/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "base/plugins.h" #include "common/debug.h" #include "common/translation.h" #include "engines/advancedDetector.h" #include "graphics/thumbnail.h" #include "hdb/hdb.h" namespace HDB { enum HDBGameFeatures { GF_HANDANGO = (1 << 0) }; const char *HDBGame::getGameId() const { return _gameDescription->gameId; } Common::Platform HDBGame::getPlatform() const { return _gameDescription->platform; } const char *HDBGame::getGameFile() const { return _gameDescription->filesDescriptions[0].fileName; } uint32 HDBGame::getGameFlags() const { return _gameDescription->flags; } bool HDBGame::isDemo() const { return (getGameFlags() & ADGF_DEMO); } bool HDBGame::isPPC() const { return (getPlatform() == Common::kPlatformPocketPC); } bool HDBGame::isHandango() const { return (getGameFlags() & GF_HANDANGO); } } // End of namespace HDB static const PlainGameDescriptor hdbGames[] = { {"hdb", "Hyperspace Delivery Boy!"}, {0, 0} }; #define GAMEOPTION_CHEATMODE GUIO_GAMEOPTIONS1 namespace HDB { static const ADGameDescription gameDescriptions[] = { { "hdb", "", AD_ENTRY1s("hyperspace.mpc", "ff8e51d0872736bc6afe87cfcb846b70", 50339161), Common::EN_ANY, Common::kPlatformWindows, ADGF_NO_FLAGS, GUIO2(GUIO_NOMIDI,GAMEOPTION_CHEATMODE) }, { "hdb", "", AD_ENTRY1s("hyperspace.mpc", "39d3c9dbc9614f370ad9430307c043f9", 45645305), Common::EN_ANY, Common::kPlatformLinux, ADGF_NO_FLAGS, GUIO2(GUIO_NOMIDI,GAMEOPTION_CHEATMODE) }, // PocketPC Arm { "hdb", "", AD_ENTRY1s("hyperspace.msd", "a62468904beb3efe16d4d64f3955a32e", 6825555), Common::EN_ANY, Common::kPlatformPocketPC, ADGF_NO_FLAGS, GUIO2(GUIO_NOMIDI,GAMEOPTION_CHEATMODE) }, // Demos { "hdb", "Demo", AD_ENTRY1s("hyperdemo.mpc", "d8743b3b8be56486bcfb1398b2f2aad4", 13816461), Common::EN_ANY, Common::kPlatformLinux, ADGF_DEMO, GUIO2(GUIO_NOMIDI,GAMEOPTION_CHEATMODE) }, { "hdb", "Demo", AD_ENTRY1s("hyperdemo.mpc", "f3bc878e179f00b8666a9846f3d9f9f5", 5236568), Common::EN_ANY, Common::kPlatformWindows, ADGF_DEMO, GUIO2(GUIO_NOMIDI,GAMEOPTION_CHEATMODE) }, // provided by sev { "hdb", "Demo", AD_ENTRY1s("hyperdemo.mpc", "7bc533e8f1866931c884f1bc09353744", 13906865), Common::EN_ANY, Common::kPlatformWindows, ADGF_DEMO, GUIO2(GUIO_NOMIDI,GAMEOPTION_CHEATMODE) }, { "hdb", "Demo", AD_ENTRY1s("hyperdemo.msd", "312525298ca9f5ac904883d1ce19dc0f", 3088651), Common::EN_ANY, Common::kPlatformPocketPC, ADGF_DEMO, GUIO2(GUIO_NOMIDI,GAMEOPTION_CHEATMODE) }, { "hdb", "Handango Demo", AD_ENTRY1s("hyperdemo.msd", "2d4457b284a940b7058b36e5706b9951", 3094241), Common::EN_ANY, Common::kPlatformPocketPC, (ADGF_DEMO | GF_HANDANGO), GUIO2(GUIO_NOMIDI,GAMEOPTION_CHEATMODE) }, AD_TABLE_END_MARKER }; } // End of namespace HDB static const ADExtraGuiOptionsMap optionsList[] = { { GAMEOPTION_CHEATMODE, { _s("Enable cheat mode"), _s("Debug info and level selection becomes available"), "hypercheat", false } }, AD_EXTRA_GUI_OPTIONS_TERMINATOR }; class HDBMetaEngine : public AdvancedMetaEngine { public: HDBMetaEngine() : AdvancedMetaEngine(HDB::gameDescriptions, sizeof(ADGameDescription), hdbGames, optionsList) { _singleId = "hdb"; } const char *getEngineId() const { return "hdb"; } virtual const char *getName() const { return "Hyperspace Delivery Boy!"; } virtual const char *getOriginalCopyright() const { return "Hyperspace Delivery Boy! (C) 2001 Monkeystone Games"; } virtual