/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #ifndef GROOVIE_DEBUG_H #define GROOVIE_DEBUG_H #include "gui/debugger.h" namespace Groovie { class GroovieEngine; class Script; class Debugger : public GUI::Debugger { public: Debugger(GroovieEngine *vm); ~Debugger(); private: GroovieEngine *_vm; Script *_script; int getNumber(const char *arg); bool cmd_step(int argc, const char **argv); bool cmd_go(int argc, const char **argv); bool cmd_pc(int argc, const char **argv); bool cmd_bg(int argc, const char **argv); bool cmd_fg(int argc, const char **argv); bool cmd_mem(int argc, const char **argv); bool cmd_loadgame(int argc, const char **argv); bool cmd_savegame(int argc, const char **argv); bool cmd_playref(int argc, const char **argv); bool cmd_dumppal(int argc, const char **argv); }; } // End of Groovie namespace #endif // GROOVIE_DEBUG_H