/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "audio/mididrv.h" #include "audio/mixer.h" #include "groovie/music.h" #include "groovie/groovie.h" #include "groovie/resource.h" #include "backends/audiocd/audiocd.h" #include "common/config-manager.h" #include "common/debug.h" #include "common/file.h" #include "common/macresman.h" #include "common/memstream.h" #include "common/textconsole.h" #include "audio/audiostream.h" #include "audio/midiparser.h" #include "audio/miles.h" namespace Groovie { // MusicPlayer MusicPlayer::MusicPlayer(GroovieEngine *vm) : _vm(vm), _isPlaying(false), _backgroundFileRef(0), _gameVolume(100), _prevCDtrack(0), _backgroundDelay(0), _fadingStartTime(0), _fadingStartVolume(0), _fadingEndVolume(0), _fadingDuration(0), _userVolume(0) { } MusicPlayer::~MusicPlayer() { g_system->getAudioCDManager()->stop(); } void MusicPlayer::playSong(uint32 fileref) { Common::StackLock lock(_mutex); // Set the volumes _fadingEndVolume = 100; _gameVolume = 100; // Play the referenced file once play(fileref, false); } void MusicPlayer::setBackgroundSong(uint32 fileref) { Common::StackLock lock(_mutex); debugC(1, kDebugMIDI, "Groovie::Music: Changing the background song: %04X", fileref); _backgroundFileRef = fileref; } void MusicPlayer::frameTick() { if (_backgroundDelay > 0) { _backgroundDelay--; if (_backgroundDelay == 0) playSong(_backgroundFileRef); } } void MusicPlayer::setBackgroundDelay(uint16 delay) { _backgroundDelay = delay; } void MusicPlayer::playCD(uint8 track) { int startms = 0; // Stop the MIDI playback unload(); debugC(1, kDebugMIDI, "Groovie::Music: Playing CD track %d", track); if (track == 3) { // This is the credits song, start at 23:20 startms = 1400000; // TODO: If we want to play it directly from the CD, we should decrement // the song number (it's track 2 on the 2nd CD) } else if ((track == 98) && (_prevCDtrack == 3)) { // Track 98 is used as a hack to stop the credits song g_system->getAudioCDManager()->stop(); stopCreditsIOS(); return; } // Save the playing track in order to be able to stop the credits song _prevCDtrack = track; // Wait until the CD stops playing the current song // It was in the original interpreter, but it introduces a big delay // in the middle of the introduction, so it's disabled right now /* g_system->getAudioCDManager()->updateCD(); while (g_system->getAudioCDManager()->isPlaying()) { // Wait a bit and try again _vm->_system->delayMillis(100); g_system->getAudioCDManager()->updateCD(); } */ // Play the track starting at the requested offset (1000ms = 75 frames) g_system->getAudioCDManager()->play(track - 1, 1, startms * 75 / 1000, 0); // If the audio is not playing from the CD, play the "fallback" MIDI. // The Mac version has no CD tracks, so it will always use the MIDI. if (!g_system->getAudioCDManager()->isPlaying()) { if (track == 2) { // Intro MIDI fallback if (_vm->getPlatform() == Common::kPlatformMacintosh) playSong(70); else playSong((19 << 10) | 36); // XMI.GJD, file 36 } else if (track == 3) { // TODO: Credits MIDI fallback if (_vm->getPlatform() == Common::kPlatformIOS) playCreditsIOS(); } } } void MusicPlayer::startBackground() { debugC(3, kDebugMIDI, "Groovie::Music: startBackground()"); if (!