/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "common/debug.h" #include "audio/audiostream.h" #include "groovie/player.h" #include "groovie/groovie.h" namespace Groovie { VideoPlayer::VideoPlayer(GroovieEngine *vm) : _vm(vm), _syst(vm->_system), _file(NULL), _audioStream(NULL), _fps(0), _overrideSpeed(false), _flags(0), _begunPlaying(false), _millisBetweenFrames(0), _lastFrameTime(0) { } bool VideoPlayer::load(Common::SeekableReadStream *file, uint16 flags) { _file = file; _flags = flags; _overrideSpeed = false; _audioStream = NULL; _fps = loadInternal(); if (_fps != 0) { setOverrideSpeed(_overrideSpeed); _begunPlaying = false; return true; } else { _file = NULL; return false; } } void VideoPlayer::setOverrideSpeed(bool isOverride) { _overrideSpeed = isOverride; if (_fps != 0) { if (isOverride) _millisBetweenFrames = 1000 / 26; else _millisBetweenFrames = 1000 / _fps; } } bool VideoPlayer::playFrame() { bool end = true; // Process the next frame while the file is open if (_file) { end = playFrameInternal(); } // The file has been completely processed if (end) { _file = NULL; // Wait for pending audio if (_audioStream) { if (_audioStream->endOfData()) { // Mark the audio stream as finished (no more data will be appended) _audioStream->finish(); } else { // Don't end if there's still audio playing end = false; } } } return end; } void VideoPlayer::waitFrame() { uint32 currTime = _syst->getMillis(); if (!_begunPlaying) { _begunPlaying = true; _lastFrameTime = currTime; } else { uint32 millisDiff = currTime - _lastFrameTime; if (millisDiff < _millisBetweenFrames) { debugC(7, kDebugVideo, "Groovie::Player: Delaying %d (currTime=%d, _lastFrameTime=%d, millisDiff=%d, _millisBetweenFrame=%d)", _millisBetweenFrames - millisDiff, currTime, _lastFrameTime, millisDiff, _millisBetweenFrames); _syst->delayMillis(_millisBetweenFrames - millisDiff); currTime = _syst->getMillis(); debugC(7, kDebugVideo, "Groovie::Player: Finished delay at %d", currTime); } debugC(6, kDebugVideo, "Groovie::Player: Frame displayed at %d (%f FPS)", currTime, 1000.0 / (currTime - _lastFrameTime)); _lastFrameTime = currTime; } } } // End of Groovie namespace