bool hasFeature(MetaEngineFeature f) const; virtual int getMaximumSaveSlot() const; virtual void removeSaveState(const char *target, int slot) const; virtual SaveStateList listSaves(const char *target) const; SaveStateDescriptor querySaveMetaInfos(const char *target, int slot) const; virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const; }; bool HDBMetaEngine::hasFeature(MetaEngineFeature f) const { return (f == kSupportsLoadingDuringStartup) || (f == kSupportsListSaves) || (f == kSupportsDeleteSave) || (f == kSavesSupportMetaInfo) || (f == kSavesSupportThumbnail) || (f == kSavesSupportPlayTime); } bool HDB::HDBGame::hasFeature(Engine::EngineFeature f) const { return (f == kSupportsRTL) || (f == kSupportsLoadingDuringRuntime) || (f == kSupportsSavingDuringRuntime); } void HDBMetaEngine::removeSaveState(const char *target, int slot) const { Common::String fileName = Common::String::format("%s.%03d", target, slot); g_system->getSavefileManager()->removeSavefile(fileName); } int HDBMetaEngine::getMaximumSaveSlot() const { return 99; } SaveStateList HDBMetaEngine::listSaves(const char *target) const { Common::SaveFileManager *saveFileMan = g_system->getSavefileManager(); Common::StringArray filenames; Common::String pattern = target; pattern += ".###"; filenames = saveFileMan->listSavefiles(pattern); SaveStateList saveList; for (Common::StringArray::const_iterator file = filenames.begin(); file != filenames.end(); ++file) { // Obtain the last 2 digits of the filename, since they correspond to the save slot int slotNum = atoi(file->c_str() + file->size() - 2); if (slotNum >= 0 && slotNum <= getMaximumSaveSlot()) { Common::ScopedPtr in(saveFileMan->openForLoading(*file)); if (in) { SaveStateDescriptor desc; char mapName[32]; Graphics::Surface *thumbnail; if (!Graphics::loadThumbnail(*in, thumbnail)) { warning("Error loading thumbnail for %s", file->c_str()); } desc.setThumbnail(thumbnail); uint32 timeSeconds = in->readUint32LE();; in->read(mapName, 32); debug(1, "mapName: %s playtime: %d", mapName, timeSeconds); desc.setSaveSlot(slotNum); desc.setPlayTime(timeSeconds * 1000); if (slotNum < 8) desc.setDescription(Common::String::format("Auto: %s", mapName)); else desc.setDescription(mapName); saveList.push_back(desc); } } } // Sort saves based on slot number. Common::sort(saveList.begin(), saveList.end(), SaveStateDescriptorSlotComparator()); return saveList; } SaveStateDescriptor HDBMetaEngine::querySaveMetaInfos(const char *target, int slot) const { Common::ScopedPtr in(g_system->getSavefileManager()->openForLoading(Common::String::format("%s.%03d", target, slot))); if (in) { SaveStateDescriptor desc; char mapName[32]; Graphics::Surface *thumbnail; if (!Graphics::loadThumbnail(*in, thumbnail)) { warning("Error loading thumbnail"); } desc.setThumbnail(thumbnail); uint32 timeSeconds = in->readUint32LE(); in->read(mapName, 32); desc.setSaveSlot(slot); desc.setPlayTime(timeSeconds * 1000); desc.setDescription(mapName); return desc; } return SaveStateDescriptor(); } bool HDBMetaEngine::createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const { if (desc) { *engine = new HDB::HDBGame(syst, desc); } return desc != nullptr; } #if PLUGIN_ENABLED_DYNAMIC(HDB) REGISTER_PLUGIN_DYNAMIC(HDB, PLUGIN_TYPE_ENGINE, HDBMetaEngine); #else REGISTER_PLUGIN_STATIC(HDB, PLUGIN_TYPE_ENGINE, HDBMetaEngine); #endif