_isPlaying && _backgroundFileRef) { debugC(3, kDebugMIDI, "Groovie::Music: Starting the background song (0x%4X)", _backgroundFileRef); play(_backgroundFileRef, true); } } void MusicPlayer::setUserVolume(uint16 volume) { Common::StackLock lock(_mutex); // Save the new user volume _userVolume = volume; if (_userVolume > 0x100) _userVolume = 0x100; // Apply it updateVolume(); } void MusicPlayer::setGameVolume(uint16 volume, uint16 time) { Common::StackLock lock(_mutex); debugC(1, kDebugMIDI, "Groovie::Music: Setting game volume from %d to %d in %dms", _gameVolume, volume, time); // Save the start parameters of the fade _fadingStartTime = _vm->_system->getMillis(); _fadingStartVolume = _gameVolume; _fadingDuration = time; // Save the new game volume _fadingEndVolume = volume; if (_fadingEndVolume > 100) _fadingEndVolume = 100; } bool MusicPlayer::play(uint32 fileref, bool loop) { // Unload the previous song unload(); // Set the new state _isPlaying = true; // Load the new file return load(fileref, loop); } void MusicPlayer::applyFading() { debugC(6, kDebugMIDI, "Groovie::Music: applyFading() _fadingStartTime = %d, _fadingDuration = %d, _fadingStartVolume = %d, _fadingEndVolume = %d", _fadingStartTime, _fadingDuration, _fadingStartVolume, _fadingEndVolume); Common::StackLock lock(_mutex); // Calculate the passed time uint32 time = _vm->_system->getMillis() - _fadingStartTime; debugC(6, kDebugMIDI, "Groovie::Music: time = %d, _gameVolume = %d", time, _gameVolume); if (time >= _fadingDuration) { // Set the end volume _gameVolume = _fadingEndVolume; } else { // Calculate the interpolated volume for the current time _gameVolume = (_fadingStartVolume * (_fadingDuration - time) + _fadingEndVolume * time) / _fadingDuration; } if (_gameVolume == _fadingEndVolume) { // If we were fading to 0, stop the playback and restore the volume if (_fadingEndVolume == 0) { debugC(1, kDebugMIDI, "Groovie::Music: Faded to zero: end of song. _fadingEndVolume set to 100"); unload(); } } // Apply it updateVolume(); } void MusicPlayer::onTimer(void *refCon) { debugC(9, kDebugMIDI, "Groovie::Music: onTimer()"); MusicPlayer *music = (MusicPlayer *)refCon; Common::StackLock lock(music->_mutex); // Apply the game volume fading if (music->_gameVolume != music->_fadingEndVolume) { // Apply the next step of the fading music->applyFading(); } // Handle internal timed events music->onTimerInternal(); } void MusicPlayer::unload() { debugC(1, kDebugMIDI, "Groovie::Music: Stopping the playback"); // Set the new state _isPlaying = false; } void MusicPlayer::playCreditsIOS() { Audio::AudioStream *stream = Audio::SeekableAudioStream::openStreamFile("7th_Guest_Dolls_from_Hell_OC_ReMix"); if (!stream) { warning("Could not find '7th_Guest_Dolls_from_Hell_OC_ReMix' audio file"); return; } _vm->_system->getMixer()->playStream(Audio::Mixer::kMusicSoundType, &_handleCreditsIOS, stream); } void MusicPlayer::stopCreditsIOS() { _vm->_system->getMixer()->stopHandle(_handleCreditsIOS); } // MusicPlayerMidi MusicPlayerMidi::MusicPlayerMidi(GroovieEngine *vm) : MusicPlayer(vm), _midiParser(NULL), _data(NULL), _driver(NULL) { // Initialize the channel volumes for (int i = 0; i < 0x10; i++) { _chanVolumes[i] = 0x7F; } } MusicPlayerMidi::~MusicPlayerMidi() { // Stop the callback if (_driver) _driver->setTimerCallback(NULL, NULL); Common::StackLock lock(_mutex); // Unload the parser unload(); delete _midiParser; // Unload the MIDI Driver if (_driver) { _driver->close(); delete _driver; } } void MusicPlayerMidi::send(uint32 b) { if ((b & 0xFFF0) == 0x07B0) { // Volume change // Save the specific channel volume byte chan = b & 0xF; _chanVolumes[chan] = (b >> 16) & 0x7F; // Send the updated value