/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #ifndef GROOVIE_ROQ_H #define GROOVIE_ROQ_H #include "groovie/player.h" //#define DITHER #ifdef DITHER #include "graphics/dither.h" #endif namespace Groovie { class GroovieEngine; struct ROQBlockHeader { uint16 type; uint32 size; uint16 param; }; class ROQPlayer : public VideoPlayer { public: ROQPlayer(GroovieEngine *vm); ~ROQPlayer(); protected: uint16 loadInternal(); bool playFrameInternal(); private: bool readBlockHeader(ROQBlockHeader &blockHeader); bool processBlock(); bool processBlockInfo(ROQBlockHeader &blockHeader); bool processBlockQuadCodebook(ROQBlockHeader &blockHeader); bool processBlockQuadVector(ROQBlockHeader &blockHeader); void processBlockQuadVectorBlock(int baseX, int baseY, int8 Mx, int8 My); void processBlockQuadVectorBlockSub(int baseX, int baseY, int8 Mx, int8 My); bool processBlockStill(ROQBlockHeader &blockHeader); bool processBlockSoundMono(ROQBlockHeader &blockHeader); bool processBlockSoundStereo(ROQBlockHeader &blockHeader); bool processBlockAudioContainer(ROQBlockHeader &blockHeader); void paint2(byte i, int destx, int desty); void paint4(byte i, int destx, int desty); void paint8(byte i, int destx, int desty); void copy(byte size, int destx, int desty, int offx, int offy); // Block coding type byte getCodingType(); uint16 _codingType; byte _codingTypeCount; // Codebooks uint16 _num2blocks; uint16 _num4blocks; byte _codebook2[256 * 10]; byte _codebook4[256 * 4]; // Buffers Graphics::Surface *_fg, *_bg, *_thirdBuf; Graphics::Surface *_currBuf, *_prevBuf; void buildShowBuf(); byte _scaleX, _scaleY; byte _offScale; bool _dirty; byte _alpha; #ifdef DITHER // Dithering Graphics::PaletteLUT *_paletteLookup; Graphics::SierraLight *_dither; #endif }; } // End of Groovie namespace #endif // GROOVIE_ROQ_H