; i < 5; i++) { rcSrc.left += 17; if (_playera.foundSpell[i]) _itemImg[7 + i]->blit(*_videoBuffer2, rcSrc.left, rcSrc.top); } } } else { int sy = 57 + ff * 48; drawString(_videoBuffer2, "Empty", 160 - 5 * 4, sy, 0); } } } void GriffonEngine::saveLoadNew() { float y = 0.0; _cloudAngle = 0; int curRow = 0; int curCol = 0; bool lowerLock = false; _ticks = g_system->getMillis(); int ticks1 = _ticks; int tickPause = _ticks + 150; _cloudImg->setAlpha(128, true); renderSaveStates(); delete _saveLoadImg; _saveLoadImg = loadImage("art/saveloadnew.bmp", true); if (_gameMode == kGameModeIntro) { uint32 color = *(uint32 *)_saveLoadImg->getBasePtr(120, 10); _saveLoadImg->fillRect(Common::Rect(125, 15, 160, 33), color); } _saveLoadImg->setAlpha(192, true); // Main menu loop do { _videoBuffer->fillRect(Common::Rect(0, 0, _videoBuffer->w, _videoBuffer->h), 0); y += 1 * _fpsr; rcDest.left = 256 + 256 * cos(PI / 180 * _cloudAngle * 40); rcDest.top = 192 + 192 * sin(PI / 180 * _cloudAngle * 40); rcDest.setWidth(320); rcDest.setHeight(240); _cloudImg->blit(*_videoBuffer, 0, 0, Graphics::FLIP_NONE, &rcDest); rcDest.left = 256; rcDest.top = 192; rcDest.setWidth(320); rcDest.setHeight(240); _cloudImg->blit(*_videoBuffer, 0, 0, Graphics::FLIP_NONE, &rcDest); _saveLoadImg->blit(*_videoBuffer); if (g_system->getEventManager()->pollEvent(_event)) { if (_event.type == Common::EVENT_QUIT) { _shouldQuit = true; return; } if (tickPause < _ticks && _event.type == Common::EVENT_KEYDOWN) { _itemTicks = _ticks + 220; if (_event.kbd.keycode == Common::KEYCODE_RETURN) { if (curRow == 0) { if (curCol == 0) { // NEW GAME _gameMode = kGameModeNewGame; return; } else if (curCol == 1) { // SAVE GAME lowerLock = true; curRow = 1 + _saveSlot; tickPause = _ticks + 125; } else if (curCol == 2) { // LOAD GAME lowerLock = true; curRow = 1; tickPause = _ticks + 125; } else if (curCol == 3) { // RETURN return; } else if (curCol == 4) { // QUIT - non existent :) _shouldQuit = true; return; } } if (lowerLock && tickPause < _ticks) { if ((curCol == 1) && saveState(curRow - 1)) { _secStart += _secsInGame; _secsInGame = 0; lowerLock = false; _saveSlot = curRow - 1; curRow = 0; renderSaveStates(); } else if ((curCol == 2) && loadState(curRow - 1)) { return; } tickPause = _ticks + 125; } } switch (_event.kbd.keycode) { case Common::KEYCODE_ESCAPE: if (curRow == 0) return; lowerLock = false; curRow = 0; tickPause = _ticks + 125; break; case Common::KEYCODE_DOWN: if (lowerLock) { ++curRow; if (curRow == 5) curRow = 1; tickPause = _ticks + 125; } break; case Common::KEYCODE_UP: if (lowerLock) { --curRow; if (curRow == 0) curRow = 4; tickPause = _ticks + 125; } break; case Common::KEYCODE_LEFT: if (!lowerLock) { --curCol; if (curCol == -1) curCol = 3; if (curCol == 1 && _gameMode == kGameModeIntro) curCol = 0; tickPause = _ticks + 125; } break; case Common::KEYCODE_RIGHT: if (!lowerLock) { ++curCol; if (curCol == 4) curCol = 0; if (curCol == 1 && _gameMode == kGameModeIntro) curCol = 2; tickPause = _ticks + 125; } break; default: ; } } } // Render savestates _videoBuffer2->blit(*_videoBuffer); // ------------------------------------------ if (curRow == 0) { rcDest.top = 18; switch(curCol) { case 0: rcDest.left = 10; break; case 1: rcDest.left = 108; break; case 2: rcDest.left = 170; break; case 3: rcDest.left = 230; default: break; } rcDest.left += (int16)(2 + 2 * sin(2 * PI * _itemyloc / 16)); } if (curRow > 0) { rcDest.left = (int16)(0 + 2 * sin(2 * PI * _itemyloc / 16)); rcDest.top = (int16)(53 + (curRow - 1) * 48); } _itemImg[15]->blit(*_videoBuffer, rcDest.left, rcDest.top); if (curRow != 0) { rcDest.top = 18; if (curCol == 1) rcDest.left = 108; else if (curCol == 2) rcDest.left = 170; _itemImg[15]->blit(*_videoBuffer, rcDest.left, rcDest.top); } if (_ticks < ticks1 + 1000) { int yy = 255 * (_ticks - ticks1) / 1000; yy = CLIP(yy, 0, 255); _videoBuffer->setAlpha((uint8)yy); } _videoBuffer3->fillRect(Common::Rect(0, 0, _videoBuffer3->w, _videoBuffer3->h), 0); _videoBuffer->blit(*_videoBuffer3); g_system->copyRectToScreen(_videoBuffer3->getPixels(), _videoBuffer3->pitch, 0, 0, _videoBuffer3->w, _videoBuffer3->h); g_system->updateScreen(); _ticksPassed = _ticks; _ticks = g_system->getMillis(); _ticksPassed = _ticks - _ticksPassed; _fpsr = (float)_ticksPassed / 24; _fp++; if (_ticks > _nextTicks) { _nextTicks = _ticks + 1000; _fps = _fp; _fp = 0; } _cloudAngle += 0.01 * _fpsr; while (_cloudAngle >= 360) _cloudAngle -= 360; _itemyloc += 0.6 * _fpsr; while (_itemyloc >= 16) _itemyloc -= 16; g_system->delayMillis(10); } while (!_shouldQuit); _cloudImg->setAlpha(64, true); } } // end of namespace Griffon