updateChanVolume(chan); return; } if (_driver) _driver->send(b); } void MusicPlayerMidi::metaEvent(byte type, byte *data, uint16 length) { switch (type) { case 0x2F: // End of Track, play the background song endTrack(); break; default: if (_driver) _driver->metaEvent(type, data, length); break; } } void MusicPlayerMidi::updateChanVolume(byte channel) { // Generate a MIDI Control change message for the volume uint32 b = 0x7B0; // Specify the channel b |= (channel & 0xF); // Scale by the user and game volumes uint32 val = (_chanVolumes[channel] * _userVolume * _gameVolume) / 0x100 / 100; val &= 0x7F; // Send it to the driver if (_driver) _driver->send(b | (val << 16)); } void MusicPlayerMidi::endTrack() { debugC(3, kDebugMIDI, "Groovie::Music: endTrack()"); unload(); } void MusicPlayerMidi::onTimerInternal() { // TODO: We really only need to call this while music is playing. if (_midiParser) _midiParser->onTimer(); } void MusicPlayerMidi::updateVolume() { // Apply it to all the channels for (int i = 0; i < 0x10; i++) { updateChanVolume(i); } } void MusicPlayerMidi::unload() { MusicPlayer::unload(); // Unload the parser data if (_midiParser) _midiParser->unloadMusic(); // Unload the data delete[] _data; _data = NULL; } bool MusicPlayerMidi::loadParser(Common::SeekableReadStream *stream, bool loop) { if (!_midiParser) return false; // Read the whole file to memory int length = stream->size(); _data = new byte[length]; stream->read(_data, length); delete stream; // Set the looping option _midiParser->property(MidiParser::mpAutoLoop, loop); // Start parsing the data if (!_midiParser->loadMusic(_data, length)) { error("Groovie::Music: Couldn't parse the data"); return false; } // Activate the timer source if (_driver) _driver->setTimerCallback(this, &onTimer); return true; } // MusicPlayerXMI MusicPlayerXMI::MusicPlayerXMI(GroovieEngine *vm, const Common::String >lName) : MusicPlayerMidi(vm) { // Create the driver MidiDriver::DeviceHandle dev = MidiDriver::detectDevice(MDT_MIDI | MDT_ADLIB | MDT_PREFER_GM); MusicType musicType = MidiDriver::getMusicType(dev); _driver = NULL; // new Miles Audio support, to disable set milesAudioEnabled to false _milesAudioMode = false; bool milesAudioEnabled = true; MidiParser::XMidiNewTimbreListProc newTimbreListProc = NULL; _musicType = 0; if (milesAudioEnabled) { // 7th Guest uses FAT.AD/FAT.OPL/FAT.MT // 11th Hour uses SAMPLE.AD/SAMPLE.OPL/SAMPLE.MT switch (musicType) { case MT_ADLIB: _driver = Audio::MidiDriver_Miles_AdLib_create(gtlName + ".AD", gtlName + ".OPL"); break; case MT_MT32: _driver = Audio::MidiDriver_Miles_MT32_create(gtlName + ".MT"); break; case MT_GM: if (ConfMan.getBool("native_mt32")) { _driver = Audio::MidiDriver_Miles_MT32_create(gtlName + ".MT"); musicType = MT_MT32; } break; default: break; } if (musicType == MT_MT32) { newTimbreListProc = Audio::MidiDriver_Miles_MT32_processXMIDITimbreChunk; } } if (_driver) { _milesAudioMode = true; } if (!_driver) { // No driver yet? create a generic one _driver = MidiDriver::createMidi(dev); } assert(_driver); // Create the parser _midiParser = MidiParser::createParser_XMIDI(NULL, NULL, newTimbreListProc, _driver); _driver->open(); // TODO: Handle return value != 0 (indicating an error) // Set the parser's driver _midiParser->setMidiDriver(this); // Set the timer rate _midiParser->setTimerRate(_driver->getBaseTempo()); // Initialize the channel banks for (int i = 0; i < 0x10; i++) { _chanBanks[i] = 0; } if (_milesAudioMode) return; // Load the Global Timbre Library if (MidiDriver::getMusicType(dev) == MT_ADLIB) { // MIDI through AdLib _musicType = MT_ADLIB; loadTimbres(gtlName + ".ad"); // Setup the percussion channel for (uint i = 0; i < _timbres.size(); i++) { if (_timbres[i].bank == 0x7F) setTimbreAD(9, _timbres[i]); } } else if ((MidiDriver::getMusicType(dev) == MT_MT32) || ConfMan.getBool("native_mt32")) { _driver->sendMT32Reset(); // MT-32 _musicType = MT_MT32; loadTimbres(gtlName + ".mt"); } else { _driver->sendGMReset(); // GM _musicType = 0; } } MusicPlayerXMI::~MusicPlayerXMI() { //~MusicPlayer(); // Unload the timbres clearTimbres(); } void MusicPlayerXMI::send(uint32 b) { if (_milesAudioMode) { MusicPlayerMidi::send(b); return; } if ((b & 0xFFF0) == 0x72B0) { // XMIDI Patch Bank Select 114 // From AIL2's documentation: XMIDI Patch Bank Select controller (114) // selects a bank to be used when searching the next patches byte chan = b & 0xF; byte bank = (b >> 16) & 0xFF; debugC(5, kDebugMIDI, "Groovie::Music: Selecting bank %X for channel %X", bank, chan); _chanBanks[chan] = bank; return; } else if ((b & 0xF0) == 0xC0) { // Program change // We intercept the program change when using AdLib or MT32 drivers, // since we have custom timbres for them. The command is sent // unchanged to GM drivers. if (_musicType != 0) { byte chan = b & 0xF; byte patch = (b >> 8) & 0xFF; debugC(5, kDebugMIDI, "Groovie::Music: Setting custom patch %X from bank %X to channel %X", patch, _chanBanks[chan], chan); // Try to find the requested patch from the previously // specified bank int numTimbres = _timbres.size(); for (int i = 0; i < numTimbres; i++) { if ((_timbres[i].bank == _chanBanks[chan]) && (_timbres[i].patch == patch)) { if (_musicType == MT_ADLIB) { setTimbreAD(chan, _timbres[i]); } else if (_musicType == MT_MT32) { setTimbreMT(chan, _timbres[i]); } return; } } // If we got here we couldn't find the patch, and the // received message will be sent unchanged. } } MusicPlayerMidi::send(b); } bool MusicPlayerXMI::load(uint32 fileref, bool loop) { debugC(1, kDebugMIDI, "Groovie::Music: Starting the playback of song: %04X", fileref); // Open the song resource Common::SeekableReadStream *file = _vm->_resMan->open(fileref); if (!file) { error("Groovie::Music: Couldn't find resource 0x%04X", fileref); return false; } return loadParser(file, loop); } void MusicPlayerXMI::loadTimbres(const Common::String &filename) { // Load the Global Timbre Library format as documented in AIL2 debugC(1, kDebugMIDI, "Groovie::Music: Loading the GTL file %s", filename.c_str()); // Does it exist? if (!Common::File::exists(filename)) { error("Groovie::Music: %s not found", filename.c_str()); return; } // Open the GTL Common::File *gtl = new Common::File(); if (!gtl->open(filename.c_str())) { delete gtl; error("Groovie::Music: Couldn't open %s", filename.c_str()); return; } // Clear the old timbres before loading the new ones clearTimbres(); // Get the list of timbres while (true) { Timbre t; t.patch = gtl->readByte(); t.bank = gtl->readByte(); if ((t.patch == 0xFF) && (t.bank == 0xFF)) { // End of list break; } // We temporarily use the size field to store the offset t.size = gtl->readUint32LE(); // Add it to the list _timbres.push_back(t); } // Read the timbres for (unsigned int i = 0; i < _timbres.size(); i++) { // Seek to the start of the timbre gtl->seek(_timbres[i].size); // Read the size _timbres[i].size = gtl->readUint16LE() - 2; // Allocate