/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * * Originally written by Syn9 in FreeBASIC with SDL * http://syn9.thehideoutgames.com/index_backup.php * * Ported to plain C for GCW-Zero handheld by Dmitry Smagin * http://github.com/dmitrysmagin/griffon_legend * * * Programming/Graphics: Daniel "Syn9" Kennedy * Music/Sound effects: David Turner * * Beta testing and gameplay design help: * Deleter, Cha0s, Aether Fox, and Kiz * */ #include "audio/audiostream.h" #include "audio/decoders/vorbis.h" #include "common/memstream.h" #include "common/file.h" #include "common/system.h" #include "griffon/griffon.h" namespace Griffon { void GriffonEngine::setChannelVolume(int channel, int volume) { _mixer->setChannelVolume(_handles[channel], volume); } int GriffonEngine::getSoundHandle() { for (uint i = 0; i < kSoundHandles; i++) { if (!_mixer->isSoundHandleActive(_handles[i])) { return i; } } error("getSoundHandle(): Too many sound handles"); return -1; } int GriffonEngine::playSound(DataChunk *chunk, bool looped) { int ch = getSoundHandle(); #ifdef USE_VORBIS Audio::SeekableAudioStream *audioStream = Audio::makeVorbisStream(new Common::MemoryReadStream(chunk->data, chunk->size), DisposeAfterUse::YES); if (looped) { Audio::AudioStream *loopingStream = new Audio::LoopingAudioStream(audioStream, 0, DisposeAfterUse::YES); _mixer->playStream(Audio::Mixer::kSFXSoundType, &_handles[ch], loopingStream, -1, Audio::Mixer::kMaxChannelVolume, 0, DisposeAfterUse::YES, false, false); } else { _mixer->playStream(Audio::Mixer::kSFXSoundType, &_handles[ch], audioStream, -1, Audio::Mixer::kMaxChannelVolume, 0, DisposeAfterUse::YES, false, false); } #endif // USE_VORBIS return ch; } void GriffonEngine::pauseSoundChannel(int channel) { _mixer->pauseHandle(_handles[channel], true); } void GriffonEngine::haltSoundChannel(int channel) { if (channel == -1) { for (int i = 0; i < kSoundHandles; i++) _mixer->stopHandle(_handles[i]); } else { _mixer->stopHandle(_handles[channel]); } } void GriffonEngine::resumeSoundChannel(int channel) { _mixer->pauseHandle(_handles[channel], false); } bool GriffonEngine::isSoundChannelPlaying(int channel) { return _mixer->isSoundHandleActive(_handles[channel]); } DataChunk *cacheSound(const char *name) { Common::File file; DataChunk *res = new DataChunk; file.open(name); if (!file.isOpen()) error("Cannot open file %s", name); res->size = file.size(); res->data = (byte *)malloc(res->size); file.read(res->data, res->size); return res; } void GriffonEngine::setupAudio() { const char *stri = "Loading..."; drawString(_videoBuffer, stri, 160 - 4 * strlen(stri), 116, 0); Graphics::TransparentSurface *loadimg = loadImage("art/load.bmp", true); rcSrc.left = 0; rcSrc.top = 0; rcSrc.setWidth(88); rcSrc.setHeight(32); rcDest.left = 160 - 44; rcDest.top = 116 + 12; loadimg->setAlpha(160, true); // 128 loadimg->blit(*_videoBuffer, rcDest.left, rcDest.top, Graphics::FLIP_NONE, &rcSrc); g_system->copyRectToScreen(_videoBuffer->getPixels(), _videoBuffer->pitch, 0, 0, _videoBuffer->w, _videoBuffer->h); g_system->updateScreen(); rcDest.left = 160 - 44 + 7; rcDest.top = 116 + 12 + 12; rcDest.setHeight(8); _musicBoss = cacheSound("music/boss.ogg"); drawProgress(1, 21); _musicGardens1 = cacheSound("music/gardens.ogg"); drawProgress(2, 21); _musicGardens2 = cacheSound("music/gardens2.ogg"); drawProgress(3, 21); _musicGardens3 = cacheSound("music/gardens3.ogg"); drawProgress(4, 21); _musicGardens4 = cacheSound("music/gardens4.ogg"); drawProgress(5, 21); _musicEndOfGame = cacheSound("music/endofgame.ogg"); drawProgress(6, 21); _musicMenu = cacheSound("music/menu.ogg"); drawProgress(7, 21); _sfx[kSndBite] = cacheSound("sfx/bite.ogg"); drawProgress(8, 21); _sfx[kSndCrystal] = cacheSound("sfx/crystal.ogg"); drawProgress(9, 21); _sfx[kSndDoor] = cacheSound("sfx/door.ogg"); drawProgress(10, 21); _sfx[kSndEnemyHit] = cacheSound("sfx/enemyhit.ogg"); drawProgress(11, 21); _sfx[kSndIce] = cacheSound("sfx/ice.ogg"); drawProgress(12, 21); _sfx[kSndLever] = cacheSound("sfx/lever.ogg"); drawProgress(13, 21); _sfx[kSndLightning] = cacheSound("sfx/lightning.ogg"); drawProgress(14, 21); _sfx[kSndMetalHit] = cacheSound("sfx/metalhit.ogg"); drawProgress(15, 21); _sfx[kSndPowerUp] = cacheSound("sfx/powerup.ogg"); drawProgress(16, 21); _sfx[kSndRocks] = cacheSound("sfx/rocks.ogg"); drawProgress(17, 21); _sfx[kSndSwordHit] = cacheSound("sfx/swordhit.ogg"); drawProgress(18, 21); _sfx[kSndThrow] = cacheSound("sfx/throw.ogg"); drawProgress(19, 21); _sfx[kSndChest] = cacheSound("sfx/chest.ogg"); drawProgress(20, 21); _sfx[kSndFire] = cacheSound("sfx/fire.ogg"); drawProgress(21, 21); _sfx[kSndBeep] = cacheSound("sfx/beep.ogg"); } void GriffonEngine::updateMusic() { static int loopseta = 0; DataChunk *iplaysound = NULL; if (config.music) { // if(_curmap > 5 && _curmap < 42) iplaysound = macademy; // if(_curmap > 47) iplaysound = _mgardens; iplaysound = _musicGardens1; if (_roomLock) iplaysound = _musicBoss; if (iplaysound == _musicBoss && _playingBoss) iplaysound = NULL; if (iplaysound == _musicGardens1 && _playingGardens) iplaysound = NULL; if (iplaysound != NULL) { haltSoundChannel(_musicChannel); _playingBoss = (iplaysound == _musicBoss); _playingGardens = (iplaysound == _musicGardens1); _musicChannel = playSound(iplaysound, true); setChannelVolume(_musicChannel, config.musicVol); } else { if (!isSoundChannelPlaying(_musicChannel)) { loopseta += 1; if (loopseta == 4) loopseta = 0; if (_playingGardens) { haltSoundChannel(_musicChannel); if (_playingGardens) { switch (loopseta) { case 0: playSound(_musicGardens1); break; case 1: playSound(_musicGardens2); break; case 2: playSound(_musicGardens3); break; case 3: playSound(_musicGardens4); default: break; } } } setChannelVolume(_musicChannel, config.musicVol); } } } } } // end of namespace Griffon