memory for the timbre data _timbres[i].data = new byte[_timbres[i].size]; // Read the timbre data gtl->read(_timbres[i].data, _timbres[i].size); debugC(5, kDebugMIDI, "Groovie::Music: Loaded patch %x in bank %x with size %d", _timbres[i].patch, _timbres[i].bank, _timbres[i].size); } // Close the file delete gtl; } void MusicPlayerXMI::clearTimbres() { // Delete the allocated data int num = _timbres.size(); for (int i = 0; i < num; i++) { delete[] _timbres[i].data; } // Erase the array entries _timbres.clear(); } void MusicPlayerXMI::setTimbreAD(byte channel, const Timbre &timbre) { // Verify the timbre size if (timbre.size != 12) { error("Groovie::Music: Invalid size for an AdLib timbre: %d", timbre.size); } // Prepare the AdLib Instrument array from the GTL entry // // struct AdLibInstrument used by our AdLib MIDI synth is 30 bytes. // Since we pass data + 2 for non percussion instruments we need to // have a buffer of size 32, so there are no invalid memory reads, // when setting up an AdLib instrument. byte data[32]; memset(data, 0, sizeof(data)); data[2] = timbre.data[1]; // mod_characteristic data[3] = timbre.data[2] ^ 0x3F; // mod_scalingOutputLevel data[4] = ~timbre.data[3]; // mod_attackDecay data[5] = ~timbre.data[4]; // mod_sustainRelease data[6] = timbre.data[5]; // mod_waveformSelect data[7] = timbre.data[7]; // car_characteristic data[8] = timbre.data[8] ^ 0x3F; // car_scalingOutputLevel data[9] = ~timbre.data[9]; // car_attackDecay data[10] = ~timbre.data[10]; // car_sustainRelease data[11] = timbre.data[11]; // car_waveformSelect data[12] = timbre.data[6]; // feedback // Send the instrument to the driver if (timbre.bank == 0x7F) { // This is a Percussion instrument, this will always be set on the same note data[0] = timbre.patch; // From AIL2's documentation: If the instrument is to be played in MIDI // channel 10, num specifies its desired absolute MIDI note number. data[1] = timbre.data[0]; _driver->getPercussionChannel()->sysEx_customInstrument('ADLP', data); } else { // Some tweaks for non-percussion instruments byte mult1 = timbre.data[1] & 0xF; if (mult1 < 4) mult1 = 1 << mult1; data[2] = (timbre.data[1] & 0xF0) + (mult1 & 0xF); byte mult2 = timbre.data[7] & 0xF; if (mult2 < 4) mult2 = 1 << mult2; data[7] = (timbre.data[7] & 0xF0) + (mult2 & 0xF); // TODO: Fix CHARACTERISTIC: 0xF0: pitch_vib, amp_vib, sustain_sound, env_scaling 0xF: freq_mult // TODO: Fix KSL_TL: 0xC: key_scale_lvl 0x3F: out_lvl // From AIL2's documentation: num specifies the number of semitones // by which to transpose notes played with the instrument. if (timbre.data[0] != 0) warning("Groovie::Music: AdLib instrument's transposing not supported"); _driver->sysEx_customInstrument(channel, 'ADL ', data + 2); } } #include "common/pack-start.h" // START STRUCT PACKING struct RolandInstrumentSysex { byte roland_id; byte device_id; byte model_id; byte command; byte address[3]; byte instrument[0xF6]; byte checksum; } PACKED_STRUCT; #include "common/pack-end.h" // END STRUCT PACKING void setRolandInstrument(MidiDriver *drv, byte channel, byte *instrument) { RolandInstrumentSysex sysex; memcpy(&sysex.instrument, instrument, 0xF6); // Show the timbre name as extra debug information Common::String name((char *)instrument, 10); debugC(5, kDebugMIDI, "Groovie::Music: Setting MT32 timbre '%s' to channel %d", name.c_str(), channel); sysex.roland_id = 0x41; sysex.device_id = channel; // Unit# sysex.model_id = 0x16; // MT32 sysex.command = 0x12; // Data set // Remap instrument to appropriate address space. int address = 0x008000; sysex.address[0] = (address >> 14) & 0x7F; sysex.address[1] = (address >> 7) & 0x7F; sysex.address[2] = (address ) & 0x7F; // Compute the checksum. byte checksum = 0; byte *ptr = sysex.address; for (int i = 4; i < (int)sizeof(RolandInstrumentSysex) - 1; ++i) checksum -= *ptr++; sysex.checksum = checksum & 0x7F; // Send sysex drv->sysEx((byte *)&sysex, sizeof(RolandInstrumentSysex)); // Wait the time it takes to send the SysEx data uint32 delay = (sizeof(RolandInstrumentSysex) + 2) * 1000 / 3125; // Plus an additional delay for the MT-32 rev00 delay += 40; g_system->delayMillis(delay); } void MusicPlayerXMI::setTimbreMT(byte channel, const Timbre &timbre) { // Verify the timbre size if (timbre.size != 0xF6) error("Groovie::Music: Invalid size for an MT-32 timbre: %d", timbre.size); setRolandInstrument(_driver, channel, timbre.data); } // MusicPlayerMac_t7g MusicPlayerMac_t7g::MusicPlayerMac_t7g(GroovieEngine *vm) : MusicPlayerMidi(vm) { // Create the parser _midiParser = MidiParser::createParser_SMF(); // Create the driver MidiDriver::DeviceHandle dev = MidiDriver::detectDevice(MDT_MIDI | MDT_ADLIB | MDT_PREFER_GM); _driver = MidiDriver::createMidi(dev); assert(_driver); _driver->open(); // TODO: Handle return value != 0 (indicating an error) // Set the parser's driver _midiParser->setMidiDriver(this); // Set the timer rate _midiParser->setTimerRate(_driver->getBaseTempo()); // Sanity check assert(_vm->_macResFork); } bool MusicPlayerMac_t7g::load(uint32 fileref, bool loop) { debugC(1, kDebugMIDI, "Groovie::Music: Starting the playback of song: %04X", fileref); // First try for compressed MIDI Common::SeekableReadStream *file = _vm->_macResFork->getResource(MKTAG('c','m','i','d'), fileref & 0x3FF); if (file) { // Found the resource, decompress it Common::SeekableReadStream *tmp = decompressMidi(file); delete file; file = tmp; } else { // Otherwise, it's uncompressed file = _vm->_macResFork->getResource(MKTAG('M','i','d','i'), fileref & 0x3FF); if (!file) error("Groovie::Music: Couldn't find resource 0x%04X", fileref); } return loadParser(file, loop); } Common::SeekableReadStream *MusicPlayerMac_t7g::decompressMidi(Common::SeekableReadStream *stream) { // Initialize an output buffer of the given size uint32 size = stream->readUint32BE(); byte *output = (byte *)malloc(size); byte *current = output; uint32 decompBytes = 0; while ((decompBytes < size) && !stream->eos()) { // 8 flags byte flags = stream->readByte(); for (byte i = 0; (i < 8) && !stream->eos(); i++) { if (flags & 1) { // 1: Next byte is a literal *(current++) = stream->readByte(); if (stream->eos()) continue; decompBytes++; } else { // 0: It's a reference to part of the history uint16 args = stream->readUint16BE(); if (stream->eos()) continue; // Length = 4bit unsigned (3 minimal) uint8 length = (args >> 12) + 3; // Offset = 12bit signed (all values are negative) int16 offset = (args & 0xFFF) | 0xF000; // Copy from the past decompressed bytes decompBytes += length; while (length > 0) { *(current) = *(current + offset); current++; length--; } } flags = flags >> 1; } } // Return the output buffer wrapped in a MemoryReadStream return new Common::MemoryReadStream(output, size, DisposeAfterUse::YES); } // MusicPlayerMac_v2 MusicPlayerMac_v2::MusicPlayerMac_v2(GroovieEngine *vm) : MusicPlayerMidi(vm) { // Create the parser _midiParser = MidiParser::createParser_QT(); // Create the driver MidiDriver::DeviceHandle dev = MidiDriver::detectDevice(MDT_MIDI | MDT_ADLIB | MDT_PREFER_GM); _driver = MidiDriver::createMidi(dev); assert(_driver); _driver->open(); // TODO: Handle return value != 0 (indicating an error) // Set the parser's driver _midiParser->setMidiDriver(this); // Set the timer rate _midiParser->setTimerRate(_driver->getBaseTempo()); } bool MusicPlayerMac_v2::load(uint32 fileref, bool loop) { debugC(1, kDebugMIDI, "Groovie::Music: Starting the playback of song: %04X", fileref); // Find correct filename ResInfo info; _vm->_resMan->getResInfo(fileref, info); uint len = info.filename.size(); if (len < 4) return false; // This shouldn't actually occur // Remove the extension and add ".mov" info.filename.deleteLastChar(); info.filename.deleteLastChar(); info.filename.deleteLastChar(); info.filename += "mov"; Common::SeekableReadStream *file = SearchMan.createReadStreamForMember(info.filename); if (!file) { warning("Could not find file '%s'", info.filename.c_str()); return false; } return loadParser(file, loop); } MusicPlayerIOS::MusicPlayerIOS(GroovieEngine *vm) : MusicPlayer(vm) { vm->getTimerManager()->installTimerProc(&onTimer, 50 * 1000, this, "groovieMusic"); } MusicPlayerIOS::~MusicPlayerIOS() { _vm->getTimerManager()->removeTimerProc(&onTimer); } void MusicPlayerIOS::updateVolume() { // Just set the mixer volume for the music sound type _vm->_system->getMixer()->setVolumeForSoundType(Audio::Mixer::kMusicSoundType, _userVolume * _gameVolume / 100); } void MusicPlayerIOS::unload() { MusicPlayer::unload(); _vm->_system->getMixer()->stopHandle(_handle); } bool MusicPlayerIOS::load(uint32 fileref, bool loop) { // Find correct filename ResInfo info; _vm->_resMan->getResInfo(fileref, info); uint len = info.filename.size(); if (len < 4) return false; // This shouldn't actually occur /* 19462 door 19463 ?? 19464 ?? 19465 puzzle? 19466 cake 19467 maze 19468 ambient (but not 69, amb b. odd) 19470 puzzle 19471 19473 19475 coffins or blood pump 19476 blood pump or coffins 19493 19499 chapel 19509 downstair ambient 19510 bedroom 'skip 3 and 5' puzzle (should loop from partway?) 19514 19515 bathroom drain teeth */ if ((fileref >= 19462 && fileref <= 19468) || fileref == 19470 || fileref == 19471 || fileref == 19473 || fileref == 19475 || fileref == 19476 || fileref == 19493 || fileref == 19499 || fileref == 19509 || fileref == 19510 || fileref == 19514 || fileref == 19515) loop = true; // XMIs for these refs self-loop // iOS port provides alternative intro sequence music if (info.filename == "gu39.xmi") { info.filename = "intro"; } else if (info.filename == "gu32.xmi") { info.filename = "foyer"; } else { // Remove the extension info.filename.deleteLastChar(); info.filename.deleteLastChar(); info.filename.deleteLastChar(); info.filename.deleteLastChar(); } // Create the audio stream Audio::SeekableAudioStream *seekStream = Audio::SeekableAudioStream::openStreamFile(info.filename); if (!seekStream) { warning("Could not play audio file '%s'", info.filename.c_str()); return false; } Audio::AudioStream *audStream = seekStream; // Loop if requested if (loop) audStream = Audio::makeLoopingAudioStream(seekStream, 0); // MIDI player handles volume reset on load, IOS player doesn't - force update here updateVolume(); // Play! _vm->_system->getMixer()->playStream(Audio::Mixer::kMusicSoundType, &_handle, audStream); return true; } } // End of Groovie namespace